Player Matchup

Fenrir
Fenrir
Gameasouras
Fenrir
Level 29
God Stats
1W - 1L
1,551 SR
Queue Stats
28W - 41L
1,334 Elo+
Party 2
Ra
Ra
THEREALOT43
Ra
Level 65
God Stats
10W - 9L
1,415 SR
Queue Stats
141W - 161L
1,312 Elo+
Party 2
Izanami
Izanami
like a savage35
Izanami
Level 27
God Stats
41W - 50L
1,339 SR
Queue Stats
81W - 121L
1,244 Elo+
Party 2
Team Averages
Level 40
1,435 SR
1,297 Elo+

VS

Team Averages
Level 98
1,529 SR
1,447 Elo+
Nox
Nox
GameboyBlue
Nox
Level 27
God Stats
7W - 6L
1,570 SR
Queue Stats
159W - 221L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
Sixshot
Jing Wei
Level 147
God Stats
24W - 31L
1,593 SR
Queue Stats
181W - 162L
1,669 Elo+
Solo
Achilles
Achilles
peatmizza
Achilles
Level 120
God Stats
6W - 7L
1,424 SR
Queue Stats
90W - 133L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 10 / 2
7,491
624
4,272
12,940
3,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 3
7,775
648
3,912
11,390
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 3 / 1
9,315
776
7,982
9,278
2,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
9,184
765
4,566
5,712
2,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Sixshot
Jing Wei
15
9 / 1 / 8
10,178
848
16,727
9,735
3,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
peatmizza
Achilles
13
7 / 1 / 10
9,772
814
7,162
11,335
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
19
19
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
2
0.2
W
3
3
15
3.5
W
Jing Wei
Sixshot
Jing Wei
9
1
8
13
L
0
6
3
0.25
L
4
3
1
1.5
W
Achilles
peatmizza
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
28,455
33,608
Taken
26,782
9,344
Mitigated
13,110
6,272
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,272
1,649
29
1,147
12,940
3,798
0
2,931
10,009
0
18,776
W
4,566
531
330
662
5,712
2,141
169
466
5,246
21,323
0
W
Jing Wei
Sixshot
Jing Wei
16,727
12,704
0
3,944
9,735
3,764
1,722
1,233
8,502
0
58,737
L
3,912
148
483
3,577
11,390
3,154
0
1,094
10,296
28,497
0
L
7,982
6,325
440
596
9,278
2,392
78
1,341
7,937
0
21,178
W
Achilles
peatmizza
Achilles
7,162
1,687
566
3,739
11,335
7,205
250
2,427
8,908
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
29,134
120
Minions Killed
147
4
Camps Cleared
7
600,574
Distance Traveled
686,774
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,491
624
33
3
4
193,226
0
W
Nox
9,184
765
37
3
1
203,708
0
W
Jing Wei
10,178
848
90
8
6
262,390
5
L
Ra
7,775
648
39
3
0
196,134
0
L
Izanami
9,315
776
48
4
0
211,214
0
W
Achilles
9,772
814
20
2
0
220,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role