Player Matchup

Nu Wa
Nu Wa
EzekiellLoL
Nu Wa
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
40W - 51L
1,457 Elo+
Solo
Bakasura
Bakasura
InGods-light671
Bakasura
Level 28
God Stats
3W - 10L
1,026 SR
Queue Stats
151W - 166L
1,362 Elo+
Solo
Ymir
Ymir
TLGxKiing
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,287 Elo+
Party 1
Hou Yi
Hou Yi
ToshiroKaii
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Solo
Bellona
Bellona
d0ubt3d
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,355 Elo+

VS

Team Averages
Level 47
1,403 SR
1,328 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
NpNHa2982
Jing Wei
Level 16
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 9L
1,030 Elo+
Solo
Eset
Eset
Peteypablo1542
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
TwitchysVirus
Yemoja
Level 14
God Stats
3W - 3L
1,257 SR
Queue Stats
18W - 20L
1,293 Elo+
Party 2
Arachne
Arachne
legbone123
Arachne
Level 41
God Stats
5W - 2L
1,553 SR
Queue Stats
28W - 37L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,376
398
1,746
2,107
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
1 / 5 / 0
5,355
487
3,209
8,458
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
6
0 / 5 / 0
4,685
426
599
6,885
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
9
1 / 2 / 1
5,433
494
2,142
5,737
1,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
d0ubt3d
Bellona
11
1 / 2 / 0
6,114
556
3,860
6,456
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
10 / 0 / 2
7,575
689
7,836
8,010
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
NpNHa2982
Jing Wei
6
0 / 2 / 1
4,522
411
186
3,001
848
Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 4
6,200
564
2,031
4,465
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,421
493
1,046
5,852
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
legbone123
Arachne
10
5 / 0 / 0
6,336
576
4,090
4,409
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
16
16
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
0
2
11
L
0
2
1
0.25
L
Bakasura
1
5
0
0.2
W
Jing Wei
NpNHa2982
Jing Wei
0
2
1
0.25
W
1
0
4
3
L
Ymir
0
5
0
0
L
Hou Yi
1
2
1
0.75
W
0
2
1
0.25
L
Bellona
d0ubt3d
Bellona
1
2
0
0.5
W
Arachne
legbone123
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
15,189
29,643
Taken
25,737
15,872
Mitigated
11,064
5,339
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,836
2,416
0
3,687
8,010
4,633
315
587
7,398
2,923
46,108
L
1,746
911
0
482
2,107
455
0
620
1,487
7,430
0
L
Bakasura
3,209
2,026
0
2,034
8,458
3,395
0
1,003
7,455
0
24,740
W
Jing Wei
NpNHa2982
Jing Wei
186
98
0
549
3,001
848
432
769
2,232
0
8,072
W
2,031
232
0
1,763
4,465
1,202
342
736
3,729
31,074
0
L
Ymir
599
244
0
132
6,885
4,457
0
217
6,668
15,009
0
L
Hou Yi
2,142
688
0
1,892
5,737
1,860
533
1,548
4,189
0
22,025
W
1,046
132
138
218
5,852
2,571
461
440
4,877
16,282
0
L
Bellona
d0ubt3d
Bellona
3,860
836
0
799
6,456
5,705
753
0
6,456
8,141
22,344
W
Arachne
legbone123
Arachne
4,090
2,318
0
1,453
4,409
1,810
373
522
3,887
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
30,054
231
Minions Killed
248
0
Camps Cleared
0
931,778
Distance Traveled
977,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,575
689
85
8
0
251,464
3
L
Nu Wa
4,376
398
12
1
0
84,892
2
L
Bakasura
5,355
487
61
6
0
232,742
0
W
Jing Wei
4,522
411
17
2
0
140,561
0
W
Eset
6,200
564
74
7
0
141,435
1
L
Ymir
4,685
426
32
3
0
197,283
0
L
Hou Yi
5,433
494
47
4
0
198,847
0
W
Yemoja
5,421
493
26
2
0
165,694
0
L
Bellona
6,114
556
79
7
0
218,014
1
W
Arachne
6,336
576
46
4
0
278,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role