Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Commitic
Sobek
Level 107
God Stats
1W - 0L
1,718 SR
Queue Stats
66W - 68L
1,489 Elo+
Party 3
Cerberus
Cerberus
Diamond4WOLF
Cerberus
Level 122
God Stats
2W - 0L
1,878 SR
Queue Stats
35W - 33L
1,505 Elo+
Party 2
Hel
Hel
King5OfChao5
Hel
Level 106
God Stats
1W - 0L
1,710 SR
Queue Stats
19W - 21L
1,448 Elo+
Party 2
Kali
Kali
La_Villainess
Kali
Level 67
God Stats
3W - 8L
1,295 SR
Queue Stats
603W - 710L
1,488 Elo+
Solo
Team Averages
Level 102
1,620 SR
1,486 Elo+

VS

Team Averages
Level 110
1,534 SR
1,582 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Eczachacary
Hel
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
149W - 158L
1,467 Elo+
Solo
Kali
Kali
HytheEpic
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 64L
1,542 Elo+
Party 1
Apollo
Apollo
HytheSkully
Apollo
Level 108
God Stats
0W - 1L
1,867 SR
Queue Stats
6W - 5L
1,711 Elo+
Party 1
Vamana
Vamana
iKip
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 3 / 8
13,324
833
27,418
17,818
8,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Sobek
Commitic
Sobek
16
0 / 6 / 10
9,881
618
9,917
19,332
27,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Diamond4WOLF
Cerberus
19
5 / 3 / 12
11,527
720
19,378
30,346
28,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 4 / 10
11,067
692
19,036
18,593
8,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 3 / 13
11,881
743
11,657
16,127
12,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 2 / 16
10,530
658
20,774
14,894
14,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 6
10,456
654
9,857
19,258
10,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
17
1 / 6 / 13
10,511
657
14,197
22,644
8,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
20
7 / 2 / 11
12,001
750
22,920
15,747
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
iKip
Vamana
19
5 / 3 / 12
11,299
706
17,988
23,261
15,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
77
18
Kills
19
19
Deaths
18
53
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
8
4
L
Tiamat
 
Tiamat
1
2
16
4.5
W
Sobek
Commitic
Sobek
0
6
10
0.83
W
Cerberus
Diamond4WOLF
Cerberus
5
3
12
3.67
L
5
5
6
1.6
L
Kali
1
6
13
1.25
L
Apollo
7
2
11
6.25
W
3
4
10
2
W
2
3
13
2.83
L
Vamana
iKip
Vamana
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,406
Damage
85,736
102,216
Taken
95,804
84,465
Mitigated
56,667
58,163
Healing
60,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
27,418
12,264
1,647
4,620
17,818
8,025
2,407
4,596
12,887
0
72,133
L
Tiamat
 
Tiamat
20,774
1,830
3,318
5,495
14,894
14,029
559
8,105
6,789
33,003
0
W
Sobek
Commitic
Sobek
9,917
237
1,118
2,879
19,332
27,715
373
5,541
13,408
20,252
0
W
Cerberus
Diamond4WOLF
Cerberus
19,378
682
2,345
16,514
30,346
28,020
164
7,839
21,630
35,601
0
L
9,857
132
19,226
10,644
19,258
10,305
0
11,389
7,869
20,493
0
L
Kali
14,197
5,057
805
8,131
22,644
8,792
1,844
10,452
12,192
0
22,015
L
Apollo
22,920
14,087
2,832
2,458
15,747
7,890
2,182
9,264
6,483
0
48,754
W
19,036
761
13,487
8,686
18,593
8,013
1,109
3,649
14,760
37,271
0
W
11,657
1,927
2,977
3,890
16,127
12,692
1,287
6,556
8,900
0
22,836
L
Vamana
iKip
Vamana
17,988
8,114
738
7,008
23,261
15,651
472
9,121
14,140
0
29,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,680
Gold Earned
54,797
230
Minions Killed
165
0
Camps Cleared
0
1,508,708
Distance Traveled
1,571,141
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,324
833
96
6
0
274,253
5
L
Tiamat
10,530
658
30
2
0
308,022
1
W
Sobek
9,881
618
19
1
0
292,104
3
W
Cerberus
11,527
720
53
3
0
306,576
2
L
Hel
10,456
654
25
2
0
268,480
0
L
Kali
10,511
657
11
1
0
336,124
0
L
Apollo
12,001
750
81
5
0
324,988
0
W
Hel
11,067
692
45
3
0
311,235
1
W
Kali
11,881
743
17
1
0
324,540
3
L
Vamana
11,299
706
18
1
0
333,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role