Player Matchup

Cerberus
Cerberus
WhiteLotus1201
Cerberus
Level 109
God Stats
0W - 1L
1,710 SR
Queue Stats
166W - 179L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
papajon1310
Sylvanus
Level 93
God Stats
14W - 8L
1,625 SR
Queue Stats
100W - 86L
1,538 Elo+
Party 2
Neith
Neith
xLucidflower
Neith
Level 83
God Stats
28W - 40L
1,425 SR
Queue Stats
154W - 173L
1,468 Elo+
Party 2
Team Averages
Level 95
1,587 SR
1,493 Elo+

VS

Team Averages
Level 101
1,483 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
IEatManButt
Ah Muzen Cab
Level 102
God Stats
10W - 14L
1,295 SR
Queue Stats
459W - 371L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
gucciiniko
Baron Samedi
Level 82
God Stats
8W - 6L
1,486 SR
Queue Stats
28W - 29L
1,397 Elo+
Solo
Cthulhu
Cthulhu
misterman2525
Cthulhu
Level 118
God Stats
6W - 2L
1,669 SR
Queue Stats
276W - 238L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 9 / 0
11,835
696
13,903
33,129
21,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
papajon1310
Sylvanus
12
0 / 10 / 4
10,127
596
8,686
27,835
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 3 / 4
9,690
570
12,575
17,555
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IEatManButt
Ah Muzen Cab
16
9 / 1 / 10
12,181
717
25,014
12,737
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
gucciiniko
Baron Samedi
16
9 / 1 / 12
12,551
738
29,001
16,855
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
14
4 / 3 / 14
11,303
665
17,022
20,800
24,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
IEatManButt
Ah Muzen Cab
9
1
10
14
L
Cerberus
5
9
0
0.56
W
Baron Samedi
gucciiniko
Baron Samedi
9
1
12
15
W
Cthulhu
4
3
14
3.67
L
Sylvanus
papajon1310
Sylvanus
0
10
4
0.2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
71,037
78,519
Taken
50,392
51,914
Mitigated
35,278
18,560
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
IEatManButt
Ah Muzen Cab
25,014
11,496
0
6,749
12,737
4,660
1,353
6,679
6,058
0
57,258
L
Cerberus
13,903
429
668
5,609
33,129
21,684
0
18,939
13,454
33,680
0
W
Baron Samedi
gucciiniko
Baron Samedi
29,001
3,642
3,616
9,927
16,855
6,189
1,725
10,956
5,899
53,195
0
W
Cthulhu
17,022
1,577
924
5,571
20,800
24,429
202
5,874
14,926
44,976
0
L
Sylvanus
papajon1310
Sylvanus
8,686
910
2,371
5,493
27,835
24,535
0
17,754
9,617
15,223
0
L
12,575
3,892
1,052
3,367
17,555
5,695
0
8,208
9,087
0
55,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
36,035
181
Minions Killed
181
4
Camps Cleared
8
842,748
Distance Traveled
950,290
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,181
717
59
3
2
329,758
1
L
Cerberus
11,835
696
61
4
2
275,919
5
W
Baron Samedi
12,551
738
69
4
3
298,053
0
W
Cthulhu
11,303
665
53
3
3
322,479
4
L
Sylvanus
10,127
596
29
2
0
241,485
2
L
Neith
9,690
570
91
5
2
325,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role