Player Matchup

Freya
Freya
Diamond III
BrendaWithYou
Freya
Diamond III
Level 38
God Stats
3W - 0L
2,108 SR
Queue Stats
45W - 32L
2,036 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 38
2,108 SR
2,036 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,756 SR
1,705 MMR
Medusa
Medusa
Platinum III
MarioBro0613
Medusa
Platinum III
Level 113
God Stats
40W - 28L
1,756 SR
Queue Stats
117W - 117L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
10,561
880
12,122
11,935
10,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BakasuraHelKaliChronosSol

VS

Bans
PoseidonUllrIzanamiOlorunHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 4 / 0
9,091
758
8,508
13,930
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
8,508
11,935
Taken
13,930
10,961
Mitigated
7,419
5,698
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,122
3,705
0
5,698
11,935
10,961
1,087
191
11,744
57,238
4,933
L
Medusa
8,508
4,669
0
3,130
13,930
7,419
671
11,202
2,728
0
57,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,561
Gold Earned
9,091
117
Minions Killed
123
6
Camps Cleared
5
233,765
Distance Traveled
233,590
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,561
880
117
10
6
233,765
2
L
Medusa
9,091
758
123
10
5
233,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role