Player Matchup

Fenrir
Fenrir
AVAD OSTRICH
Fenrir
Level 22
God Stats
4W - 2L
1,515 SR
Queue Stats
44W - 60L
1,398 Elo+
Solo
Danzaburou
Danzaburou
ClovitUp
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Solo
Bellona
Bellona
Estejua13
Bellona
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,457 Elo+
Party 2
Hades
Hades
Mistic_Saiyajin1
Hades
Level 6
God Stats
1W - 5L
1,325 SR
Queue Stats
14W - 21L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
randalltrejos09
Cthulhu
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
22W - 32L
1,478 Elo+
Party 2
Team Averages
Level 23
1,424 SR
1,394 Elo+

VS

Team Averages
Level 26
1,423 SR
1,445 Elo+
Bacchus
Bacchus
Gizmoboi
Bacchus
Level 28
God Stats
14W - 14L
1,554 SR
Queue Stats
90W - 83L
1,468 Elo+
Solo
Agni
Agni
MrGeringas
Agni
Level 38
God Stats
27W - 23L
1,465 SR
Queue Stats
139W - 174L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Navarrot24
Tsukuyomi
Level 28
God Stats
5W - 6L
1,332 SR
Queue Stats
75W - 112L
1,314 Elo+
Party 1
Izanami
Izanami
fedegargom
Izanami
Level 22
God Stats
8W - 14L
1,264 SR
Queue Stats
53W - 80L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yourt123
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 3
6,902
406
3,492
9,955
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ClovitUp
Danzaburou
12
1 / 7 / 6
7,852
462
3,930
8,984
2,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Estejua13
Bellona
16
12 / 7 / 4
10,339
608
12,628
13,915
12,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 11 / 8
7,278
428
4,677
15,323
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 8 / 8
6,544
385
6,173
14,501
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gizmoboi
Bacchus
13
7 / 3 / 9
8,785
517
6,990
14,228
12,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 5 / 13
8,699
512
14,366
11,953
4,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Navarrot24
Tsukuyomi
13
7 / 8 / 12
8,743
514
10,408
13,892
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fedegargom
Izanami
14
10 / 2 / 7
9,199
541
9,516
8,452
2,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
yourt123
Cu Chulainn
14
6 / 1 / 7
8,824
519
6,948
8,555
7,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
17
Kills
36
36
Deaths
19
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
3
0.83
L
Danzaburou
ClovitUp
Danzaburou
1
7
6
0.57
L
Bellona
Estejua13
Bellona
12
7
4
2
W
Bacchus
Gizmoboi
Bacchus
7
3
9
3.83
L
2
11
8
0.55
W
6
5
13
2.5
W
Tsukuyomi
Navarrot24
Tsukuyomi
7
8
12
1.63
W
Izanami
fedegargom
Izanami
10
2
7
6.75
L
1
8
8
0.63
W
Cu Chulainn
yourt123
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
48,228
62,678
Taken
57,080
35,319
Mitigated
31,825
6,974
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,492
541
0
2,225
9,955
3,307
0
1,559
8,396
0
30,644
L
Danzaburou
ClovitUp
Danzaburou
3,930
1,284
0
838
8,984
2,605
0
2,464
6,520
0
32,135
L
Bellona
Estejua13
Bellona
12,628
1,963
0
1,622
13,915
12,587
0
5,750
8,165
12,784
40,577
W
Bacchus
Gizmoboi
Bacchus
6,990
1,295
429
4,790
14,228
12,533
206
2,944
11,126
43,816
0
L
4,677
948
0
1,423
15,323
5,608
43
6,461
8,862
11,951
0
W
14,366
1,786
0
3,530
11,953
4,167
243
3,284
8,226
45,296
0
W
Tsukuyomi
Navarrot24
Tsukuyomi
10,408
3,281
0
3,448
13,892
4,855
53
2,799
10,769
0
40,010
W
Izanami
fedegargom
Izanami
9,516
4,597
514
1,573
8,452
2,973
1,598
1,564
6,846
0
54,247
L
6,173
933
0
866
14,501
11,212
0
5,122
9,379
16,886
0
W
Cu Chulainn
yourt123
Cu Chulainn
6,948
1,151
222
1,152
8,555
7,297
0
1,911
6,482
0
30,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
44,250
239
Minions Killed
371
0
Camps Cleared
0
1,385,936
Distance Traveled
1,547,527
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,902
406
53
3
0
284,602
2
L
Danzaburou
7,852
462
66
4
0
235,125
3
L
Bellona
10,339
608
81
5
0
336,707
0
W
Bacchus
8,785
517
79
5
0
292,989
1
L
Hades
7,278
428
13
1
0
249,819
1
W
Agni
8,699
512
82
5
0
291,454
0
W
Tsukuyomi
8,743
514
58
3
0
331,480
1
W
Izanami
9,199
541
92
5
0
323,914
2
L
Cthulhu
6,544
385
26
2
0
279,683
0
W
Cu Chulainn
8,824
519
60
4
0
307,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role