Player Matchup

Athena
Athena
CreepyKoala69
Athena
Level 112
God Stats
1W - 0L
1,136 SR
Queue Stats
59W - 82L
1,434 Elo+
Party 2
Izanami
Izanami
CrimsonKiller_69
Izanami
Level 89
God Stats
20W - 18L
1,462 SR
Queue Stats
170W - 196L
1,389 Elo+
Party 2
Neith
Neith
SillySalamander3
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,494 Elo+
Solo
Team Averages
Level 76
1,366 SR
1,439 Elo+

VS

Team Averages
Level 48
1,595 SR
1,403 Elo+
Sun Wukong
Sun Wukong
BlackRangr
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
MadDarkness4
Cthulhu
Level 26
God Stats
4W - 2L
1,664 SR
Queue Stats
57W - 71L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
Red Ranger707
Baron Samedi
Level 53
God Stats
8W - 9L
1,622 SR
Queue Stats
97W - 104L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
11,341
709
11,065
21,290
26,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 7
11,596
725
22,049
12,671
5,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 10
11,113
695
11,524
7,436
2,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackRangr
Sun Wukong
13
1 / 6 / 2
8,983
561
14,552
17,254
12,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MadDarkness4
Cthulhu
12
1 / 6 / 2
8,995
562
8,354
21,063
17,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Red Ranger707
Baron Samedi
13
2 / 5 / 1
9,530
596
10,442
15,080
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackRangr
Sun Wukong
1
6
2
0.33
W
2
2
14
4.5
W
9
1
7
12.5
L
Cthulhu
MadDarkness4
Cthulhu
1
6
2
0.33
L
Baron Samedi
Red Ranger707
Baron Samedi
2
5
1
0.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
33,348
41,397
Taken
53,397
35,404
Mitigated
36,206
9,149
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackRangr
Sun Wukong
14,552
1,598
1,027
2,546
17,254
12,293
631
4,027
13,227
3,811
31,078
W
11,065
2,648
0
3,003
21,290
26,761
179
11,835
8,923
29,023
0
W
22,049
15,704
0
3,477
12,671
5,652
1,937
5,781
6,676
0
71,709
L
Cthulhu
MadDarkness4
Cthulhu
8,354
536
726
1,570
21,063
17,919
0
2,919
18,144
21,330
0
L
Baron Samedi
Red Ranger707
Baron Samedi
10,442
1,449
2,194
4,434
15,080
5,994
678
4,618
10,462
25,825
0
W
11,524
4,770
0
2,669
7,436
2,991
1,013
2,081
5,105
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
27,508
178
Minions Killed
121
10
Camps Cleared
3
859,553
Distance Traveled
768,171
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,983
561
52
3
2
301,186
4
W
Athena
11,341
709
21
1
3
309,704
3
W
Izanami
11,596
725
103
6
5
278,315
4
L
Cthulhu
8,995
562
30
2
0
243,263
2
L
Baron Samedi
9,530
596
39
2
1
223,722
1
W
Neith
11,113
695
54
3
2
271,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role