Player Matchup

Ares
Ares
AConard3
Ares
Level 31
God Stats
0W - 3L
1,242 SR
Queue Stats
104W - 133L
1,358 Elo+
Solo
King Arthur
King Arthur
GmMercury
King Arthur
Level 24
God Stats
2W - 2L
1,527 SR
Queue Stats
32W - 56L
1,281 Elo+
Party 1
Sol
Sol
Guiii_GOD
Sol
Level 48
God Stats
8W - 5L
1,468 SR
Queue Stats
110W - 182L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
riushi2004
Zhong Kui
Level 63
God Stats
3W - 5L
1,601 SR
Queue Stats
202W - 256L
1,429 Elo+
Party 1
Fenrir
Fenrir
spolgese-
Fenrir
Level 67
God Stats
7W - 9L
1,454 SR
Queue Stats
276W - 356L
1,386 Elo+
Party 1
Team Averages
Level 47
1,458 SR
1,361 Elo+

VS

Team Averages
Level 56
1,480 SR
1,384 Elo+
Osiris
Osiris
 
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JustOwen22
Arachne
Level 89
God Stats
7W - 10L
1,455 SR
Queue Stats
532W - 601L
1,386 Elo+
Party 2
Ymir
Ymir
LolfZMind
Ymir
Level 28
God Stats
52W - 72L
1,401 SR
Queue Stats
150W - 214L
1,301 Elo+
Party 2
Anubis
Anubis
SOCOMCUBS
Anubis
Level 84
God Stats
22W - 21L
1,557 SR
Queue Stats
54W - 67L
1,420 Elo+
Solo
Neith
Neith
Wade_Da_G
Neith
Level 31
God Stats
53W - 79L
1,484 SR
Queue Stats
72W - 109L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 2
6,993
389
2,598
10,402
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
GmMercury
King Arthur
13
1 / 5 / 1
8,100
450
1,188
14,160
12,186
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 11 / 3
7,658
425
11,999
13,415
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
riushi2004
Zhong Kui
12
1 / 8 / 2
7,473
415
8,659
16,716
9,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
spolgese-
Fenrir
14
6 / 7 / 4
9,674
537
9,638
16,995
5,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
7 / 0 / 8
11,932
663
13,828
12,009
12,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
JustOwen22
Arachne
17
12 / 3 / 4
11,746
653
10,801
14,157
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
4 / 3 / 4
10,172
565
6,322
16,711
7,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
SOCOMCUBS
Anubis
17
10 / 2 / 6
11,725
651
13,588
10,784
5,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Wade_Da_G
Neith
15
2 / 3 / 11
9,831
546
9,432
12,358
4,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
11
Kills
35
35
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
8
11
L
Ares
0
4
2
0.25
L
King Arthur
GmMercury
King Arthur
1
5
1
0.3
L
3
11
3
0.41
W
Arachne
JustOwen22
Arachne
12
3
4
4.67
W
Ymir
4
3
4
2
W
Anubis
SOCOMCUBS
Anubis
10
2
6
6.5
W
Neith
Wade_Da_G
Neith
2
3
11
2.5
L
Zhong Kui
riushi2004
Zhong Kui
1
8
2
0.25
L
Fenrir
spolgese-
Fenrir
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
53,971
71,688
Taken
66,019
41,514
Mitigated
36,838
12,848
Healing
21,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,828
5,956
0
3,722
12,009
12,767
3,619
2,722
9,287
0
80,040
L
Ares
2,598
55
252
1,118
10,402
10,202
0
2,079
8,323
30,166
0
L
King Arthur
GmMercury
King Arthur
1,188
116
0
705
14,160
12,186
0
2,799
11,361
0
33,253
L
11,999
4,279
244
1,501
13,415
4,358
798
5,304
8,111
38,783
4,706
W
Arachne
JustOwen22
Arachne
10,801
7,260
0
5,587
14,157
6,924
5,132
3,812
10,345
0
73,128
W
Ymir
6,322
328
0
4,219
16,711
7,712
1,452
6,367
10,344
57,882
0
W
Anubis
SOCOMCUBS
Anubis
13,588
306
51
5,744
10,784
5,158
1,044
4,546
6,238
61,315
0
W
Neith
Wade_Da_G
Neith
9,432
6,434
0
2,652
12,358
4,277
1,969
4,763
7,595
0
55,433
L
Zhong Kui
riushi2004
Zhong Kui
8,659
895
0
4,991
16,716
9,245
0
3,623
13,093
43,257
0
L
Fenrir
spolgese-
Fenrir
9,638
1,064
0
4,037
16,995
5,523
0
6,105
10,890
0
40,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
55,406
324
Minions Killed
526
0
Camps Cleared
0
1,475,297
Distance Traveled
1,712,906
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,932
663
140
8
0
379,452
3
L
Ares
6,993
389
49
3
0
247,438
2
L
King Arthur
8,100
450
75
4
0
341,917
0
L
Sol
7,658
425
69
4
0
262,893
0
W
Arachne
11,746
653
109
6
0
364,960
7
W
Ymir
10,172
565
101
6
0
322,394
1
W
Anubis
11,725
651
109
6
0
323,903
6
W
Neith
9,831
546
67
4
0
322,197
2
L
Zhong Kui
7,473
415
74
4
0
275,244
1
L
Fenrir
9,674
537
57
3
0
347,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role