Player Matchup

Cthulhu
Cthulhu
I DUD ITSSS
Cthulhu
Level 152
God Stats
9W - 9L
1,559 SR
Queue Stats
275W - 325L
1,552 Elo+
Party 2
Bacchus
Bacchus
Shovelheadtko
Bacchus
Level 29
God Stats
1W - 3L
1,806 SR
Queue Stats
55W - 39L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
StickyBabyMilk
Sylvanus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 188L
1,538 Elo+
Party 2
Team Averages
Level 106
1,622 SR
1,564 Elo+

VS

Team Averages
Level 47
1,580 SR
1,563 Elo+
Gilgamesh
Gilgamesh
AggrosBurner
Gilgamesh
Level 17
God Stats
1W - 2L
1,853 SR
Queue Stats
54W - 37L
1,564 Elo+
Party 1
Thor
Thor
SquareStar11495
Thor
Level 96
God Stats
0W - 1L
1,355 SR
Queue Stats
69W - 44L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
tickly-wipe7
Guan Yu
Level 28
God Stats
1W - 4L
1,531 SR
Queue Stats
29W - 26L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I DUD ITSSS
Cthulhu
18
6 / 0 / 12
14,064
670
19,528
20,678
29,361
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
5 / 3 / 11
13,590
647
21,386
23,774
36,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
7 / 8 / 4
13,715
653
16,463
27,529
22,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggrosBurner
Gilgamesh
15
3 / 6 / 5
12,205
581
18,608
33,028
47,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 5
12,644
602
18,913
19,240
16,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
tickly-wipe7
Guan Yu
16
4 / 5 / 6
13,447
640
19,002
28,431
41,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
11
11
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AggrosBurner
Gilgamesh
3
6
5
0.92
W
Cthulhu
I DUD ITSSS
Cthulhu
6
0
12
12
W
Bacchus
5
3
11
3.5
L
4
7
5
0.93
W
Sylvanus
7
8
4
1.13
L
Guan Yu
tickly-wipe7
Guan Yu
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
56,523
71,981
Taken
80,699
87,939
Mitigated
104,958
23,944
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AggrosBurner
Gilgamesh
18,608
3,691
0
4,023
33,028
47,671
164
22,418
10,610
0
51,450
W
Cthulhu
I DUD ITSSS
Cthulhu
19,528
2,410
710
2,960
20,678
29,361
1,011
305
20,373
58,189
0
W
Bacchus
21,386
2,609
792
1,363
23,774
36,146
426
0
23,774
50,027
0
L
18,913
2,177
0
390
19,240
16,204
294
13,518
5,722
0
57,645
W
Sylvanus
16,463
3,736
8,418
9,701
27,529
22,432
674
311
27,218
45,570
8,753
L
Guan Yu
tickly-wipe7
Guan Yu
19,002
1,985
1,646
4,274
28,431
41,083
787
19,858
8,573
0
50,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
38,296
223
Minions Killed
225
8
Camps Cleared
7
1,109,025
Distance Traveled
1,107,072
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,205
581
57
3
3
371,092
2
W
Cthulhu
14,064
670
88
4
0
397,639
2
W
Bacchus
13,590
647
60
3
1
413,695
2
L
Thor
12,644
602
100
5
0
357,997
3
W
Sylvanus
13,715
653
75
4
7
297,691
7
L
Guan Yu
13,447
640
68
3
4
377,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role