Player Matchup

Chaac
Chaac
EI Grande Padre
Chaac
Level 129
God Stats
1W - 0L
1,292 SR
Queue Stats
67W - 50L
1,649 Elo+
Party 2
Set
Set
Jaybo115
Set
Level 156
God Stats
4W - 0L
1,869 SR
Queue Stats
222W - 175L
1,732 Elo+
Party 2
Anhur
Anhur
N7Echo
Anhur
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 246L
1,627 Elo+
Party 3
Cliodhna
Cliodhna
PunchedEmperor
Cliodhna
Level 125
God Stats
51W - 36L
1,726 SR
Queue Stats
270W - 281L
1,672 Elo+
Party 3
Anubis
Anubis
Tommylmao
Anubis
Level 145
God Stats
2W - 0L
1,759 SR
Queue Stats
322W - 280L
1,667 Elo+
Party 2
Team Averages
Level 128
1,629 SR
1,670 Elo+

VS

Team Averages
Level 122
1,603 SR
1,576 Elo+
Cliodhna
Cliodhna
Gluwie
Cliodhna
Level 107
God Stats
10W - 6L
1,650 SR
Queue Stats
332W - 287L
1,566 Elo+
Party 1
Cabrakan
Cabrakan
Jadron
Cabrakan
Level 147
God Stats
16W - 8L
1,692 SR
Queue Stats
420W - 372L
1,629 Elo+
Party 1
Rama
Rama
NickyLang
Rama
Level 103
God Stats
5W - 11L
1,494 SR
Queue Stats
371W - 337L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
loudpacky
Ne Zha
Level 127
God Stats
4W - 13L
1,576 SR
Queue Stats
477W - 422L
1,567 Elo+
Party 1
Ra
Ra
Ârcteryx
Ra
Level 124
God Stats
3W - 2L
1,603 SR
Queue Stats
128W - 135L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,065
507
1,877
4,835
2,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 0
7,265
727
6,082
8,083
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
N7Echo
Anhur
10
1 / 1 / 1
5,803
580
2,654
4,047
777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
11
5 / 2 / 4
6,688
669
6,695
7,552
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Tommylmao
Anubis
10
3 / 3 / 3
6,258
626
4,914
6,739
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gluwie
Cliodhna
9
0 / 3 / 0
5,234
523
2,935
6,652
3,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Jadron
Cabrakan
9
3 / 1 / 2
5,768
577
4,670
8,042
5,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
10
1 / 2 / 1
5,658
566
3,853
6,246
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
loudpacky
Ne Zha
6
0 / 4 / 1
4,615
462
1,324
5,663
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 2
5,527
553
3,451
5,257
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cliodhna
Gluwie
Cliodhna
0
3
0
0
L
Cabrakan
Jadron
Cabrakan
3
1
2
4
W
5
0
0
5
W
Anhur
N7Echo
Anhur
1
1
1
1.5
L
Rama
1
2
1
0.75
W
Cliodhna
5
2
4
3.5
W
Anubis
Tommylmao
Anubis
3
3
3
1.5
L
Ne Zha
loudpacky
Ne Zha
0
4
1
0.13
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
16,233
31,256
Taken
31,860
12,840
Mitigated
13,129
12,121
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,877
631
0
1,497
4,835
2,116
0
1,538
3,285
0
16,212
L
Cliodhna
Gluwie
Cliodhna
2,935
310
0
2,542
6,652
3,660
0
0
6,652
0
26,617
L
Cabrakan
Jadron
Cabrakan
4,670
587
210
1,080
8,042
5,755
0
1,532
6,510
12,455
0
W
6,082
2,457
0
3,331
8,083
4,528
100
0
8,083
0
44,578
W
Anhur
N7Echo
Anhur
2,654
1,200
0
1,203
4,047
777
44
393
3,654
0
30,035
L
Rama
3,853
2,802
0
2,293
6,246
1,181
0
759
5,487
0
36,895
W
Cliodhna
6,695
1,257
0
3,254
7,552
2,399
0
2,380
5,104
0
36,518
W
Anubis
Tommylmao
Anubis
4,914
471
0
2,836
6,739
3,020
0
3,526
2,945
37,771
0
L
Ne Zha
loudpacky
Ne Zha
1,324
636
0
1,878
5,663
1,225
0
649
5,014
0
15,637
L
3,451
293
127
955
5,257
1,308
0
1,974
3,283
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
26,802
329
Minions Killed
257
0
Camps Cleared
0
1,045,070
Distance Traveled
891,888
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,065
507
19
2
0
224,667
1
L
Cliodhna
5,234
523
71
7
0
205,703
4
L
Cabrakan
5,768
577
20
2
0
202,260
1
W
Set
7,265
727
99
10
0
206,695
2
W
Anhur
5,803
580
71
7
0
196,359
1
L
Rama
5,658
566
77
8
0
168,983
2
W
Cliodhna
6,688
669
65
7
0
233,034
0
W
Anubis
6,258
626
75
8
0
184,315
3
L
Ne Zha
4,615
462
43
4
0
155,925
0
L
Ra
5,527
553
46
5
0
159,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role