Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GalacticPharaoh
Neith
Level 29
God Stats
87W - 75L
1,564 SR
Queue Stats
180W - 181L
1,394 Elo+
Party 2
Fenrir
Fenrir
KrypticDefiler
Fenrir
Level 16
God Stats
0W - 4L
1,194 SR
Queue Stats
4W - 11L
1,296 Elo+
Solo
Team Averages
Level 57
1,419 SR
1,397 Elo+

VS

Team Averages
Level 61
1,589 SR
1,465 Elo+
Ganesha
Ganesha
Enderawr
Ganesha
Level 15
God Stats
12W - 3L
1,581 SR
Queue Stats
15W - 4L
1,517 Elo+
Party 1
Eset
Eset
UnlikelyHybrid
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,418 Elo+
Party 1
Neith
Neith
flapjack0332
Neith
Level 64
God Stats
4W - 0L
1,687 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 4 / 2
8,215
632
9,945
10,463
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 1
7,771
598
5,580
13,652
3,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 0
6,414
493
0
3,568
380

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Enderawr
Ganesha
13
0 / 1 / 17
8,675
667
5,204
11,037
10,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 3 / 9
9,418
724
7,821
8,506
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
12 / 0 / 4
10,375
798
13,187
9,793
3,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
2
0.75
W
Ganesha
Enderawr
Ganesha
0
1
17
8.5
L
2
10
1
0.25
L
0
4
0
0
W
6
3
9
3.5
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
26,212
27,683
Taken
29,336
6,023
Mitigated
16,897
630
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,945
148
0
340
10,463
2,602
0
5,262
4,955
33,765
0
W
Ganesha
Enderawr
Ganesha
5,204
251
0
0
11,037
10,316
182
2,316
8,404
16,286
0
L
5,580
1,572
0
290
13,652
3,041
0
6,878
6,421
0
15,946
L
0
0
0
0
3,568
380
0
286
3,282
0
0
W
7,821
160
362
1,226
8,506
2,950
840
3,471
4,721
34,641
0
W
13,187
5,768
0
3,215
9,793
3,631
1,671
3,319
5,400
0
36,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
28,468
76
Minions Killed
148
2
Camps Cleared
6
405,120
Distance Traveled
666,775
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,215
632
54
4
2
220,213
3
W
Ganesha
8,675
667
1
0
0
228,714
0
L
Neith
7,771
598
22
2
0
184,907
2
L
Fenrir
6,414
493
0
0
0
0
0
W
Eset
9,418
724
75
6
5
199,210
0
W
Neith
10,375
798
72
6
1
238,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role