Player Matchup

Ymir
Ymir
Saints2287
Ymir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 9L
1,070 Elo+
Party 1
Persephone
Persephone
Shakenbread57
Persephone
Level 15
God Stats
0W - 4L
1,284 SR
Queue Stats
5W - 8L
1,149 Elo+
Party 1
Fenrir
Fenrir
Thedoctor777
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,070 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,096 Elo+

VS

Team Averages
Level 58
1,487 SR
1,212 Elo+
Morgan Le Fay
Morgan Le Fay
Blakmajickkat
Morgan Le Fay
Level 22
God Stats
3W - 12L
1,131 SR
Queue Stats
24W - 55L
1,190 Elo+
Party 2
Izanami
Izanami
ConscriptDEATH2
Izanami
Level 124
God Stats
9W - 1L
1,831 SR
Queue Stats
22W - 27L
1,277 Elo+
Party 2
Chaac
Chaac
marcosdoge
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
18,476
596
10,803
30,811
52,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Shakenbread57
Persephone
20
6 / 2 / 13
19,617
633
32,252
18,144
8,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
13 / 5 / 10
19,593
632
22,991
21,738
15,601
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blakmajickkat
Morgan Le Fay
19
3 / 14 / 1
17,748
573
31,451
30,438
14,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 4
18,986
612
15,887
23,207
18,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
1 / 2 / 5
17,353
560
8,059
20,927
33,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
23
Kills
10
10
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blakmajickkat
Morgan Le Fay
3
14
1
0.25
W
6
7
4
1.14
L
4
3
17
4.17
L
Persephone
Shakenbread57
Persephone
6
2
13
6.25
L
Fenrir
13
5
10
3.6
W
Chaac
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,046
Damage
55,397
70,693
Taken
74,572
76,787
Mitigated
66,520
13,147
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blakmajickkat
Morgan Le Fay
31,451
2,783
90
4,345
30,438
14,552
324
16,182
14,256
81,234
0
W
15,887
8,564
290
3,754
23,207
18,185
2,917
11,953
11,254
0
91,226
L
10,803
777
1,021
3,478
30,811
52,874
129
15,412
13,728
48,861
0
L
Persephone
Shakenbread57
Persephone
32,252
1,165
0
5,873
18,144
8,312
168
8,913
8,670
132,327
0
L
Fenrir
22,991
7,440
0
2,775
21,738
15,601
0
7,413
13,827
0
80,327
W
Chaac
8,059
633
0
4,915
20,927
33,783
0
15,996
4,931
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
54,087
348
Minions Killed
277
14
Camps Cleared
12
1,610,218
Distance Traveled
1,436,909
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,748
573
113
4
3
494,256
9
W
Izanami
18,986
612
127
4
9
472,609
8
L
Ymir
18,476
596
79
3
0
516,647
3
L
Persephone
19,617
633
191
6
1
531,113
1
L
Fenrir
19,593
632
78
3
13
562,458
8
W
Chaac
17,353
560
37
1
0
470,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role