Player Matchup

Sobek
Sobek
Gold III
L A M B O409675
Sobek
Gold III
Level 104
God Stats
12W - 11L
1,376 SR
Queue Stats
459W - 467L
1,607 MMR
Party 1
Fenrir
Fenrir
Platinum V
hokagebailey
Fenrir
Platinum V
Level 128
God Stats
2W - 4L
1,484 SR
Queue Stats
365W - 319L
1,727 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
my busch
Baron Samedi
Gold III
Level 154
God Stats
18W - 22L
1,638 SR
Queue Stats
792W - 824L
1,621 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,499 SR
1,652 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,502 SR
1,171 MMR
Ymir
Ymir
Bronze I
Cali_stang68
Ymir
Bronze I
Level 66
God Stats
1W - 3L
1,494 SR
Queue Stats
4W - 16L
1,039 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
DaBrofessorX
Morgan Le Fay
Silver II
Level 61
God Stats
0W - 4L
1,384 SR
Queue Stats
16W - 19L
1,428 MMR
Party 2
Achilles
Achilles
Silver II
SensualBurrito__
Achilles
Silver II
Level 88
God Stats
11W - 7L
1,629 SR
Queue Stats
81W - 111L
1,047 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
9,489
791
9,198
15,584
17,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
8 / 4 / 4
9,324
777
7,197
11,341
7,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
my busch
Baron Samedi
14
5 / 0 / 9
9,447
787
14,973
10,295
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshPersephoneOdinHera

VS

Bans
ScyllaGebChaacAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,085
590
6,165
13,878
12,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DaBrofessorX
Morgan Le Fay
10
0 / 8 / 5
7,574
631
6,568
11,958
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 2 / 0
8,875
740
7,697
12,260
13,657
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Morgan Le Fay
DaBrofessorX
Morgan Le Fay
0
8
5
0.31
W
4
1
13
10.5
L
5
2
0
2.5
W
Fenrir
8
4
4
2.5
W
Baron Samedi
my busch
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
20,430
37,220
Taken
38,096
29,458
Mitigated
29,451
17,066
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,165
1,141
0
2,160
13,878
12,114
0
9,383
4,141
18,035
0
L
Morgan Le Fay
DaBrofessorX
Morgan Le Fay
6,568
743
0
1,570
11,958
3,680
0
6,302
5,430
22,649
0
W
9,198
775
554
7,452
15,584
17,416
241
5,635
9,949
27,596
0
L
7,697
1,882
274
2,308
12,260
13,657
0
7,332
4,206
0
17,734
W
Fenrir
7,197
1,990
0
1,424
11,341
7,249
467
3,705
7,636
0
23,501
W
Baron Samedi
my busch
Baron Samedi
14,973
2,018
3,112
4,524
10,295
4,793
1,107
4,041
6,254
46,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
23,534
139
Minions Killed
89
8
Camps Cleared
1
678,735
Distance Traveled
596,374
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,085
590
31
3
0
186,813
3
L
Morgan Le Fay
7,574
631
40
3
1
180,071
3
W
Sobek
9,489
791
40
3
2
243,936
5
L
Achilles
8,875
740
18
2
0
229,490
0
W
Fenrir
9,324
777
37
3
2
198,991
2
W
Baron Samedi
9,447
787
62
5
4
235,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role