Player Matchup

Mercury
Mercury
Filae
Mercury
Level 109
God Stats
2W - 6L
1,456 SR
Queue Stats
467W - 362L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
KINGSHOOTMURDA
Guan Yu
Level 71
God Stats
19W - 6L
1,500 SR
Queue Stats
207W - 122L
1,636 Elo+
Party 1
Merlin
Merlin
lm Shlumped
Merlin
Level 118
God Stats
9W - 4L
1,649 SR
Queue Stats
318W - 203L
1,572 Elo+
Party 1
Team Averages
Level 99
1,535 SR
1,584 Elo+

VS

Team Averages
Level 99
1,425 SR
1,369 Elo+
Nu Wa
Nu Wa
Deity_Brejuan
Nu Wa
Level 109
God Stats
15W - 16L
1,436 SR
Queue Stats
107W - 149L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Demo__Op
Sun Wukong
Level 148
God Stats
3W - 5L
1,437 SR
Queue Stats
413W - 479L
1,322 Elo+
Solo
Ares
Ares
galletita kawai
Ares
Level 39
God Stats
2W - 1L
1,401 SR
Queue Stats
13W - 21L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Filae
Mercury
11
3 / 2 / 2
7,464
679
7,357
7,492
3,260
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 5
7,834
712
8,076
10,519
5,931
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
4 / 0 / 4
8,439
767
9,499
4,111
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,374
670
3,907
7,656
1,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Demo__Op
Sun Wukong
11
1 / 1 / 3
7,761
706
8,407
11,317
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,891
626
3,720
12,132
12,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
4
4
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Sun Wukong
Demo__Op
Sun Wukong
1
1
3
2.5
W
Mercury
Filae
Mercury
3
2
2
2
W
2
2
5
2.25
L
1
4
2
0.5
W
Merlin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
16,034
22,122
Taken
31,105
10,659
Mitigated
23,337
5,226
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,907
992
682
514
7,656
1,899
18
1,821
5,835
28,289
0
L
Sun Wukong
Demo__Op
Sun Wukong
8,407
1,408
0
2,752
11,317
9,396
59
4,325
6,992
0
24,674
W
Mercury
Filae
Mercury
7,357
3,153
0
1,260
7,492
3,260
125
2,168
5,324
0
16,984
W
8,076
1,933
936
2,915
10,519
5,931
621
4,191
6,328
0
19,187
L
3,720
188
432
3,094
12,132
12,042
0
3,741
8,391
6,779
0
W
Merlin
9,499
560
0
115
4,111
1,468
745
1,493
2,618
47,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
22,026
134
Minions Killed
100
5
Camps Cleared
4
663,729
Distance Traveled
598,268
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,374
670
53
5
2
178,657
0
L
Sun Wukong
7,761
706
43
4
1
239,056
2
W
Mercury
7,464
679
18
2
1
237,084
0
W
Guan Yu
7,834
712
31
3
2
227,498
4
L
Ares
6,891
626
4
0
1
180,555
1
W
Merlin
8,439
767
85
8
2
199,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role