Player Matchup

Zhong Kui
Zhong Kui
Crispy Bu55y
Zhong Kui
Level 3
God Stats
3W - 2L
1,486 SR
Queue Stats
7W - 4L
1,491 Elo+
Party 2
Loki
Loki
KameChronic
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Party 2
Zeus
Zeus
RiquerDeath
Zeus
Level 29
God Stats
10W - 20L
1,361 SR
Queue Stats
150W - 192L
1,315 Elo+
Solo
Anhur
Anhur
The Office21294
Anhur
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 2
Serqet
Serqet
ZoinkedShake
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Party 2
Team Averages
Level 8
1,469 SR
1,320 Elo+

VS

Team Averages
Level 31
1,572 SR
1,514 Elo+
Charybdis
Charybdis
Baracko_2015
Charybdis
Level 22
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 10L
1,226 Elo+
Solo
Izanami
Izanami
LifeAsBowser
Izanami
Level 28
God Stats
2W - 0L
1,633 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 1
Raijin
Raijin
LordOrcusDm
Raijin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 29L
1,501 Elo+
Party 1
Bellona
Bellona
Papi Greco9456
Bellona
Level 17
God Stats
10W - 9L
1,477 SR
Queue Stats
22W - 17L
1,589 Elo+
Party 1
Awilix
Awilix
VanishedLeaf390
Awilix
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 41L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crispy Bu55y
Zhong Kui
17
7 / 1 / 3
10,119
595
9,353
11,147
9,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 10 / 4
7,251
427
3,453
11,840
8,181
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 12 / 2
8,319
489
2,242
12,528
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 5 / 2
7,864
463
4,214
10,341
2,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
15
5 / 6 / 7
8,629
508
11,341
13,521
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baracko_2015
Charybdis
15
2 / 5 / 2
9,078
534
4,758
10,994
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
LifeAsBowser
Izanami
14
5 / 5 / 3
8,565
504
5,856
10,643
2,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
10 / 4 / 9
9,472
557
11,423
9,901
2,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 3
7,262
427
2,475
10,913
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
16 / 1 / 3
10,195
600
15,573
12,313
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
20
Kills
33
34
Deaths
20
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Baracko_2015
Charybdis
2
5
2
0.6
L
Zhong Kui
Crispy Bu55y
Zhong Kui
7
1
3
8.5
L
1
10
4
0.3
W
Izanami
LifeAsBowser
Izanami
5
5
3
1.3
W
Raijin
10
4
9
3.63
W
0
5
3
0.3
L
4
12
2
0.42
L
3
5
2
0.8
W
16
1
3
17.5
L
Serqet
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
40,085
59,377
Taken
54,764
28,348
Mitigated
20,327
13,609
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Baracko_2015
Charybdis
4,758
2,694
0
1,219
10,994
3,490
2,075
6,176
4,398
0
48,711
L
Zhong Kui
Crispy Bu55y
Zhong Kui
9,353
532
0
6,438
11,147
9,026
732
856
10,255
55,463
0
L
3,453
993
21
666
11,840
8,181
216
1,684
10,087
0
25,411
W
Izanami
LifeAsBowser
Izanami
5,856
3,653
0
1,815
10,643
2,612
2,709
499
9,961
0
49,554
W
Raijin
11,423
650
82
1,774
9,901
2,651
939
1,082
8,345
32,253
0
W
2,475
668
0
2,635
10,913
7,256
145
2,005
8,834
0
31,081
L
2,242
181
0
1,195
12,528
2,952
188
4,483
7,963
25,163
0
L
4,214
1,879
0
1,901
10,341
2,547
719
2,820
7,521
0
36,302
W
15,573
6,533
0
5,408
12,313
4,318
0
1,724
10,513
0
55,206
L
Serqet
11,341
3,121
0
3,388
13,521
5,642
0
1,641
11,751
162
43,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
44,572
345
Minions Killed
363
0
Camps Cleared
0
1,500,633
Distance Traveled
1,463,863
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,078
534
98
6
0
266,698
0
L
Zhong Kui
10,119
595
116
7
0
302,212
3
L
Loki
7,251
427
41
2
0
312,094
2
W
Izanami
8,565
504
86
5
0
287,859
0
W
Raijin
9,472
557
42
2
0
293,410
0
W
Bellona
7,262
427
51
3
0
245,542
0
L
Zeus
8,319
489
54
3
0
260,549
0
L
Anhur
7,864
463
61
4
0
283,005
0
W
Awilix
10,195
600
86
5
0
370,354
0
L
Serqet
8,629
508
73
4
0
342,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role