Player Matchup

Yemoja
Yemoja
Gunner Zero27
Yemoja
Level 139
God Stats
31W - 30L
1,496 SR
Queue Stats
46W - 57L
1,409 Elo+
Party 1
Artemis
Artemis
SnakeySama
Artemis
Level 108
God Stats
1W - 0L
1,190 SR
Queue Stats
27W - 8L
1,766 Elo+
Party 1
Chang'e
Chang'e
watermeloniee
Chang'e
Level 29
God Stats
5W - 1L
1,797 SR
Queue Stats
21W - 7L
1,727 Elo+
Party 1
Team Averages
Level 92
1,494 SR
1,634 Elo+

VS

Team Averages
Level 101
1,420 SR
1,488 Elo+
Olorun
Olorun
A Mercc
Olorun
Level 145
God Stats
0W - 3L
1,395 SR
Queue Stats
54W - 50L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
FAROUT
Gilgamesh
Level 144
God Stats
7W - 3L
1,527 SR
Queue Stats
60W - 61L
1,485 Elo+
Party 2
Apollo
Apollo
JCtheFighter
Apollo
Level 15
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
10,160
677
2,237
8,177
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
SnakeySama
Artemis
15
6 / 0 / 6
10,231
682
21,852
15,014
6,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
15
6 / 0 / 6
10,362
691
10,256
8,439
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A Mercc
Olorun
13
1 / 2 / 0
8,496
566
10,904
9,064
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
FAROUT
Gilgamesh
11
0 / 3 / 1
7,937
529
10,089
16,902
13,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
0 / 7 / 1
7,830
522
1,628
11,511
4,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
A Mercc
Olorun
1
2
0
0.5
L
Gilgamesh
FAROUT
Gilgamesh
0
3
1
0.17
W
0
1
12
6
L
Apollo
0
7
1
0.07
W
Artemis
SnakeySama
Artemis
6
0
6
9
W
Chang'e
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,345
Damage
22,621
31,630
Taken
37,477
18,398
Mitigated
21,423
22,370
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
A Mercc
Olorun
10,904
3,163
662
2,925
9,064
3,998
0
3,372
5,574
44,737
4,959
L
Gilgamesh
FAROUT
Gilgamesh
10,089
1,328
0
1,833
16,902
13,075
0
6,019
10,435
0
21,223
W
2,237
190
4,546
2,248
8,177
8,346
12
2,998
5,179
6,810
0
L
Apollo
1,628
264
0
388
11,511
4,350
0
2,871
8,564
0
16,576
W
Artemis
SnakeySama
Artemis
21,852
10,350
0
6,847
15,014
6,727
2,689
4,826
10,188
0
70,379
W
Chang'e
10,256
1,385
4,833
3,896
8,439
3,325
658
2,662
5,777
27,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
24,263
186
Minions Killed
150
9
Camps Cleared
4
760,971
Distance Traveled
744,197
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,496
566
90
6
3
263,592
3
L
Gilgamesh
7,937
529
31
2
1
265,055
5
W
Yemoja
10,160
677
8
1
0
239,122
7
L
Apollo
7,830
522
29
2
0
215,550
1
W
Artemis
10,231
682
118
8
7
255,353
2
W
Chang'e
10,362
691
60
4
2
266,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role