Player Matchup

Merlin
Merlin
UncleDadddy
Merlin
Level 7
God Stats
5W - 10L
1,440 SR
Queue Stats
61W - 75L
1,553 Elo+
Solo
Cliodhna
Cliodhna
WendysNuts
Cliodhna
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,519 Elo+
Party 2
Yemoja
Yemoja
zeekoSF
Yemoja
Level 27
God Stats
23W - 13L
1,669 SR
Queue Stats
35W - 36L
1,516 Elo+
Party 2
Artemis
Artemis
zhenwanmei
Artemis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 84L
1,495 Elo+
Solo
Danzaburou
Danzaburou
zudyp
Danzaburou
Level 29
God Stats
33W - 22L
1,622 SR
Queue Stats
243W - 223L
1,657 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,548 Elo+

VS

Team Averages
Level 36
1,625 SR
1,541 Elo+
Thanatos
Thanatos
EulaCity
Thanatos
Level 23
God Stats
9W - 2L
1,964 SR
Queue Stats
102W - 34L
1,872 Elo+
Party 1
Artemis
Artemis
Sz9BlueShark
Artemis
Level 126
God Stats
3W - 2L
1,487 SR
Queue Stats
160W - 150L
1,497 Elo+
Party 3
Achilles
Achilles
VentiCity
Achilles
Level 25
God Stats
8W - 4L
1,677 SR
Queue Stats
147W - 63L
1,765 Elo+
Party 1
Ra
Ra
Venturuscrak6
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,381 Elo+
Party 3
Thor
Thor
冯東阳yang
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 3 / 0
4,910
446
2,697
3,348
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
WendysNuts
Cliodhna
9
5 / 5 / 1
5,963
542
5,894
6,757
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
zeekoSF
Yemoja
7
0 / 4 / 2
4,694
427
1,934
6,606
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
zhenwanmei
Artemis
7
0 / 6 / 1
4,545
413
4,484
5,939
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
zudyp
Danzaburou
10
4 / 5 / 0
6,164
560
3,881
8,501
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EulaCity
Thanatos
14
13 / 0 / 1
8,198
745
7,103
7,391
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Sz9BlueShark
Artemis
9
5 / 0 / 3
6,075
552
4,900
4,672
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
VentiCity
Achilles
12
4 / 0 / 4
7,471
679
5,125
7,566
4,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 7 / 2
5,098
463
577
5,835
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 5
5,403
491
2,871
5,878
1,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
23
23
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EulaCity
Thanatos
13
0
1
13.5
W
Artemis
Sz9BlueShark
Artemis
5
0
3
6.5
L
Merlin
0
3
0
0
W
Achilles
VentiCity
Achilles
4
0
4
6
W
0
7
2
0.14
L
Cliodhna
WendysNuts
Cliodhna
5
5
1
1.1
L
Yemoja
zeekoSF
Yemoja
0
4
2
0.25
L
Artemis
zhenwanmei
Artemis
0
6
1
0.08
L
Danzaburou
zudyp
Danzaburou
4
5
0
0.8
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
20,576
31,151
Taken
31,342
8,585
Mitigated
13,023
3,156
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EulaCity
Thanatos
7,103
2,414
0
9,460
7,391
3,384
0
159
7,216
0
59,695
W
Artemis
Sz9BlueShark
Artemis
4,900
2,653
0
149
4,672
1,212
0
558
4,114
0
22,015
L
Merlin
2,697
134
0
0
3,348
581
0
0
3,348
18,981
0
W
Achilles
VentiCity
Achilles
5,125
945
0
3,309
7,566
4,537
0
2,178
4,964
1,469
37,394
W
577
235
0
164
5,835
2,007
410
0
5,835
12,090
0
L
Cliodhna
WendysNuts
Cliodhna
5,894
2,085
0
591
6,757
2,581
0
408
6,150
0
24,966
L
Yemoja
zeekoSF
Yemoja
1,934
376
180
937
6,606
2,231
0
0
6,606
9,074
0
L
Artemis
zhenwanmei
Artemis
4,484
2,880
0
656
5,939
1,188
0
0
5,939
0
16,834
L
Danzaburou
zudyp
Danzaburou
3,881
1,140
0
792
8,501
2,004
0
210
8,291
0
32,477
W
2,871
1,097
0
790
5,878
1,883
0
1,296
4,582
0
12,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
32,245
217
Minions Killed
272
0
Camps Cleared
0
954,193
Distance Traveled
1,032,979
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,198
745
102
9
0
243,776
0
W
Artemis
6,075
552
45
4
0
181,263
0
L
Merlin
4,910
446
51
5
0
195,193
1
W
Achilles
7,471
679
90
8
0
257,138
2
W
Ra
5,098
463
21
2
0
153,395
0
L
Cliodhna
5,963
542
52
5
0
201,260
0
L
Yemoja
4,694
427
14
1
0
175,599
0
L
Artemis
4,545
413
34
3
0
178,633
0
L
Danzaburou
6,164
560
66
6
0
203,508
4
W
Thor
5,403
491
14
1
0
197,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role