Player Matchup

Ymir
Ymir
Dissimulat0r
Ymir
Level 122
God Stats
17W - 7L
1,716 SR
Queue Stats
563W - 581L
1,557 Elo+
Solo
Nu Wa
Nu Wa
FoxmanSlays
Nu Wa
Level 102
God Stats
3W - 2L
1,523 SR
Queue Stats
49W - 29L
1,428 Elo+
Party 1
Chiron
Chiron
PotatoMAN84
Chiron
Level 105
God Stats
3W - 0L
1,825 SR
Queue Stats
30W - 20L
1,382 Elo+
Party 1
Team Averages
Level 110
1,688 SR
1,456 Elo+

VS

Team Averages
Level 90
1,679 SR
1,434 Elo+
Cthulhu
Cthulhu
AyyRawn
Cthulhu
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Solo
Ah Puch
Ah Puch
JKlitoria
Ah Puch
Level 140
God Stats
12W - 7L
1,696 SR
Queue Stats
173W - 159L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
Level 90
God Stats
5W - 3L
1,840 SR
Queue Stats
90W - 104L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
9,099
650
6,475
11,473
10,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 10
8,706
622
11,875
10,039
3,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
15
8 / 0 / 2
10,173
727
14,269
7,773
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyyRawn
Cthulhu
10
0 / 4 / 2
7,643
546
4,880
14,056
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
JKlitoria
Ah Puch
12
1 / 4 / 0
8,153
582
9,931
10,160
3,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
12
1 / 2 / 1
8,152
582
9,359
12,202
4,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AyyRawn
Cthulhu
0
4
2
0.25
W
2
0
8
6
W
0
2
10
2.5
L
Ah Puch
JKlitoria
Ah Puch
1
4
0
0.25
W
Chiron
8
0
2
9
L
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
24,170
29,285
Taken
36,418
18,485
Mitigated
18,626
6,535
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AyyRawn
Cthulhu
4,880
142
194
1,351
14,056
10,615
0
5,346
8,710
12,440
0
W
6,475
619
350
1,408
11,473
10,969
124
3,840
7,026
18,272
0
W
11,875
4,014
0
693
10,039
3,978
689
5,743
4,002
43,963
0
L
Ah Puch
JKlitoria
Ah Puch
9,931
0
0
1,953
10,160
3,648
0
6,279
3,881
45,014
0
W
Chiron
14,269
6,310
1,651
2,433
7,773
3,538
1,117
4,624
3,066
0
47,770
L
Ah Muzen Cab
d0nb0in4
Ah Muzen Cab
9,359
2,476
0
7,556
12,202
4,363
0
7,078
5,124
0
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
23,948
226
Minions Killed
194
10
Camps Cleared
3
804,975
Distance Traveled
792,736
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,643
546
22
2
0
264,888
5
W
Ymir
9,099
650
26
2
1
277,277
1
W
Nu Wa
8,706
622
80
6
1
252,731
1
L
Ah Puch
8,153
582
86
6
2
253,392
3
W
Chiron
10,173
727
120
9
8
274,967
4
L
Ah Muzen Cab
8,152
582
86
6
1
274,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role