Player Matchup

Anubis
Anubis
Comicfire
Anubis
Level 106
God Stats
11W - 5L
1,694 SR
Queue Stats
116W - 100L
1,422 Elo+
Party 2
Eset
Eset
LibraOctoviano
Eset
Level 27
God Stats
2W - 2L
1,390 SR
Queue Stats
55W - 73L
1,293 Elo+
Solo
Fenrir
Fenrir
Wetbreadloaf693
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Ullr
Ullr
iClapBoxes
Ullr
Level 30
God Stats
8W - 10L
1,433 SR
Queue Stats
152W - 174L
1,334 Elo+
Solo
Thanatos
Thanatos
plasmamaster64
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,281 Elo+
Party 2
Team Averages
Level 35
1,504 SR
1,309 Elo+

VS

Team Averages
Level 20
1,497 SR
1,482 Elo+
Geb
Geb
AstroGhouul
Geb
Level 28
God Stats
11W - 6L
1,462 SR
Queue Stats
174W - 137L
1,591 Elo+
Solo
Bellona
Bellona
Hazatheboss13
Bellona
Level 11
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 10L
1,449 Elo+
Solo
Terra
Terra
Keikes
Terra
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 11L
1,369 Elo+
Solo
Bakasura
Bakasura
O_o2Degreez
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
Plummes
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Comicfire
Anubis
16
17 / 0 / 5
9,786
612
20,300
11,657
5,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
7,712
482
3,865
6,355
4,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 8 / 3
7,021
439
5,400
9,451
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 0 / 5
9,905
619
6,725
6,552
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
8 / 0 / 9
9,131
571
7,719
10,437
5,324
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,273
455
6,284
9,282
8,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
8
5 / 8 / 0
6,075
380
3,548
11,955
9,413
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Keikes
Terra
8
0 / 7 / 2
5,590
349
3,370
13,352
6,956
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
O_o2Degreez
Bakasura
9
1 / 10 / 0
6,000
375
4,393
10,660
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Plummes
Thor
8
0 / 9 / 1
5,922
370
3,221
10,094
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
35
Kills
9
9
Deaths
35
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Anubis
Comicfire
Anubis
17
0
5
19.5
L
Bellona
5
8
0
0.63
L
Terra
Keikes
Terra
0
7
2
0.14
W
1
1
0
1
L
Bakasura
O_o2Degreez
Bakasura
1
10
0
0.1
L
Thor
Plummes
Thor
0
9
1
0.06
W
2
8
3
0.44
W
7
0
5
9.5
W
Thanatos
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
20,816
44,452
Taken
55,343
22,232
Mitigated
31,023
28,298
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
885
0
905
9,282
8,686
0
3,047
6,235
31,674
0
W
Anubis
Comicfire
Anubis
20,300
1,557
0
10,119
11,657
5,612
0
1,917
9,413
75,114
0
L
Bellona
3,548
1,389
0
252
11,955
9,413
0
4,107
7,848
0
12,875
L
Terra
Keikes
Terra
3,370
1,376
1,306
3,685
13,352
6,956
0
6,771
6,581
11,168
0
W
3,865
378
429
1,446
6,355
4,552
465
2,835
3,520
32,061
0
L
Bakasura
O_o2Degreez
Bakasura
4,393
3,096
0
1,089
10,660
3,102
473
6,689
3,971
0
14,231
L
Thor
Plummes
Thor
3,221
477
0
436
10,094
2,866
126
3,551
6,543
0
24,716
W
5,400
2,220
0
517
9,451
4,167
1,231
2,971
6,480
0
20,264
W
6,725
3,473
0
3,155
6,552
2,577
3,754
629
5,923
0
70,723
W
Thanatos
7,719
2,360
0
12,632
10,437
5,324
0
1,372
9,045
0
52,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
30,860
481
Minions Killed
188
0
Camps Cleared
0
1,341,185
Distance Traveled
1,227,933
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,273
455
54
3
0
273,465
0
W
Anubis
9,786
612
114
7
0
272,626
4
L
Bellona
6,075
380
18
1
0
217,295
2
L
Terra
5,590
349
14
1
0
256,824
0
W
Eset
7,712
482
76
5
0
253,266
0
L
Bakasura
6,000
375
49
3
0
238,494
0
L
Thor
5,922
370
53
3
0
241,855
3
W
Fenrir
7,021
439
44
3
0
283,255
0
W
Ullr
9,905
619
133
8
0
244,515
2
W
Thanatos
9,131
571
114
7
0
287,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role