Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChinoMXM
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,438 Elo+
Solo
Ullr
Ullr
PriD3 GamerZz
Ullr
Level 129
God Stats
0W - 4L
1,192 SR
Queue Stats
343W - 356L
1,436 Elo+
Solo
Geb
Geb
o0BobXan0o
Geb
Level 142
God Stats
1W - 3L
1,433 SR
Queue Stats
354W - 343L
1,568 Elo+
Solo
Chaac
Chaac
ÐατkΜαÐήεss
Chaac
Level 160
God Stats
7W - 4L
1,549 SR
Queue Stats
594W - 617L
1,589 Elo+
Solo
Team Averages
Level 138
1,435 SR
1,506 Elo+

VS

Team Averages
Level 111
1,493 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TheLawryna
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Chang'e
Chang'e
Zuzuworld
Chang'e
Level 108
God Stats
5W - 5L
1,463 SR
Queue Stats
504W - 457L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 4 / 2
10,324
939
14,618
10,695
4,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ChinoMXM
Guan Yu
14
1 / 5 / 11
8,225
748
10,566
17,401
13,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 7 / 8
8,924
811
11,627
14,550
6,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 6 / 10
8,767
797
11,811
15,689
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 11
9,145
831
11,944
24,431
28,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 3 / 19
11,147
1,013
13,602
28,786
30,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
 
Zhong Kui
16
9 / 5 / 16
10,671
970
16,355
14,218
8,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
 
Fafnir
16
3 / 2 / 23
10,379
944
8,476
16,023
28,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 9
8,824
802
13,208
13,327
6,214
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Zuzuworld
Chang'e
17
5 / 2 / 22
10,285
935
19,945
14,029
9,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
16
Kills
28
28
Deaths
16
42
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
9
4
2
2.5
W
Gilgamesh
 
Gilgamesh
7
3
19
5.5
W
Zhong Kui
 
Zhong Kui
9
5
16
3.4
W
Fafnir
 
Fafnir
3
2
23
7.25
L
Guan Yu
ChinoMXM
Guan Yu
1
5
11
1.3
L
2
7
8
0.86
W
4
4
9
2.13
W
Chang'e
Zuzuworld
Chang'e
5
2
22
8
L
2
6
10
1.17
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,566
Damage
71,586
82,766
Taken
86,383
70,863
Mitigated
83,713
27,039
Healing
41,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,618
4,194
1,336
1,040
10,695
4,926
580
6,105
4,590
0
25,283
W
Gilgamesh
 
Gilgamesh
13,602
1,823
3,703
10,182
28,786
30,019
295
3,667
25,119
2,183
23,289
W
Zhong Kui
 
Zhong Kui
16,355
1,758
723
2,558
14,218
8,722
2,374
1,885
12,333
24,836
0
W
Fafnir
 
Fafnir
8,476
2,418
661
3,021
16,023
28,970
325
1,704
14,319
14,329
0
L
Guan Yu
ChinoMXM
Guan Yu
10,566
1,589
5,149
4,923
17,401
13,842
190
9,488
7,913
0
17,404
L
11,627
5,409
1,371
2,288
14,550
6,853
832
9,860
4,690
0
24,267
W
13,208
3,167
500
1,782
13,327
6,214
1,802
1,691
11,636
0
22,036
W
Chang'e
Zuzuworld
Chang'e
19,945
1,900
12,812
6,035
14,029
9,788
765
2,864
11,165
44,759
0
L
11,811
1,372
1,390
1,285
15,689
16,375
143
7,622
8,067
18,137
0
L
11,944
2,240
1,621
6,636
24,431
28,867
213
12,852
11,579
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
51,306
92
Minions Killed
137
0
Camps Cleared
0
973,941
Distance Traveled
984,121
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,324
939
21
2
0
222,154
2
W
Gilgamesh
11,147
1,013
17
2
0
195,356
4
W
Zhong Kui
10,671
970
28
3
0
158,252
0
W
Fafnir
10,379
944
17
2
0
195,423
0
L
Guan Yu
8,225
748
11
1
0
214,239
3
L
Ullr
8,924
811
18
2
0
170,473
2
W
Pele
8,824
802
21
2
0
213,326
1
W
Chang'e
10,285
935
54
5
0
221,764
1
L
Geb
8,767
797
10
1
0
200,613
1
L
Chaac
9,145
831
32
3
0
166,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role