Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HewiE-3
Scylla
Level 66
God Stats
75W - 63L
1,570 SR
Queue Stats
556W - 562L
1,535 Elo+
Solo
Set
Set
OculusVision
Set
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
598W - 471L
1,651 Elo+
Solo
Ganesha
Ganesha
TakerFan99
Ganesha
Level 120
God Stats
100W - 117L
1,535 SR
Queue Stats
468W - 481L
1,546 Elo+
Solo
Team Averages
Level 123
1,521 SR
1,546 Elo+

VS

Team Averages
Level 100
1,487 SR
1,360 Elo+
Jormungandr
Jormungandr
EliteEquality
Jormungandr
Level 53
God Stats
1W - 2L
1,588 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 1
Aphrodite
Aphrodite
Gem_Emperor
Aphrodite
Level 129
God Stats
85W - 57L
1,624 SR
Queue Stats
196W - 184L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Junior5573348
Morgan Le Fay
Level 73
God Stats
1W - 4L
1,334 SR
Queue Stats
2W - 10L
1,184 Elo+
Party 1
Achilles
Achilles
OwOChaaan
Achilles
Level 107
God Stats
0W - 5L
1,376 SR
Queue Stats
38W - 44L
1,401 Elo+
Party 1
Loki
Loki
SaladOfPotatoe
Loki
Level 139
God Stats
0W - 1L
1,512 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
17 / 1 / 23
12,357
1,373
25,925
12,019
4,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
17
5 / 1 / 27
10,015
1,113
11,905
6,537
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
HewiE-3
Scylla
18
5 / 1 / 30
10,418
1,158
9,759
5,313
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
18 / 1 / 19
11,901
1,322
18,441
9,588
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
TakerFan99
Ganesha
17
0 / 3 / 34
9,678
1,075
7,283
12,132
11,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliteEquality
Jormungandr
14
2 / 4 / 4
9,186
1,021
8,522
15,106
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Gem_Emperor
Aphrodite
14
0 / 11 / 5
8,189
910
8,253
16,145
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Junior5573348
Morgan Le Fay
14
2 / 9 / 5
8,765
974
4,453
11,759
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OwOChaaan
Achilles
14
3 / 8 / 4
9,419
1,047
10,406
15,997
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 13 / 4
8,020
891
9,423
18,026
5,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
29
45
Kills
7
7
Deaths
45
133
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
17
1
23
28.5
W
Sol
 
Sol
5
1
27
18.5
L
Jormungandr
EliteEquality
Jormungandr
2
4
4
1
L
Aphrodite
Gem_Emperor
Aphrodite
0
11
5
0.23
W
Scylla
HewiE-3
Scylla
5
1
30
20
L
Morgan Le Fay
Junior5573348
Morgan Le Fay
2
9
5
0.5
W
18
1
19
27.5
L
Achilles
OwOChaaan
Achilles
3
8
4
0.63
L
0
13
4
0.15
W
Ganesha
TakerFan99
Ganesha
0
3
34
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,313
Damage
41,057
45,589
Taken
77,033
23,719
Mitigated
30,188
7,021
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,925
15,699
0
2,249
12,019
4,847
0
5,221
6,472
0
48,463
W
Sol
 
Sol
11,905
3,601
0
1,951
6,537
1,483
0
2,328
4,117
20,731
0
L
Jormungandr
EliteEquality
Jormungandr
8,522
1,429
0
224
15,106
5,390
0
8,140
6,966
17,061
0
L
Aphrodite
Gem_Emperor
Aphrodite
8,253
730
1,322
4,007
16,145
7,544
0
3,436
12,709
19,651
0
W
Scylla
HewiE-3
Scylla
9,759
510
102
307
5,313
1,416
0
1,564
3,593
34,401
0
L
Morgan Le Fay
Junior5573348
Morgan Le Fay
4,453
385
0
290
11,759
4,232
0
5,298
6,461
14,483
0
W
18,441
7,718
0
769
9,588
4,062
0
3,850
5,510
0
25,795
L
Achilles
OwOChaaan
Achilles
10,406
2,289
0
1,058
15,997
7,255
0
7,167
8,830
0
29,704
L
9,423
1,685
0
105
18,026
5,767
0
4,906
13,120
0
20,095
W
Ganesha
TakerFan99
Ganesha
7,283
251
897
746
12,132
11,911
0
6,976
4,669
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
43,579
177
Minions Killed
136
12
Camps Cleared
4
888,229
Distance Traveled
675,215
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,357
1,373
58
6
6
177,043
0
W
Sol
10,015
1,113
17
2
4
190,401
3
L
Jormungandr
9,186
1,021
23
3
2
124,398
0
L
Aphrodite
8,189
910
21
2
0
134,131
0
W
Scylla
10,418
1,158
81
9
1
188,877
3
L
Morgan Le Fay
8,765
974
33
4
0
132,540
0
W
Set
11,901
1,322
16
2
1
185,685
0
L
Achilles
9,419
1,047
37
4
1
163,333
0
L
Loki
8,020
891
22
2
1
120,813
1
W
Ganesha
9,678
1,075
5
1
0
146,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role