Player Matchup

Sylvanus
Sylvanus
Alphaprime75799
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1
Da Ji
Da Ji
Betaprime6
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,608 Elo+
Party 1
The Morrigan
The Morrigan
Xixeyzz
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,783 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,610 Elo+

VS

Team Averages
Level 33
1,521 SR
1,289 Elo+
Sol
Sol
Beepers71
Sol
Level 65
God Stats
11W - 13L
1,532 SR
Queue Stats
99W - 100L
1,448 Elo+
Party 2
Artemis
Artemis
CheatoDust
Artemis
Level 28
God Stats
52W - 56L
1,485 SR
Queue Stats
256W - 333L
1,378 Elo+
Solo
Anubis
Anubis
Legit_Coleman01
Anubis
Level 6
God Stats
0W - 2L
1,547 SR
Queue Stats
0W - 3L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
8 / 3 / 25
13,785
726
11,675
24,201
26,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
15
15 / 8 / 15
14,149
745
21,498
19,224
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Xixeyzz
The Morrigan
18
14 / 1 / 20
14,433
760
25,551
10,529
6,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 14 / 3
12,038
634
13,866
26,176
7,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
CheatoDust
Artemis
9
1 / 8 / 4
10,058
529
1,970
13,514
1,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 15 / 5
10,947
576
5,013
21,867
12,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
37
Kills
9
12
Deaths
37
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
8
3
25
6.83
L
6
14
3
0.54
W
Da Ji
15
8
15
2.81
L
Artemis
CheatoDust
Artemis
1
8
4
0.38
L
2
15
5
0.3
W
The Morrigan
Xixeyzz
The Morrigan
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,724
Damage
20,849
53,954
Taken
61,557
43,093
Mitigated
21,650
18,889
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,675
2,120
4,922
9,088
24,201
26,999
157
7,929
16,272
40,503
4,868
L
13,866
3,263
0
5,228
26,176
7,438
0
15,125
11,051
49,860
0
W
Da Ji
21,498
6,127
0
1,399
19,224
10,031
587
7,037
12,187
0
35,318
L
Artemis
CheatoDust
Artemis
1,970
347
0
276
13,514
1,619
0
3,183
10,331
0
6,456
L
5,013
34
0
0
21,867
12,593
0
10,648
11,219
14,209
0
W
The Morrigan
Xixeyzz
The Morrigan
25,551
3,847
189
3,291
10,529
6,063
644
5,238
5,272
47,296
8,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
33,043
145
Minions Killed
102
7
Camps Cleared
3
910,181
Distance Traveled
486,198
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,785
726
57
3
3
305,398
2
L
Sol
12,038
634
69
4
1
230,789
0
W
Da Ji
14,149
745
18
1
3
311,403
2
L
Artemis
10,058
529
10
1
0
74,360
2
L
Anubis
10,947
576
23
1
2
181,049
0
W
The Morrigan
14,433
760
70
4
1
293,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role