Player Matchup

Ares
Ares
MrPenotrimus
Ares
Level 147
God Stats
2W - 2L
1,935 SR
Queue Stats
197W - 149L
1,742 Elo+
Party 2
Loki
Loki
Zuuckk
Loki
Level 142
God Stats
3W - 3L
1,728 SR
Queue Stats
110W - 86L
1,663 Elo+
Party 3
Cliodhna
Cliodhna
zztry
Cliodhna
Level 160
God Stats
11W - 9L
1,667 SR
Queue Stats
108W - 72L
1,693 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
مiSoulم
Morgan Le Fay
Level 152
God Stats
3W - 2L
1,567 SR
Queue Stats
45W - 33L
1,776 Elo+
Party 2
Team Averages
Level 150
1,724 SR
1,718 Elo+

VS

Team Averages
Level 126
1,750 SR
1,780 Elo+
Sylvanus
Sylvanus
DrPhilIV
Sylvanus
Level 124
God Stats
3W - 3L
1,699 SR
Queue Stats
35W - 18L
1,727 Elo+
Party 1
Charybdis
Charybdis
HorrorsoftheDeep
Charybdis
Level 160
God Stats
9W - 5L
1,938 SR
Queue Stats
213W - 78L
1,873 Elo+
Party 1
Mercury
Mercury
SailingSunny
Mercury
Level 157
God Stats
3W - 1L
1,729 SR
Queue Stats
120W - 40L
1,938 Elo+
Party 1
Merlin
Merlin
WrenchButInPain
Merlin
Level 64
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,805
981
7,838
10,812
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Zuuckk
Loki
16
7 / 0 / 6
9,693
969
8,376
6,848
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
zztry
Cliodhna
14
2 / 3 / 8
8,747
875
7,155
6,491
2,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
مiSoulم
Morgan Le Fay
16
5 / 2 / 11
10,064
1,006
10,776
7,807
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrPhilIV
Sylvanus
12
0 / 6 / 4
7,306
731
2,632
12,845
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
14
2 / 3 / 0
7,804
780
6,664
11,185
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SailingSunny
Mercury
12
2 / 5 / 0
7,296
730
2,673
6,731
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 3
7,612
761
7,865
7,703
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
5
5
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DrPhilIV
Sylvanus
0
6
4
0.33
L
Charybdis
2
3
0
0.67
W
4
0
9
8.5
L
Mercury
SailingSunny
Mercury
2
5
0
0.4
L
1
5
3
0.5
W
Loki
Zuuckk
Loki
7
0
6
10
W
Cliodhna
zztry
Cliodhna
2
3
8
2
W
Morgan Le Fay
مiSoulم
Morgan Le Fay
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
19,834
31,958
Taken
38,464
19,329
Mitigated
20,705
5,325
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DrPhilIV
Sylvanus
2,632
301
593
2,296
12,845
12,072
140
7,769
4,830
10,676
0
L
Charybdis
6,664
3,293
0
2,405
11,185
3,744
0
4,790
6,103
0
27,759
W
7,838
420
0
1,004
10,812
10,823
316
3,950
6,736
25,487
0
L
Mercury
SailingSunny
Mercury
2,673
458
0
478
6,731
2,423
0
2,398
4,299
0
12,948
L
7,865
484
70
1,058
7,703
2,466
313
3,344
4,275
33,430
0
W
Loki
Zuuckk
Loki
8,376
1,589
0
449
6,848
2,497
1,998
1,426
5,422
0
33,700
W
Cliodhna
zztry
Cliodhna
7,155
642
0
960
6,491
2,615
295
2,041
4,382
0
22,999
W
Morgan Le Fay
مiSoulم
Morgan Le Fay
10,776
894
175
2,737
7,807
3,394
1,900
2,981
4,664
39,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
30,018
198
Minions Killed
159
11
Camps Cleared
9
958,927
Distance Traveled
741,066
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,306
731
20
2
1
173,194
1
L
Charybdis
7,804
780
52
5
4
182,566
2
W
Ares
9,805
981
28
3
3
252,642
3
L
Mercury
7,296
730
26
3
2
218,351
2
L
Merlin
7,612
761
61
6
2
166,955
0
W
Loki
9,693
969
52
5
1
249,810
2
W
Cliodhna
8,747
875
30
3
4
250,761
4
W
Morgan Le Fay
10,064
1,006
88
9
3
205,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role