Player Matchup

Charybdis
Charybdis
FideltheGreat
Charybdis
Level 28
God Stats
3W - 1L
1,593 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 1
Achilles
Achilles
LordofAshe
Achilles
Level 26
God Stats
1W - 0L
1,257 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Zeus
Zeus
PomfPomfKimochii
Zeus
Level 29
God Stats
22W - 4L
1,924 SR
Queue Stats
140W - 32L
1,870 Elo+
Party 2
Fenrir
Fenrir
SIGΜA
Fenrir
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
151W - 34L
1,880 Elo+
Party 2
He Bo
He Bo
YouthEniZeD
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,624 Elo+

VS

Team Averages
Level 14
1,516 SR
1,486 Elo+
Neith
Neith
AshToTheWin
Neith
Level 5
God Stats
6W - 5L
1,515 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Cerberus
Cerberus
ForbiddenSvmurvi
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
1,627 Elo+
Solo
Eset
Eset
Kalaveryx
Eset
Level 23
God Stats
2W - 2L
1,639 SR
Queue Stats
25W - 32L
1,398 Elo+
Solo
Kukulkan
Kukulkan
MrCodage
Kukulkan
Level 8
God Stats
19W - 15L
1,666 SR
Queue Stats
52W - 52L
1,571 Elo+
Solo
Thanatos
Thanatos
ooshkoosh
Thanatos
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
22W - 26L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FideltheGreat
Charybdis
19
6 / 3 / 21
11,115
1,010
8,105
6,444
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
LordofAshe
Achilles
19
1 / 1 / 32
11,396
1,036
9,739
13,686
15,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 1 / 18
12,246
1,113
29,516
6,368
3,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SIGΜA
Fenrir
19
20 / 0 / 16
13,821
1,256
22,264
8,495
5,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

18
7 / 3 / 19
11,721
1,066
9,321
7,926
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
9,669
879
9,323
17,203
5,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 9 / 5
10,441
949
8,341
25,314
29,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
17
0 / 11 / 6
9,953
905
6,937
15,415
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MrCodage
Kukulkan
16
4 / 5 / 1
10,796
981
9,205
8,841
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ooshkoosh
Thanatos
16
1 / 9 / 3
9,510
865
5,175
16,189
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
26
45
Kills
8
8
Deaths
45
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Charybdis
FideltheGreat
Charybdis
6
3
21
5.5
L
2
9
5
0.5
L
Eset
0
11
6
0.27
W
Achilles
LordofAshe
Achilles
1
1
32
17
L
Kukulkan
MrCodage
Kukulkan
4
5
1
0.9
W
11
1
18
20
W
Fenrir
SIGΜA
Fenrir
20
0
16
28
W
7
3
19
5.5
L
Thanatos
ooshkoosh
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,945
Damage
38,981
42,919
Taken
82,962
29,276
Mitigated
49,079
3,692
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
5,403
0
591
17,203
5,962
0
8,297
8,665
0
32,447
W
Charybdis
FideltheGreat
Charybdis
8,105
4,658
0
0
6,444
2,300
0
3,158
3,286
0
29,747
L
8,341
1,108
0
1,723
25,314
29,538
0
10,372
14,480
25,196
0
L
Eset
6,937
554
405
217
15,415
4,669
0
8,363
6,918
26,918
0
W
Achilles
LordofAshe
Achilles
9,739
3,431
0
1,577
13,686
15,446
0
6,952
6,734
363
11,065
L
Kukulkan
MrCodage
Kukulkan
9,205
386
0
0
8,841
2,505
0
2,879
5,821
30,314
0
W
29,516
2,241
0
0
6,368
3,201
0
4,528
1,840
60,330
0
W
Fenrir
SIGΜA
Fenrir
22,264
7,336
0
1,682
8,495
5,438
0
4,527
3,968
0
36,232
W
9,321
359
0
433
7,926
2,891
0
5,318
2,608
28,020
0
L
Thanatos
ooshkoosh
Thanatos
5,175
877
0
1,953
16,189
6,405
0
9,289
6,708
0
13,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
50,369
205
Minions Killed
193
12
Camps Cleared
6
1,086,088
Distance Traveled
904,346
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,669
879
45
4
3
154,612
2
W
Charybdis
11,115
1,010
57
5
1
186,559
0
L
Cerberus
10,441
949
32
3
2
198,900
0
L
Eset
9,953
905
41
4
0
194,875
0
W
Achilles
11,396
1,036
5
0
1
227,251
0
L
Kukulkan
10,796
981
51
5
0
185,270
0
W
Zeus
12,246
1,113
70
6
7
231,164
3
W
Fenrir
13,821
1,256
29
3
3
259,755
1
W
He Bo
11,721
1,066
44
4
0
181,359
0
L
Thanatos
9,510
865
24
2
1
170,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role