Player Matchup

Kukulkan
Kukulkan
CHoffo13
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo
Bakasura
Bakasura
FTfrogy
Bakasura
Level 16
God Stats
0W - 2L
1,170 SR
Queue Stats
10W - 21L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
KinnyMane
Sun Wukong
Level 26
God Stats
10W - 12L
1,402 SR
Queue Stats
123W - 139L
1,343 Elo+
Solo
Neith
Neith
Repriseheart
Neith
Level 17
God Stats
1W - 7L
1,403 SR
Queue Stats
13W - 29L
1,315 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stumpensteen
Kumbhakarna
Level 7
God Stats
1W - 2L
1,511 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,294 Elo+

VS

Team Averages
Level 17
1,426 SR
1,317 Elo+
Izanami
Izanami
DankDragin48
Izanami
Level 18
God Stats
3W - 1L
1,457 SR
Queue Stats
35W - 55L
1,255 Elo+
Party 2
Bellona
Bellona
MVPDATA
Bellona
Level 7
God Stats
1W - 1L
1,207 SR
Queue Stats
70W - 54L
1,404 Elo+
Solo
Merlin
Merlin
NecroSouls04
Merlin
Level 18
God Stats
3W - 2L
1,464 SR
Queue Stats
8W - 21L
1,242 Elo+
Solo
Awilix
Awilix
ThieveingCone7
Awilix
Level 27
God Stats
7W - 5L
1,766 SR
Queue Stats
67W - 77L
1,416 Elo+
Solo
Cabrakan
Cabrakan
takosauruswrecks
Cabrakan
Level 17
God Stats
3W - 3L
1,234 SR
Queue Stats
33W - 51L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHoffo13
Kukulkan
8
1 / 3 / 1
4,997
454
1,320
4,104
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FTfrogy
Bakasura
9
1 / 3 / 0
5,303
482
2,265
8,106
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KinnyMane
Sun Wukong
9
0 / 5 / 1
5,215
474
2,432
9,240
4,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 4 / 0
5,090
463
4,505
5,501
1,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Stumpensteen
Kumbhakarna
7
0 / 3 / 2
4,908
446
2,469
8,925
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankDragin48
Izanami
8
3 / 3 / 2
5,536
503
7,119
5,778
1,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MVPDATA
Bellona
12
4 / 0 / 2
7,022
638
6,326
6,719
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
11
1 / 2 / 1
6,283
571
3,000
5,363
1,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 1
6,566
597
4,628
5,907
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
4 / 1 / 3
6,067
552
3,172
6,031
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
18
18
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHoffo13
Kukulkan
1
3
1
0.5
W
Izanami
DankDragin48
Izanami
3
3
2
1.33
L
Bakasura
FTfrogy
Bakasura
1
3
0
0.33
L
Sun Wukong
KinnyMane
Sun Wukong
0
5
1
0.1
W
Bellona
MVPDATA
Bellona
4
0
2
5
W
Merlin
1
2
1
0.75
L
4
4
0
1
L
Kumbhakarna
Stumpensteen
Kumbhakarna
0
3
2
0.33
W
6
1
1
6.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,991
Damage
24,245
35,876
Taken
29,798
14,185
Mitigated
16,239
5,876
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHoffo13
Kukulkan
1,320
432
0
0
4,104
1,286
140
2,513
1,591
14,355
0
W
Izanami
DankDragin48
Izanami
7,119
4,220
0
648
5,778
1,639
742
1,425
4,353
0
29,454
L
Bakasura
FTfrogy
Bakasura
2,265
1,706
0
718
8,106
2,509
0
487
7,619
0
24,644
L
Sun Wukong
KinnyMane
Sun Wukong
2,432
387
0
3,405
9,240
4,003
0
0
9,240
0
21,777
W
Bellona
MVPDATA
Bellona
6,326
1,965
0
1,945
6,719
6,075
240
0
6,719
0
36,578
W
Merlin
3,000
175
0
1,110
5,363
1,554
326
1,284
4,004
36,383
0
L
4,505
1,901
0
544
5,501
1,349
23
935
4,566
0
20,723
L
Kumbhakarna
Stumpensteen
Kumbhakarna
2,469
416
0
1,209
8,925
5,038
0
2,237
6,688
10,786
0
W
4,628
2,109
0
0
5,907
1,843
300
36
5,796
0
35,913
W
3,172
823
507
3,067
6,031
5,128
117
1,044
4,987
9,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
31,474
173
Minions Killed
274
0
Camps Cleared
0
1,015,581
Distance Traveled
998,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,997
454
26
2
0
178,948
3
W
Izanami
5,536
503
53
5
0
178,974
0
L
Bakasura
5,303
482
57
5
0
239,507
2
L
Sun Wukong
5,215
474
40
4
0
199,326
1
W
Bellona
7,022
638
64
6
0
210,218
5
W
Merlin
6,283
571
80
7
0
187,816
1
L
Neith
5,090
463
39
4
0
194,934
0
L
Kumbhakarna
4,908
446
11
1
0
202,866
0
W
Awilix
6,566
597
62
6
0
237,271
3
W
Cabrakan
6,067
552
15
1
0
184,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role