Player Matchup

Sylvanus
Sylvanus
DrPhilIV
Sylvanus
Level 124
God Stats
3W - 3L
1,685 SR
Queue Stats
35W - 18L
1,716 Elo+
Party 1
Cliodhna
Cliodhna
HorrorsoftheDeep
Cliodhna
Level 160
God Stats
7W - 1L
1,885 SR
Queue Stats
213W - 78L
1,867 Elo+
Party 1
Danzaburou
Danzaburou
SailingSunny
Danzaburou
Level 157
God Stats
3W - 1L
1,793 SR
Queue Stats
120W - 40L
1,933 Elo+
Party 1
Vulcan
Vulcan
WrenchButInPain
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 1
Team Averages
Level 126
1,716 SR
1,707 Elo+

VS

Team Averages
Level 113
1,535 SR
1,653 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DunkinJarvus
Bacchus
Level 104
God Stats
2W - 2L
1,552 SR
Queue Stats
58W - 26L
1,689 Elo+
Party 2
Sol
Sol
UlyssesJager
Sol
Level 125
God Stats
0W - 1L
1,493 SR
Queue Stats
29W - 7L
1,791 Elo+
Party 2
King Arthur
King Arthur
ºCatCake
King Arthur
Level 121
God Stats
50W - 25L
1,596 SR
Queue Stats
120W - 76L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrPhilIV
Sylvanus
14
5 / 2 / 8
8,971
897
5,556
9,449
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 5
8,463
846
8,580
9,314
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SailingSunny
Danzaburou
15
6 / 0 / 8
9,292
929
10,694
7,764
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 7
8,197
820
12,193
6,847
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 2
7,743
774
5,556
9,841
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DunkinJarvus
Bacchus
12
1 / 4 / 4
7,513
751
4,410
11,270
11,439
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 1
8,067
807
6,471
9,269
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ºCatCake
King Arthur
13
2 / 3 / 4
7,953
795
9,220
13,501
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
2
0.6
W
Sylvanus
DrPhilIV
Sylvanus
5
2
8
4.5
L
Bacchus
DunkinJarvus
Bacchus
1
4
4
0.75
W
3
3
5
1.83
W
Danzaburou
SailingSunny
Danzaburou
6
0
8
10
L
3
4
1
0.88
W
2
3
7
1.83
L
King Arthur
ºCatCake
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
25,657
33,374
Taken
43,881
24,048
Mitigated
34,811
10,040
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,556
671
2,829
3,281
9,841
6,863
221
4,551
5,242
22,153
0
W
Sylvanus
DrPhilIV
Sylvanus
5,556
811
1,478
2,543
9,449
13,477
128
5,369
4,037
14,431
0
L
Bacchus
DunkinJarvus
Bacchus
4,410
354
212
700
11,270
11,439
0
4,859
6,292
14,696
0
W
8,580
1,369
0
1,540
9,314
3,879
869
4,895
4,215
0
26,880
W
Danzaburou
SailingSunny
Danzaburou
10,694
5,884
0
3,296
7,764
3,462
1,771
4,604
3,069
0
30,244
L
6,471
1,432
0
2,611
9,269
3,313
2,725
1,703
7,560
23,716
0
W
12,193
3,236
155
1,028
6,847
3,230
316
2,051
4,498
31,798
0
L
King Arthur
ºCatCake
King Arthur
9,220
1,510
0
3,195
13,501
13,196
20
6,808
6,492
0
26,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
31,276
174
Minions Killed
147
9
Camps Cleared
8
910,241
Distance Traveled
777,747
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,743
774
43
4
3
175,664
0
W
Sylvanus
8,971
897
19
2
1
224,864
2
L
Bacchus
7,513
751
32
3
2
208,056
1
W
Cliodhna
8,463
846
47
5
5
243,892
0
W
Danzaburou
9,292
929
55
6
2
225,451
3
L
Sol
8,067
807
42
4
1
186,560
2
W
Vulcan
8,197
820
53
5
1
216,034
0
L
King Arthur
7,953
795
30
3
2
207,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role