Player Matchup

Aphrodite
Aphrodite
Drip Chaser
Aphrodite
Level 29
God Stats
7W - 3L
1,478 SR
Queue Stats
143W - 139L
1,427 Elo+
Party 1
Bellona
Bellona
KAItheGrape565
Bellona
Level 21
God Stats
11W - 10L
1,613 SR
Queue Stats
93W - 103L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Poggiess
Nu Wa
Level 21
God Stats
13W - 16L
1,405 SR
Queue Stats
281W - 235L
1,412 Elo+
Solo
Anubis
Anubis
RhuanSchmid
Anubis
Level 26
God Stats
54W - 65L
1,389 SR
Queue Stats
55W - 77L
1,224 Elo+
Solo
Vamana
Vamana
muffinonastick80
Vamana
Level 28
God Stats
4W - 4L
1,183 SR
Queue Stats
121W - 152L
1,291 Elo+
Solo
Team Averages
Level 25
1,414 SR
1,344 Elo+

VS

Team Averages
Level 11
1,587 SR
1,448 Elo+
Neith
Neith
AlexMittner55
Neith
Level 3
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
MrChair-_-
Ymir
Level 5
God Stats
3W - 2L
1,683 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Tpizzzle-_-
Sun Wukong
Level 3
God Stats
0W - 1L
1,683 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Sol
Sol
UwU_Bubbles
Sol
Level 29
God Stats
1W - 6L
1,172 SR
Queue Stats
78W - 116L
1,305 Elo+
Solo
Fenrir
Fenrir
megatron33
Fenrir
Level 14
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drip Chaser
Aphrodite
14
7 / 1 / 36
10,627
506
11,554
9,692
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
23 / 0 / 24
12,124
577
18,311
15,758
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Poggiess
Nu Wa
17
22 / 1 / 27
12,520
596
25,864
6,811
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
16
4 / 6 / 16
11,184
533
8,011
15,409
7,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 8 / 13
10,573
503
7,102
17,268
15,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,760
322
2,273
10,861
2,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 10 / 2
7,804
372
2,828
15,249
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Tpizzzle-_-
Sun Wukong
9
1 / 15 / 1
6,930
330
4,793
20,222
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 10 / 3
9,399
448
11,894
18,556
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
megatron33
Fenrir
12
4 / 23 / 2
8,579
409
11,729
27,184
8,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
22
64
Kills
12
16
Deaths
68
116
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Aphrodite
Drip Chaser
Aphrodite
7
1
36
25
W
23
0
24
35
L
2
10
2
0.3
W
Nu Wa
Poggiess
Nu Wa
22
1
27
35.5
W
Anubis
4
6
16
2
L
Sun Wukong
Tpizzzle-_-
Sun Wukong
1
15
1
0.1
L
5
10
3
0.65
L
Fenrir
megatron33
Fenrir
4
23
2
0.22
W
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,842
Damage
33,517
64,938
Taken
92,072
39,186
Mitigated
39,758
30,555
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,273
1,436
0
361
10,861
2,645
396
4,809
6,052
0
15,102
W
Aphrodite
Drip Chaser
Aphrodite
11,554
2,736
10,348
7,388
9,692
4,198
1,236
1,677
7,935
42,860
0
W
18,311
6,624
0
1,788
15,758
9,734
2,573
3,578
11,929
0
48,732
L
2,828
1,418
0
370
15,249
7,519
263
5,854
9,395
24,853
4,057
W
Nu Wa
Poggiess
Nu Wa
25,864
5,279
0
2,182
6,811
2,320
1,859
915
5,773
73,913
0
W
Anubis
8,011
143
0
6,034
15,409
7,447
4,439
3,074
12,216
68,158
0
L
Sun Wukong
Tpizzzle-_-
Sun Wukong
4,793
849
0
884
20,222
15,757
0
8,734
11,488
0
22,738
L
11,894
1,501
0
4,013
18,556
5,517
1,040
10,477
8,079
46,000
4,381
L
Fenrir
megatron33
Fenrir
11,729
3,425
0
907
27,184
8,320
0
15,613
11,571
0
31,294
W
7,102
2,822
0
2,815
17,268
15,487
1,661
4,754
12,352
0
39,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,028
Gold Earned
39,472
382
Minions Killed
209
0
Camps Cleared
0
1,916,895
Distance Traveled
1,557,212
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,760
322
16
1
0
273,020
2
W
Aphrodite
10,627
506
64
3
0
392,837
0
W
Bellona
12,124
577
68
3
0
443,930
0
L
Ymir
7,804
372
42
2
0
331,706
0
W
Nu Wa
12,520
596
82
4
0
397,404
1
W
Anubis
11,184
533
112
5
0
311,298
0
L
Sun Wukong
6,930
330
29
1
0
359,708
0
L
Sol
9,399
448
89
4
0
313,277
2
L
Fenrir
8,579
409
33
2
0
279,501
0
W
Vamana
10,573
503
56
3
0
371,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role