Player Matchup

Chang'e
Chang'e
AllMightRespect
Chang'e
Level 87
God Stats
1W - 6L
1,310 SR
Queue Stats
418W - 595L
1,382 Elo+
Party 1
Thanatos
Thanatos
Hakik0
Thanatos
Level 11
God Stats
0W - 5L
1,087 SR
Queue Stats
32W - 92L
1,231 Elo+
Party 1
Geb
Geb
saginawbestak47
Geb
Level 33
God Stats
72W - 112L
1,491 SR
Queue Stats
146W - 177L
1,455 Elo+
Party 1
Team Averages
Level 44
1,296 SR
1,356 Elo+

VS

Team Averages
Level 67
1,903 SR
1,741 Elo+
Guan Yu
Guan Yu
CheekieMuppet
Guan Yu
Level 29
God Stats
22W - 6L
1,877 SR
Queue Stats
156W - 46L
1,770 Elo+
Party 2
Danzaburou
Danzaburou
SneakyMuppet
Danzaburou
Level 15
God Stats
4W - 0L
1,951 SR
Queue Stats
57W - 18L
1,742 Elo+
Party 2
Agni
Agni
TempestSky
Agni
Level 156
God Stats
4W - 1L
1,880 SR
Queue Stats
124W - 89L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,629
804
2,934
5,854
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hakik0
Thanatos
7
0 / 4 / 3
4,899
700
2,773
5,714
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 4 / 1
6,891
984
3,198
9,318
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
4 / 2 / 7
6,558
937
4,141
6,409
4,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SneakyMuppet
Danzaburou
10
3 / 1 / 9
6,513
930
6,461
5,174
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 2 / 7
6,532
933
7,414
4,480
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
12
12
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Guan Yu
4
2
7
3.75
L
Thanatos
Hakik0
Thanatos
0
4
3
0.38
W
Danzaburou
SneakyMuppet
Danzaburou
3
1
9
7.5
W
5
2
7
4.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
18,016
20,886
Taken
16,063
9,348
Mitigated
6,870
4,983
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,934
594
578
1,015
5,854
1,570
0
1,701
3,967
13,838
0
W
Guan Yu
4,141
514
612
1,516
6,409
4,185
119
3,104
3,305
0
12,386
L
Thanatos
Hakik0
Thanatos
2,773
681
0
1,656
5,714
1,881
0
2,173
3,319
0
5,353
W
Danzaburou
SneakyMuppet
Danzaburou
6,461
2,030
0
1,786
5,174
1,365
1,353
1,666
3,508
0
21,094
W
7,414
889
0
1,141
4,480
1,320
1,017
1,474
3,006
20,432
0
L
3,198
359
310
1,424
9,318
5,897
0
3,016
6,058
8,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,419
Gold Earned
19,603
40
Minions Killed
77
1
Camps Cleared
6
281,001
Distance Traveled
418,096
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,629
804
28
4
0
106,553
0
W
Guan Yu
6,558
937
16
2
3
147,237
0
L
Thanatos
4,899
700
5
1
1
72,600
2
W
Danzaburou
6,513
930
35
5
2
140,522
2
W
Agni
6,532
933
26
4
1
130,337
3
L
Geb
6,891
984
7
1
0
101,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role