Player Matchup

Danzaburou
Danzaburou
CrankeyDuck
Danzaburou
Level 134
God Stats
1W - 2L
1,033 SR
Queue Stats
52W - 55L
1,598 Elo+
Party 2
Bacchus
Bacchus
Deception_King
Bacchus
Level 156
God Stats
3W - 2L
1,614 SR
Queue Stats
18W - 15L
1,613 Elo+
Solo
Chang'e
Chang'e
Xanthur71
Chang'e
Level 128
God Stats
1W - 2L
1,663 SR
Queue Stats
27W - 29L
1,629 Elo+
Party 2
Team Averages
Level 139
1,437 SR
1,613 Elo+

VS

Team Averages
Level 142
1,578 SR
1,750 Elo+
Izanami
Izanami
AniHydra
Izanami
Level 149
God Stats
2W - 0L
1,721 SR
Queue Stats
59W - 45L
1,661 Elo+
Solo
Scylla
Scylla
Sssedge
Scylla
Level 129
God Stats
6W - 4L
1,537 SR
Queue Stats
590W - 378L
1,807 Elo+
Party 1
King Arthur
King Arthur
yArsxnic
King Arthur
Level 147
God Stats
4W - 4L
1,476 SR
Queue Stats
482W - 238L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrankeyDuck
Danzaburou
10
2 / 4 / 1
6,576
658
5,113
8,611
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 2
6,457
646
5,685
9,574
9,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Xanthur71
Chang'e
9
0 / 4 / 2
5,851
585
4,312
7,953
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AniHydra
Izanami
10
2 / 1 / 4
6,720
672
6,403
6,437
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Sssedge
Scylla
11
4 / 0 / 3
7,158
716
6,804
4,070
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
yArsxnic
King Arthur
11
2 / 2 / 6
6,969
697
8,569
10,459
5,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AniHydra
Izanami
2
1
4
4
L
Danzaburou
CrankeyDuck
Danzaburou
2
4
1
0.63
L
1
0
2
2
W
Scylla
Sssedge
Scylla
4
0
3
5.5
L
Chang'e
Xanthur71
Chang'e
0
4
2
0.25
W
King Arthur
yArsxnic
King Arthur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
21,776
26,138
Taken
20,966
15,317
Mitigated
8,659
8,883
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AniHydra
Izanami
6,403
4,216
0
1,652
6,437
2,159
0
4,214
2,223
0
20,356
L
Danzaburou
CrankeyDuck
Danzaburou
5,113
2,708
0
2,424
8,611
2,871
0
2,183
6,228
0
23,060
L
5,685
337
740
2,986
9,574
9,724
0
2,320
7,046
13,137
0
W
Scylla
Sssedge
Scylla
6,804
593
0
680
4,070
1,319
0
2,666
1,404
20,282
0
L
Chang'e
Xanthur71
Chang'e
4,312
335
540
2,193
7,953
2,722
0
1,940
5,791
16,599
0
W
King Arthur
yArsxnic
King Arthur
8,569
1,813
0
3,056
10,459
5,181
0
3,300
7,159
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,884
Gold Earned
20,847
100
Minions Killed
126
5
Camps Cleared
5
550,068
Distance Traveled
564,822
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,720
672
38
4
2
175,763
4
L
Danzaburou
6,576
658
52
5
3
177,541
1
L
Bacchus
6,457
646
19
2
0
196,273
2
W
Scylla
7,158
716
43
4
1
209,213
5
L
Chang'e
5,851
585
29
3
2
176,254
3
W
King Arthur
6,969
697
45
5
2
179,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role