Player Matchup

Baron Samedi
Baron Samedi
Cháác
Baron Samedi
Level 32
God Stats
6W - 2L
1,855 SR
Queue Stats
139W - 72L
1,704 Elo+
Party 3
Cupid
Cupid
Exsumi
Cupid
Level 155
God Stats
5W - 1L
1,774 SR
Queue Stats
352W - 259L
1,735 Elo+
Party 2
Chang'e
Chang'e
I Verathragna I
Chang'e
Level 141
God Stats
4W - 4L
1,492 SR
Queue Stats
163W - 140L
1,574 Elo+
Party 2
Hercules
Hercules
ITSmangoLiT
Hercules
Level 128
God Stats
9W - 2L
1,651 SR
Queue Stats
80W - 60L
1,692 Elo+
Party 3
Nike
Nike
Rimeeee
Nike
Level 27
God Stats
1W - 1L
1,384 SR
Queue Stats
66W - 44L
1,727 Elo+
Party 2
Team Averages
Level 97
1,631 SR
1,686 Elo+

VS

Team Averages
Level 38
1,598 SR
1,754 Elo+
Olorun
Olorun
Tanjuiko
Olorun
Level 69
God Stats
15W - 3L
1,911 SR
Queue Stats
437W - 131L
1,846 Elo+
Party 1
Kuzenbo
Kuzenbo
j wizzle70
Kuzenbo
Level 41
God Stats
9W - 9L
1,281 SR
Queue Stats
214W - 88L
1,738 Elo+
Party 1
Pele
Pele
kaytokit
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,728 Elo+
Solo
Amaterasu
Amaterasu
maizeiii
Amaterasu
Level 29
God Stats
11W - 7L
1,796 SR
Queue Stats
56W - 25L
1,751 Elo+
Party 1
Hachiman
Hachiman
Λογαl
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cháác
Baron Samedi
19
6 / 1 / 17
13,702
571
16,618
14,991
18,479
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Exsumi
Cupid
20
9 / 2 / 10
14,956
623
17,237
24,328
10,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 4 / 11
12,708
530
13,152
20,276
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ITSmangoLiT
Hercules
20
10 / 1 / 5
15,654
652
22,949
21,361
36,476
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
Rimeeee
Nike
20
3 / 2 / 9
13,437
560
13,173
18,180
15,550
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Tanjuiko
Olorun
19
5 / 4 / 0
12,366
515
20,095
19,720
20,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
j wizzle70
Kuzenbo
13
1 / 8 / 4
9,062
378
6,381
24,725
29,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Pele
20
4 / 5 / 2
12,562
523
11,633
15,294
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
maizeiii
Amaterasu
15
0 / 3 / 2
9,380
391
6,692
25,564
30,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Λογαl
Hachiman
16
0 / 10 / 1
10,016
417
7,534
19,371
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
30
Kills
10
10
Deaths
30
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cháác
Baron Samedi
6
1
17
14.5
W
Cupid
Exsumi
Cupid
9
2
10
7
W
2
4
11
1.88
W
Hercules
ITSmangoLiT
Hercules
10
1
5
12.5
W
Nike
Rimeeee
Nike
3
2
9
3.75
L
Olorun
Tanjuiko
Olorun
5
4
0
1.25
L
Kuzenbo
j wizzle70
Kuzenbo
1
8
4
0.38
L
Pele
4
5
2
1
L
Amaterasu
maizeiii
Amaterasu
0
3
2
0.33
L
Hachiman
Λογαl
Hachiman
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,129
Damage
52,335
99,136
Taken
104,674
88,609
Mitigated
92,407
55,470
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cháác
Baron Samedi
16,618
2,971
3,785
6,964
14,991
18,479
946
4,662
10,058
50,761
0
W
Cupid
Exsumi
Cupid
17,237
10,489
368
13,112
24,328
10,811
6,410
4,016
20,312
0
155,544
W
13,152
1,265
5,327
12,806
20,276
7,293
533
8,212
11,933
99,669
0
W
Hercules
ITSmangoLiT
Hercules
22,949
6,563
0
9,204
21,361
36,476
1,182
6,126
13,821
18,259
99,382
W
Nike
Rimeeee
Nike
13,173
3,081
0
3,904
18,180
15,550
1,498
6,002
12,082
0
108,813
L
Olorun
Tanjuiko
Olorun
20,095
11,737
1,315
7,143
19,720
20,481
64
4,455
15,265
110,023
10,844
L
Kuzenbo
j wizzle70
Kuzenbo
6,381
1,878
0
3,751
24,725
29,513
0
11,403
13,322
21,637
0
L
Pele
11,633
2,685
0
2,348
15,294
6,687
3,768
5,237
10,057
0
106,791
L
Amaterasu
maizeiii
Amaterasu
6,692
684
0
3,062
25,564
30,368
0
6,975
18,589
17,237
27,523
L
Hachiman
Λογαl
Hachiman
7,534
3,468
0
155
19,371
5,358
0
5,682
13,689
0
65,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,457
Gold Earned
53,386
809
Minions Killed
601
0
Camps Cleared
0
2,448,979
Distance Traveled
2,172,517
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,702
571
60
3
0
497,359
3
W
Cupid
14,956
623
191
8
0
458,179
2
W
Chang'e
12,708
530
157
7
0
479,475
3
W
Hercules
15,654
652
213
9
0
502,786
8
W
Nike
13,437
560
188
8
0
511,180
2
L
Olorun
12,366
515
200
8
0
409,705
7
L
Kuzenbo
9,062
378
28
1
0
444,391
0
L
Pele
12,562
523
179
7
0
457,201
4
L
Amaterasu
9,380
391
84
4
0
483,927
1
L
Hachiman
10,016
417
110
5
0
377,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role