Player Matchup

Neith
Neith
CosmicRavioli
Neith
Level 27
God Stats
28W - 31L
1,504 SR
Queue Stats
108W - 110L
1,475 Elo+
Party 1
Chaac
Chaac
GamesHere
Chaac
Level 84
God Stats
19W - 17L
1,550 SR
Queue Stats
389W - 424L
1,484 Elo+
Party 1
Arachne
Arachne
SolidifiedChoas
Arachne
Level 89
God Stats
16W - 16L
1,452 SR
Queue Stats
268W - 299L
1,471 Elo+
Party 1
Tiamat
Tiamat
ThESn00p1
Tiamat
Level 26
God Stats
4W - 9L
1,575 SR
Queue Stats
7W - 13L
1,456 Elo+
Party 1
Ymir
Ymir
xiscorpionz1
Ymir
Level 6
God Stats
2W - 3L
1,570 SR
Queue Stats
3W - 6L
1,528 Elo+
Party 1
Team Averages
Level 46
1,530 SR
1,483 Elo+

VS

Team Averages
Level 117
1,679 SR
1,643 Elo+
Nu Wa
Nu Wa
Baghity
Nu Wa
Level 156
God Stats
3W - 4L
1,384 SR
Queue Stats
199W - 206L
1,566 Elo+
Party 2
Sol
Sol
Exsumi
Sol
Level 155
God Stats
15W - 1L
2,013 SR
Queue Stats
352W - 259L
1,747 Elo+
Party 3
Ra
Ra
I Verathragna I
Ra
Level 141
God Stats
2W - 1L
1,498 SR
Queue Stats
163W - 140L
1,590 Elo+
Party 3
Erlang Shen
Erlang Shen
Rimeeee
Erlang Shen
Level 27
God Stats
3W - 1L
1,866 SR
Queue Stats
66W - 44L
1,739 Elo+
Party 3
Thanatos
Thanatos
TheNerftuber
Thanatos
Level 107
God Stats
3W - 4L
1,634 SR
Queue Stats
45W - 41L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 1
5,100
392
4,766
12,953
3,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
GamesHere
Chaac
11
3 / 5 / 1
7,218
555
9,121
14,849
14,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 3
6,827
525
3,803
12,874
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ThESn00p1
Tiamat
12
3 / 5 / 0
7,764
597
7,703
10,081
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
0 / 9 / 0
5,127
394
2,004
10,428
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baghity
Nu Wa
13
2 / 2 / 11
7,695
592
6,826
5,808
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Exsumi
Sol
14
16 / 0 / 8
9,265
713
14,705
10,395
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 8
8,017
617
4,768
7,440
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Rimeeee
Erlang Shen
12
10 / 2 / 11
7,936
610
12,420
10,308
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
TheNerftuber
Thanatos
13
3 / 2 / 2
7,415
570
8,143
11,424
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
7
Kills
35
35
Deaths
7
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Baghity
Nu Wa
2
2
11
3.75
L
0
13
1
0.04
W
Sol
Exsumi
Sol
16
0
8
20
L
Chaac
GamesHere
Chaac
3
5
1
0.7
W
4
1
8
8
W
Erlang Shen
Rimeeee
Erlang Shen
10
2
11
7.75
L
1
3
3
0.83
L
Tiamat
ThESn00p1
Tiamat
3
5
0
0.6
W
Thanatos
TheNerftuber
Thanatos
3
2
2
2
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
46,862
61,185
Taken
45,375
35,077
Mitigated
27,294
16,537
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Baghity
Nu Wa
6,826
879
125
790
5,808
1,860
1,473
2,843
2,685
52,279
0
L
4,766
2,116
0
1,741
12,953
3,468
216
6,455
6,498
0
17,752
W
Sol
Exsumi
Sol
14,705
7,201
0
6,781
10,395
7,218
2,464
2,064
8,331
51,168
6,001
L
Chaac
GamesHere
Chaac
9,121
2,186
0
5,274
14,849
14,338
538
3,325
10,728
0
31,776
W
4,768
1,012
721
4,487
7,440
2,480
636
1,538
5,846
49,113
0
W
Erlang Shen
Rimeeee
Erlang Shen
12,420
6,752
0
3,749
10,308
5,545
102
2,322
7,959
0
30,380
L
3,803
2,402
339
6,276
12,874
3,849
35
5,002
7,748
0
31,925
L
Tiamat
ThESn00p1
Tiamat
7,703
873
322
2,371
10,081
6,409
301
5,274
4,775
43,078
0
W
Thanatos
TheNerftuber
Thanatos
8,143
2,983
0
8,877
11,424
10,191
641
577
10,847
0
37,131
L
2,004
440
0
214
10,428
7,013
0
4,510
5,918
12,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
40,328
265
Minions Killed
444
0
Camps Cleared
0
1,173,642
Distance Traveled
1,243,921
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,695
592
106
8
0
239,576
4
L
Neith
5,100
392
26
2
0
216,629
2
W
Sol
9,265
713
102
8
0
225,390
2
L
Chaac
7,218
555
56
4
0
243,578
3
W
Ra
8,017
617
115
9
0
305,388
1
W
Erlang Shen
7,936
610
52
4
0
247,876
2
L
Arachne
6,827
525
74
6
0
229,560
0
L
Tiamat
7,764
597
91
7
0
257,160
4
W
Thanatos
7,415
570
69
5
0
225,691
0
L
Ymir
5,127
394
18
1
0
226,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role