Player Matchup

Ares
Ares
LeoTorizz
Ares
Level 11
God Stats
2W - 2L
1,707 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 2
Awilix
Awilix
PINGUL003
Awilix
Level 63
God Stats
20W - 25L
1,499 SR
Queue Stats
111W - 165L
1,424 Elo+
Party 2
Mulan
Mulan
ZapatoNewton
Mulan
Level 67
God Stats
7W - 12L
1,398 SR
Queue Stats
150W - 204L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
ismalool
Nu Wa
Level 88
God Stats
11W - 8L
1,546 SR
Queue Stats
309W - 336L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
poteit
Jing Wei
Level 75
God Stats
0W - 4L
1,582 SR
Queue Stats
206W - 241L
1,449 Elo+
Party 2
Team Averages
Level 61
1,546 SR
1,474 Elo+

VS

Team Averages
Level 73
1,423 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
AntonQuinn
Tsukuyomi
Level 76
God Stats
11W - 7L
1,585 SR
Queue Stats
296W - 285L
1,448 Elo+
Solo
Cthulhu
Cthulhu
FlavoryFour0782
Cthulhu
Level 87
God Stats
2W - 2L
1,466 SR
Queue Stats
365W - 357L
1,502 Elo+
Party 1
Neith
Neith
Itz Arbyy
Neith
Level 69
God Stats
12W - 14L
1,521 SR
Queue Stats
131W - 123L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
JAYMAN0629
Baba Yaga
Level 29
God Stats
6W - 7L
1,324 SR
Queue Stats
122W - 123L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
jr kringkat
Nu Wa
Level 106
God Stats
1W - 1L
1,218 SR
Queue Stats
183W - 154L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 2
6,052
432
1,722
8,922
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
PINGUL003
Awilix
12
3 / 6 / 2
7,018
501
6,441
11,245
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
6,673
477
4,719
11,276
6,503
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
ismalool
Nu Wa
12
6 / 5 / 4
7,732
552
12,894
9,443
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
poteit
Jing Wei
8
1 / 10 / 2
5,724
409
4,252
13,569
3,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AntonQuinn
Tsukuyomi
15
7 / 2 / 2
8,942
639
7,544
8,282
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 3 / 11
8,664
619
8,436
15,680
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Itz Arbyy
Neith
15
11 / 1 / 5
9,447
675
12,848
7,884
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
JAYMAN0629
Baba Yaga
12
2 / 4 / 3
7,027
502
4,358
6,784
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 6
8,342
596
8,266
7,443
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
28
28
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AntonQuinn
Tsukuyomi
7
2
2
4
W
6
3
11
3.83
W
Neith
Itz Arbyy
Neith
11
1
5
13.5
W
Baba Yaga
JAYMAN0629
Baba Yaga
2
4
3
0.88
L
Ares
1
3
2
0.67
L
Awilix
PINGUL003
Awilix
3
6
2
0.67
L
1
4
0
0.25
L
Nu Wa
ismalool
Nu Wa
6
5
4
1.6
W
2
2
6
2.5
L
Jing Wei
poteit
Jing Wei
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
41,452
54,455
Taken
46,073
21,857
Mitigated
24,642
4,477
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AntonQuinn
Tsukuyomi
7,544
2,774
0
4,034
8,282
2,654
0
1,802
6,262
0
57,167
W
8,436
426
300
3,707
15,680
14,459
57
5,960
9,372
37,220
0
W
Neith
Itz Arbyy
Neith
12,848
6,396
0
3,024
7,884
3,069
797
2,286
5,480
0
62,123
W
Baba Yaga
JAYMAN0629
Baba Yaga
4,358
115
0
1,208
6,784
1,928
0
2,951
3,596
36,358
0
L
Ares
1,722
121
0
461
8,922
6,485
0
3,563
5,153
14,451
0
L
Awilix
PINGUL003
Awilix
6,441
3,116
0
0
11,245
3,080
0
4,262
6,773
0
39,939
L
4,719
533
0
1,711
11,276
6,503
0
4,002
6,848
0
41,749
L
Nu Wa
ismalool
Nu Wa
12,894
4,126
69
946
9,443
2,588
0
4,397
4,858
38,446
0
W
8,266
2,282
0
780
7,443
2,532
220
690
6,679
51,634
0
L
Jing Wei
poteit
Jing Wei
4,252
2,160
0
1,290
13,569
3,201
0
3,750
9,763
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
42,422
290
Minions Killed
444
0
Camps Cleared
0
1,232,979
Distance Traveled
1,351,806
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,942
639
118
8
0
327,921
3
W
Cthulhu
8,664
619
45
3
0
284,456
3
W
Neith
9,447
675
104
7
0
248,242
0
W
Baba Yaga
7,027
502
84
6
0
261,994
6
L
Ares
6,052
432
23
2
0
267,518
1
L
Awilix
7,018
501
71
5
0
244,913
6
L
Mulan
6,673
477
81
6
0
234,500
0
L
Nu Wa
7,732
552
68
5
0
236,395
4
W
Nu Wa
8,342
596
93
7
0
229,193
0
L
Jing Wei
5,724
409
47
3
0
249,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role