Player Matchup

Nemesis
Nemesis
BOOGIE-_-DUECE
Nemesis
Level 21
God Stats
13W - 11L
1,443 SR
Queue Stats
14W - 13L
1,378 Elo+
Party 1
Fenrir
Fenrir
EmoBoyGrey
Fenrir
Level 9
God Stats
1W - 3L
1,516 SR
Queue Stats
16W - 23L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
MetalheadMage
Aphrodite
Level 9
God Stats
4W - 8L
1,364 SR
Queue Stats
11W - 21L
1,253 Elo+
Party 2
Cerberus
Cerberus
ZOIINKSSS
Cerberus
Level 14
God Stats
13W - 11L
1,408 SR
Queue Stats
17W - 13L
1,356 Elo+
Party 1
Scylla
Scylla
seph684
Scylla
Level 28
God Stats
5W - 2L
1,615 SR
Queue Stats
100W - 103L
1,426 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,349 Elo+

VS

Team Averages
Level 18
1,516 SR
1,336 Elo+
Cthulhu
Cthulhu
PancakeJoe19
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinraDevi1
Cu Chulainn
Level 14
God Stats
21W - 16L
1,352 SR
Queue Stats
40W - 45L
1,239 Elo+
Solo
Thor
Thor
SpecialKey33075
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,075 Elo+
Solo
Zeus
Zeus
Warrenmich15
Zeus
Level 12
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 4L
1,449 Elo+
Solo
Neith
Neith
piercegirl9295
Neith
Level 29
God Stats
68W - 70L
1,474 SR
Queue Stats
88W - 97L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 10
12,952
996
12,700
24,172
8,671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
EmoBoyGrey
Fenrir
19
4 / 9 / 6
11,919
917
12,148
26,383
8,768
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
MetalheadMage
Aphrodite
18
0 / 4 / 9
11,115
855
4,982
11,916
5,326
Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ZOIINKSSS
Cerberus
18
3 / 10 / 7
12,074
929
7,755
29,340
14,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
seph684
Scylla
19
6 / 6 / 6
14,216
1,094
20,910
17,499
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PancakeJoe19
Cthulhu
16
0 / 0 / 0
9,400
723
0
0
0
Cu Chulainn
ShinraDevi1
Cu Chulainn
20
2 / 5 / 20
12,697
977
14,630
20,675
16,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 6 / 16
13,075
1,006
17,072
16,730
5,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 4 / 12
17,843
1,373
50,355
13,435
4,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 13
13,751
1,058
19,522
12,708
3,895
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
17
Kills
39
39
Deaths
17
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
L
Fenrir
EmoBoyGrey
Fenrir
4
9
6
0.78
L
Aphrodite
MetalheadMage
Aphrodite
0
4
9
1.13
W
Cthulhu
PancakeJoe19
Cthulhu
0
0
0
0
W
Cu Chulainn
ShinraDevi1
Cu Chulainn
2
5
20
2.4
W
7
6
16
2.5
W
21
4
12
6.75
L
Cerberus
ZOIINKSSS
Cerberus
3
10
7
0.65
W
9
2
13
7.75
L
Scylla
seph684
Scylla
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,495
Damage
101,579
109,310
Taken
63,548
41,276
Mitigated
31,203
13,680
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,700
9,525
311
2,488
24,172
8,671
0
9,416
14,498
0
27,689
L
Fenrir
EmoBoyGrey
Fenrir
12,148
3,344
0
1,008
26,383
8,768
0
11,383
14,708
0
20,822
L
Aphrodite
MetalheadMage
Aphrodite
4,982
865
3,940
2,156
11,916
5,326
0
5,072
6,662
19,542
0
W
Cthulhu
PancakeJoe19
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
ShinraDevi1
Cu Chulainn
14,630
4,558
0
0
20,675
16,983
0
11,206
8,693
0
27,335
W
17,072
4,341
0
0
16,730
5,907
0
8,854
7,698
0
29,173
W
50,355
7,135
0
2,525
13,435
4,418
0
5,305
8,017
88,819
0
L
Cerberus
ZOIINKSSS
Cerberus
7,755
1,546
0
2,991
29,340
14,096
0
11,393
17,636
28,987
0
W
19,522
15,490
0
608
12,708
3,895
0
7,528
5,040
0
43,531
L
Scylla
seph684
Scylla
20,910
3,226
0
786
17,499
4,415
0
11,746
5,451
53,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
66,766
210
Minions Killed
227
7
Camps Cleared
7
1,203,722
Distance Traveled
807,529
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,952
996
29
2
1
237,096
1
L
Fenrir
11,919
917
13
1
1
268,622
0
L
Aphrodite
11,115
855
34
3
0
240,958
0
W
Cthulhu
9,400
723
0
0
0
0
0
W
Cu Chulainn
12,697
977
21
2
0
201,048
0
W
Thor
13,075
1,006
33
3
1
207,857
0
W
Zeus
17,843
1,373
115
9
6
212,691
2
L
Cerberus
12,074
929
52
4
0
234,395
1
W
Neith
13,751
1,058
58
4
0
185,933
0
L
Scylla
14,216
1,094
82
6
5
222,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role