Player Matchup

Ra
Ra
Callmefroggy
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,180 Elo+
Party 1
Kuzenbo
Kuzenbo
CaptainKartoshka
Kuzenbo
Level 102
God Stats
6W - 5L
1,435 SR
Queue Stats
239W - 181L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
Fireascending
Cliodhna
Level 137
God Stats
4W - 8L
1,525 SR
Queue Stats
168W - 107L
1,550 Elo+
Party 1
Thoth
Thoth
FlexoAlexo
Thoth
Level 29
God Stats
5W - 3L
1,644 SR
Queue Stats
44W - 30L
1,627 Elo+
Party 1
Hercules
Hercules
RoboPenguin21
Hercules
Level 129
God Stats
2W - 3L
1,657 SR
Queue Stats
219W - 163L
1,549 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,491 Elo+

VS

Team Averages
Level 56
1,561 SR
1,431 Elo+
Anubis
Anubis
JNALG4112
Anubis
Level 27
God Stats
1W - 0L
1,757 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 3
Cupid
Cupid
KindofDeadly
Cupid
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,417 Elo+
Party 2
Thoth
Thoth
Perseverance69
Thoth
Level 47
God Stats
7W - 4L
1,654 SR
Queue Stats
94W - 102L
1,450 Elo+
Party 2
Mercury
Mercury
mDANJ
Mercury
Level 85
God Stats
2W - 0L
1,524 SR
Queue Stats
81W - 89L
1,454 Elo+
Party 2
Achilles
Achilles
xGREYSTONEx
Achilles
Level 17
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 1L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
5,807
581
2,611
7,580
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,176
618
4,335
13,584
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Fireascending
Cliodhna
13
0 / 4 / 0
6,466
647
9,169
8,377
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
13
0 / 4 / 0
6,514
651
3,745
5,917
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
RoboPenguin21
Hercules
11
0 / 5 / 0
5,666
567
4,106
11,235
7,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JNALG4112
Anubis
16
8 / 0 / 11
9,555
956
9,364
6,937
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
7,888
789
4,890
5,057
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
13 / 0 / 8
10,645
1,065
16,023
5,469
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
mDANJ
Mercury
12
0 / 0 / 9
6,646
665
3,578
6,589
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xGREYSTONEx
Achilles
13
2 / 0 / 11
7,422
742
5,695
7,014
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
73
1
Kills
25
25
Deaths
1
0
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
1
5
0
0.2
L
Cliodhna
Fireascending
Cliodhna
0
4
0
0
L
Thoth
0
4
0
0
W
Anubis
JNALG4112
Anubis
8
0
11
13.5
W
2
1
9
6.5
W
13
0
8
17
L
Hercules
RoboPenguin21
Hercules
0
5
0
0
W
Mercury
mDANJ
Mercury
0
0
9
4.5
W
Achilles
xGREYSTONEx
Achilles
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
39,550
46,693
Taken
31,066
25,240
Mitigated
18,291
5,415
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
270
216
362
7,580
1,886
0
3,122
4,224
10,262
0
L
4,335
1,141
0
314
13,584
12,531
0
7,128
6,012
6,684
0
L
Cliodhna
Fireascending
Cliodhna
9,169
327
0
639
8,377
2,364
0
3,488
4,306
0
32,384
L
Thoth
3,745
176
0
196
5,917
1,369
0
4,280
1,331
26,744
0
W
Anubis
JNALG4112
Anubis
9,364
394
0
4,563
6,937
3,025
508
2,526
4,305
33,521
0
W
4,890
2,550
56
1,823
5,057
1,965
716
2,584
2,291
0
23,560
W
16,023
76
87
1,374
5,469
2,375
0
1,577
3,760
33,643
0
L
Hercules
RoboPenguin21
Hercules
4,106
900
634
3,054
11,235
7,090
133
6,213
4,237
2,950
9,229
W
Mercury
mDANJ
Mercury
3,578
1,016
0
1,624
6,589
2,576
754
1,978
4,451
0
15,845
W
Achilles
xGREYSTONEx
Achilles
5,695
1,175
0
1,264
7,014
8,350
464
2,255
4,599
0
12,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
42,156
189
Minions Killed
211
4
Camps Cleared
10
834,451
Distance Traveled
948,798
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,807
581
19
2
1
122,357
0
L
Kuzenbo
6,176
618
3
0
0
173,950
1
L
Cliodhna
6,466
647
69
7
1
194,375
3
L
Thoth
6,514
651
79
8
2
162,551
0
W
Anubis
9,555
956
59
6
2
178,998
1
W
Cupid
7,888
789
53
5
3
186,132
1
W
Thoth
10,645
1,065
45
5
3
190,108
4
L
Hercules
5,666
567
19
2
0
181,218
1
W
Mercury
6,646
665
35
4
2
232,208
1
W
Achilles
7,422
742
19
2
0
161,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role