Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
F000DC
Cabrakan
Level 123
God Stats
6W - 3L
1,629 SR
Queue Stats
52W - 57L
1,525 Elo+
Party 1
Fenrir
Fenrir
TheHidingTree
Fenrir
Level 116
God Stats
54W - 43L
1,636 SR
Queue Stats
138W - 132L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
xxKrosfire
Baron Samedi
Level 139
God Stats
3W - 2L
1,581 SR
Queue Stats
149W - 151L
1,541 Elo+
Party 3
Team Averages
Level 137
1,569 SR
1,520 Elo+

VS

Team Averages
Level 130
1,536 SR
1,586 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BWaltz9
Janus
Level 156
God Stats
23W - 36L
1,477 SR
Queue Stats
1,336W - 1,192L
1,657 Elo+
Party 2
Achilles
Achilles
JAYSSASSINx211x
Achilles
Level 123
God Stats
9W - 5L
1,658 SR
Queue Stats
233W - 205L
1,629 Elo+
Party 2
Mulan
Mulan
Treeezuss
Mulan
Level 114
God Stats
15W - 14L
1,597 SR
Queue Stats
291W - 250L
1,595 Elo+
Solo
Anhur
Anhur
edouardwar
Anhur
Level 108
God Stats
64W - 63L
1,449 SR
Queue Stats
455W - 429L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 4
9,628
566
5,340
7,994
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
16
4 / 2 / 5
9,547
562
12,242
10,800
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
F000DC
Cabrakan
14
3 / 3 / 3
8,466
498
11,072
13,802
12,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 2 / 3
9,481
558
13,948
13,162
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xxKrosfire
Baron Samedi
13
2 / 3 / 11
8,370
492
6,430
10,919
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 4 / 4
8,401
494
7,261
15,657
17,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
BWaltz9
Janus
14
2 / 3 / 2
8,793
517
6,189
6,205
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
3 / 5 / 6
8,681
511
6,326
10,043
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Treeezuss
Mulan
13
1 / 7 / 5
8,302
488
11,520
18,013
13,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
4 / 4 / 3
9,017
530
7,475
13,715
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
13
13
Deaths
23
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
4
2
W
Skadi
 
Skadi
4
2
5
3.25
L
Sylvanus
 
Sylvanus
3
4
4
1.25
L
Janus
BWaltz9
Janus
2
3
2
1
W
Cabrakan
F000DC
Cabrakan
3
3
3
1.5
L
Achilles
3
5
6
1.2
W
10
2
3
5.75
L
Mulan
Treeezuss
Mulan
1
7
5
0.5
L
Anhur
4
4
3
1.38
W
Baron Samedi
xxKrosfire
Baron Samedi
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
38,771
56,677
Taken
63,633
33,230
Mitigated
43,240
14,751
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,340
36
153
1,038
7,994
2,537
0
1,381
6,543
62,382
0
W
Skadi
 
Skadi
12,242
5,810
0
1,608
10,800
3,152
489
3,771
6,835
0
65,977
L
Sylvanus
 
Sylvanus
7,261
1,192
2,059
4,150
15,657
17,680
0
5,389
10,160
24,561
0
L
Janus
BWaltz9
Janus
6,189
259
0
1,074
6,205
2,046
0
938
5,183
61,751
0
W
Cabrakan
F000DC
Cabrakan
11,072
1,988
0
4,562
13,802
12,534
0
486
13,316
50,109
0
L
Achilles
6,326
2,262
0
1,853
10,043
4,570
0
3,569
6,332
0
45,293
W
13,948
4,022
0
3,867
13,162
4,968
0
4,455
8,547
0
55,461
L
Mulan
Treeezuss
Mulan
11,520
1,342
0
5,907
18,013
13,136
0
11,118
6,735
0
44,352
L
Anhur
7,475
3,146
0
3,711
13,715
5,808
0
1,491
12,224
0
63,784
W
Baron Samedi
xxKrosfire
Baron Samedi
6,430
396
303
3,220
10,919
10,039
0
2,905
7,986
26,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
43,194
501
Minions Killed
440
0
Camps Cleared
0
1,701,417
Distance Traveled
1,558,698
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,628
566
148
9
0
375,295
1
W
Skadi
9,547
562
131
8
0
319,225
9
L
Sylvanus
8,401
494
32
2
0
292,832
5
L
Janus
8,793
517
134
8
0
349,428
0
W
Cabrakan
8,466
498
102
6
0
292,602
1
L
Achilles
8,681
511
71
4
0
319,011
1
W
Fenrir
9,481
558
89
5
0
388,086
1
L
Mulan
8,302
488
89
5
0
308,777
2
L
Anhur
9,017
530
114
7
0
288,650
12
W
Baron Samedi
8,370
492
31
2
0
326,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role