Player Matchup

Susano
Susano
DanyxBoy
Susano
Level 106
God Stats
0W - 1L
1,314 SR
Queue Stats
35W - 25L
1,551 Elo+
Party 2
Thoth
Thoth
Fuggler
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,729 Elo+
Solo
Sobek
Sobek
IClownMugs
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,793 Elo+
Solo
Izanami
Izanami
PlatinumCarp45
Izanami
Level 120
God Stats
1W - 3L
1,164 SR
Queue Stats
269W - 257L
1,554 Elo+
Party 2
Thanatos
Thanatos
TurningTheStorm
Thanatos
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 60L
1,582 Elo+
Party 2
Team Averages
Level 84
1,396 SR
1,642 Elo+

VS

Team Averages
Level 86
1,530 SR
1,568 Elo+
Sun Wukong
Sun Wukong
Baell0na
Sun Wukong
Level 129
God Stats
4W - 1L
1,747 SR
Queue Stats
308W - 171L
1,691 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CalPlush
Kumbhakarna
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
40W - 46L
1,474 Elo+
Solo
Athena
Athena
SamBeArPiG94
Athena
Level 148
God Stats
2W - 2L
1,655 SR
Queue Stats
147W - 137L
1,528 Elo+
Party 1
Kali
Kali
u1ysses89
Kali
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,528 Elo+
Solo
Danzaburou
Danzaburou
xJanusxx
Danzaburou
Level 28
God Stats
2W - 0L
1,478 SR
Queue Stats
38W - 16L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DanyxBoy
Susano
20
3 / 9 / 16
13,584
647
20,802
20,273
9,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Fuggler
Thoth
20
6 / 4 / 16
15,676
746
39,228
13,826
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
18
4 / 11 / 10
12,234
583
10,726
29,420
39,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 9 / 12
15,087
718
42,018
21,191
8,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
20
9 / 11 / 10
14,232
678
28,444
30,327
31,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baell0na
Sun Wukong
20
10 / 3 / 26
15,922
758
23,997
32,817
46,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
CalPlush
Kumbhakarna
20
5 / 7 / 25
14,349
683
12,914
36,031
64,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
20
9 / 5 / 26
16,609
791
13,664
41,631
57,592
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
18
3 / 12 / 15
12,891
614
9,682
27,158
15,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xJanusxx
Danzaburou
20
17 / 4 / 17
17,954
855
43,524
30,413
16,844
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
153
31
Kills
44
44
Deaths
31
64
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Baell0na
Sun Wukong
10
3
26
7.67
W
Kumbhakarna
CalPlush
Kumbhakarna
5
7
25
2.5
L
Susano
DanyxBoy
Susano
3
9
16
1.22
L
Thoth
Fuggler
Thoth
6
4
16
3.5
L
Sobek
4
11
10
0.82
L
9
9
12
1.67
W
Athena
9
5
26
4.4
L
Thanatos
9
11
10
1.27
W
Kali
3
12
15
0.88
W
Danzaburou
xJanusxx
Danzaburou
17
4
17
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,218
Damage
103,781
115,037
Taken
168,050
93,643
Mitigated
200,170
33,713
Healing
65,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Baell0na
Sun Wukong
23,997
3,743
4,265
9,777
32,817
46,046
318
10,462
22,355
0
36,946
W
Kumbhakarna
CalPlush
Kumbhakarna
12,914
1,131
5,189
4,208
36,031
64,366
613
9,684
26,347
35,049
0
L
Susano
DanyxBoy
Susano
20,802
840
2,111
3,065
20,273
9,155
281
5,105
15,168
0
37,293
L
Thoth
Fuggler
Thoth
39,228
986
1,226
2,876
13,826
5,329
312
2,427
11,399
80,191
0
L
Sobek
10,726
749
0
4,561
29,420
39,260
185
5,538
23,882
17,463
0
L
42,018
21,318
2,442
2,986
21,191
8,417
2,480
6,033
15,158
0
75,941
W
Athena
13,664
3,262
7,124
8,496
41,631
57,592
225
12,788
28,843
26,575
0
L
Thanatos
28,444
4,699
1,905
12,541
30,327
31,482
246
7,475
22,852
6,598
34,264
W
Kali
9,682
5,142
4,705
4,795
27,158
15,322
1,033
8,228
18,930
0
31,875
W
Danzaburou
xJanusxx
Danzaburou
43,524
25,210
4,184
12,825
30,413
16,844
5,294
12,583
17,694
0
86,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
77,725
235
Minions Killed
216
0
Camps Cleared
0
1,673,935
Distance Traveled
1,967,023
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,922
758
29
1
0
414,219
0
W
Kumbhakarna
14,349
683
31
1
0
407,908
1
L
Susano
13,584
647
35
2
0
366,037
0
L
Thoth
15,676
746
87
4
0
406,360
1
L
Sobek
12,234
583
7
0
0
320,103
0
L
Izanami
15,087
718
77
4
0
267,821
0
W
Athena
16,609
791
29
1
0
442,596
3
L
Thanatos
14,232
678
29
1
0
313,614
0
W
Kali
12,891
614
29
1
0
360,599
1
W
Danzaburou
17,954
855
98
5
0
341,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role