Player Matchup

Heimdallr
Heimdallr
ApoloBTRD
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SixFlew
Cthulhu
Level 6
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
hibrido_cobicado
Nu Wa
Level 27
God Stats
26W - 39L
1,399 SR
Queue Stats
49W - 80L
1,234 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,411 Elo+

VS

Team Averages
Level 117
1,506 SR
1,422 Elo+
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ZoMbErCryy
Artio
Level 86
God Stats
22W - 25L
1,526 SR
Queue Stats
58W - 78L
1,428 Elo+
Solo
Ra
Ra
vemnot
Ra
Level 114
God Stats
5W - 6L
1,492 SR
Queue Stats
488W - 585L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApoloBTRD
Heimdallr
9
2 / 7 / 0
6,436
644
4,263
10,316
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SixFlew
Cthulhu
8
0 / 9 / 1
5,627
563
6,844
14,488
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 9 / 2
5,927
593
4,600
9,620
3,308
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
16 / 2 / 5
9,333
933
11,306
9,958
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
11
2 / 0 / 20
8,073
807
7,536
10,470
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
13
7 / 1 / 14
8,839
884
11,470
7,782
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
25
25
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
2
5
9.25
L
Heimdallr
ApoloBTRD
Heimdallr
2
7
0
0.29
L
Cthulhu
SixFlew
Cthulhu
0
9
1
0.06
W
Artio
2
0
20
12
L
0
9
2
0.11
W
Ra
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
30,312
34,424
Taken
28,210
14,850
Mitigated
18,073
1,310
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,306
5,505
0
4,325
9,958
4,181
1,235
4,485
5,120
0
25,596
L
Heimdallr
ApoloBTRD
Heimdallr
4,263
1,615
0
209
10,316
3,080
0
6,172
3,766
0
11,220
L
Cthulhu
SixFlew
Cthulhu
6,844
1,130
134
795
14,488
8,462
0
7,549
6,064
13,323
0
W
Artio
7,536
562
729
2,889
10,470
10,902
500
3,506
6,506
18,013
0
L
4,600
1,539
0
172
9,620
3,308
6
4,081
5,110
20,089
0
W
Ra
11,470
2,398
1,582
1,800
7,782
2,990
998
3,218
4,276
38,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
26,245
59
Minions Killed
117
1
Camps Cleared
8
450,562
Distance Traveled
578,305
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,333
933
26
3
4
179,176
1
L
Heimdallr
6,436
644
16
2
0
158,191
0
L
Cthulhu
5,627
563
22
2
1
160,133
0
W
Artio
8,073
807
15
2
0
204,731
1
L
Nu Wa
5,927
593
21
2
0
132,238
0
W
Ra
8,839
884
76
8
4
194,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role