Player Matchup

Geb
Geb
KINGCOOKIEBABY
Geb
Level 127
God Stats
3W - 4L
1,406 SR
Queue Stats
249W - 247L
1,422 Elo+
Solo
Bellona
Bellona
Some1Coo1
Bellona
Level 67
God Stats
0W - 1L
1,597 SR
Queue Stats
283W - 323L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TGrizzzz
Morgan Le Fay
Level 88
God Stats
5W - 6L
1,425 SR
Queue Stats
104W - 128L
1,373 Elo+
Party 2
Susano
Susano
ravenwolf04
Susano
Level 73
God Stats
3W - 6L
1,372 SR
Queue Stats
360W - 369L
1,488 Elo+
Solo
Mulan
Mulan
thepipelineman
Mulan
Level 126
God Stats
2W - 2L
1,685 SR
Queue Stats
132W - 137L
1,511 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,452 Elo+

VS

Team Averages
Level 89
1,726 SR
1,486 Elo+
Cerberus
Cerberus
MCYuen21
Cerberus
Level 69
God Stats
2W - 1L
1,569 SR
Queue Stats
179W - 149L
1,455 Elo+
Party 1
Arachne
Arachne
Sonjaya11
Arachne
Level 76
God Stats
28W - 7L
1,829 SR
Queue Stats
389W - 336L
1,521 Elo+
Party 1
Chiron
Chiron
Springier-miDIOS
Chiron
Level 60
God Stats
2W - 1L
1,706 SR
Queue Stats
24W - 21L
1,542 Elo+
Solo
Ah Puch
Ah Puch
drebrad
Ah Puch
Level 159
God Stats
16W - 10L
1,597 SR
Queue Stats
928W - 918L
1,464 Elo+
Solo
Mulan
Mulan
huyv
Mulan
Level 79
God Stats
8W - 2L
1,929 SR
Queue Stats
180W - 154L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,409
475
10,573
20,289
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Some1Coo1
Bellona
14
3 / 7 / 6
9,659
402
8,315
17,676
10,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TGrizzzz
Morgan Le Fay
16
6 / 12 / 8
11,477
478
13,612
17,627
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
18
5 / 7 / 6
11,744
489
14,414
21,197
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 14 / 5
11,451
477
18,525
26,053
20,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MCYuen21
Cerberus
19
8 / 1 / 10
12,556
523
15,148
18,310
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Sonjaya11
Arachne
20
14 / 5 / 6
14,053
586
18,246
21,949
10,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 3 / 9
12,039
502
11,862
16,220
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
drebrad
Ah Puch
20
8 / 9 / 6
13,321
555
18,847
21,474
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
huyv
Mulan
19
11 / 4 / 12
13,071
545
17,059
22,302
23,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
22
Kills
43
43
Deaths
22
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
W
Cerberus
MCYuen21
Cerberus
8
1
10
13
L
Bellona
Some1Coo1
Bellona
3
7
6
0.86
W
Arachne
Sonjaya11
Arachne
14
5
6
3.4
W
2
3
9
2.17
L
Morgan Le Fay
TGrizzzz
Morgan Le Fay
6
12
8
0.83
W
Ah Puch
drebrad
Ah Puch
8
9
6
1.22
W
Mulan
huyv
Mulan
11
4
12
4.25
L
Susano
5
7
6
1.14
L
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,439
Damage
81,162
102,842
Taken
100,255
70,471
Mitigated
66,373
13,300
Healing
33,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,573
1,269
0
3,380
20,289
22,048
0
5,367
14,922
42,048
0
W
Cerberus
MCYuen21
Cerberus
15,148
1,720
0
5,900
18,310
19,108
58
5,437
12,873
51,946
0
L
Bellona
Some1Coo1
Bellona
8,315
2,073
0
939
17,676
10,987
160
7,256
10,420
0
31,446
W
Arachne
Sonjaya11
Arachne
18,246
13,958
0
9,436
21,949
10,393
0
1,993
19,956
0
95,302
W
11,862
4,338
1,143
4,600
16,220
6,327
2,696
5,921
10,299
0
96,013
L
Morgan Le Fay
TGrizzzz
Morgan Le Fay
13,612
864
0
1,481
17,627
7,148
28
6,895
10,732
52,307
0
W
Ah Puch
drebrad
Ah Puch
18,847
379
0
5,342
21,474
7,286
1,842
6,380
15,094
89,429
0
W
Mulan
huyv
Mulan
17,059
3,060
0
6,701
22,302
23,259
1,007
4,658
17,644
0
73,702
L
Susano
14,414
1,659
0
4,764
21,197
9,524
1,207
7,259
13,938
0
79,066
L
18,525
4,372
0
2,736
26,053
20,764
538
7,218
18,835
0
65,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
65,040
437
Minions Killed
647
0
Camps Cleared
0
2,045,573
Distance Traveled
2,213,632
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,409
475
56
2
0
415,971
3
W
Cerberus
12,556
523
78
3
0
444,141
5
L
Bellona
9,659
402
48
2
0
402,074
1
W
Arachne
14,053
586
131
5
0
528,883
1
W
Chiron
12,039
502
160
7
0
409,081
2
L
Morgan Le Fay
11,477
478
86
4
0
370,202
5
W
Ah Puch
13,321
555
159
7
0
384,584
7
W
Mulan
13,071
545
119
5
0
446,943
3
L
Susano
11,744
489
128
5
0
493,834
3
L
Mulan
11,451
477
119
5
0
363,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role