Player Matchup

Cthulhu
Cthulhu
Davidtruja
Cthulhu
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 131L
1,587 Elo+
Party 1
Charybdis
Charybdis
GrumpysKitten
Charybdis
Level 104
God Stats
16W - 6L
1,729 SR
Queue Stats
210W - 179L
1,568 Elo+
Party 1
Thanatos
Thanatos
NorthSuperset66
Thanatos
Level 29
God Stats
2W - 0L
1,568 SR
Queue Stats
46W - 34L
1,519 Elo+
Party 3
Vulcan
Vulcan
Serch9610
Vulcan
Level 19
God Stats
22W - 21L
1,609 SR
Queue Stats
141W - 126L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
Six Side Masai
Jormungandr
Level 133
God Stats
4W - 2L
1,481 SR
Queue Stats
73W - 58L
1,520 Elo+
Party 3
Team Averages
Level 82
1,577 SR
1,560 Elo+

VS

Team Averages
Level 55
1,587 SR
1,441 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Brenchito
Gilgamesh
Level 15
God Stats
0W - 2L
1,799 SR
Queue Stats
12W - 14L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
EL_TACO_GUAPO_XD
Kukulkan
Level 45
God Stats
9W - 24L
1,336 SR
Queue Stats
130W - 216L
1,344 Elo+
Solo
Sol
Sol
Frostwolfz420
Sol
Level 36
God Stats
1W - 2L
1,802 SR
Queue Stats
44W - 36L
1,553 Elo+
Party 2
Bellona
Bellona
Stud201
Bellona
Level 48
God Stats
1W - 1L
1,496 SR
Queue Stats
18W - 39L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davidtruja
Cthulhu
8
1 / 1 / 7
5,659
566
2,415
5,682
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
GrumpysKitten
Charybdis
11
11 / 0 / 0
7,061
706
7,125
5,757
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
6 / 0 / 2
6,552
655
4,051
5,956
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Serch9610
Vulcan
10
2 / 1 / 6
6,202
620
3,530
3,197
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Six Side Masai
Jormungandr
10
2 / 0 / 2
6,103
610
4,364
4,739
3,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
4,658
466
1,756
8,572
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Brenchito
Gilgamesh
9
1 / 3 / 0
5,491
549
3,108
6,474
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 7 / 0
4,768
477
3,159
5,716
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,585
459
2,297
3,826
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Stud201
Bellona
6
0 / 7 / 0
4,315
432
944
7,775
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
22
Kills
2
2
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
L
Gilgamesh
Brenchito
Gilgamesh
1
3
0
0.33
W
Cthulhu
Davidtruja
Cthulhu
1
1
7
4.5
L
1
7
0
0.14
L
0
3
0
0
W
Charybdis
GrumpysKitten
Charybdis
11
0
0
11
W
Thanatos
6
0
2
7
W
Vulcan
Serch9610
Vulcan
2
1
6
5
W
Jormungandr
Six Side Masai
Jormungandr
2
0
2
3
L
Bellona
Stud201
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
11,264
25,331
Taken
32,363
10,052
Mitigated
13,819
17,324
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,756
416
204
1,751
8,572
3,690
0
1,651
6,921
11,173
0
L
Gilgamesh
Brenchito
Gilgamesh
3,108
1,325
0
1,548
6,474
3,048
0
3,998
2,476
92
27,378
W
Cthulhu
Davidtruja
Cthulhu
2,415
520
547
1,681
5,682
2,132
143
2,032
3,533
13,146
0
L
3,159
197
0
0
5,716
1,463
0
353
5,363
21,384
0
L
2,297
640
0
624
3,826
1,251
155
1,809
2,017
19,916
2,689
W
Charybdis
GrumpysKitten
Charybdis
7,125
3,860
0
4,143
5,757
1,649
654
2,352
3,203
0
39,299
W
Thanatos
4,051
1,234
0
8,017
5,956
1,962
0
1,205
4,751
0
31,842
W
Vulcan
Serch9610
Vulcan
3,530
1,117
0
1,160
3,197
1,035
268
1,183
2,014
27,973
0
W
Jormungandr
Six Side Masai
Jormungandr
4,364
1,815
0
1,776
4,739
3,274
150
49
4,690
32,581
0
L
Bellona
Stud201
Bellona
944
405
0
1,316
7,775
4,367
0
2,498
5,277
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
23,817
272
Minions Killed
208
0
Camps Cleared
0
927,242
Distance Traveled
898,730
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,658
466
20
2
0
198,193
4
L
Gilgamesh
5,491
549
59
6
0
201,490
2
W
Cthulhu
5,659
566
23
2
0
206,527
1
L
Kukulkan
4,768
477
46
5
0
152,331
0
L
Sol
4,585
459
43
4
0
173,932
0
W
Charybdis
7,061
706
62
6
0
168,717
3
W
Thanatos
6,552
655
69
7
0
210,088
1
W
Vulcan
6,202
620
49
5
0
195,585
2
W
Jormungandr
6,103
610
69
7
0
146,325
2
L
Bellona
4,315
432
40
4
0
172,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role