Player Matchup

Da Ji
Da Ji
Cpt_kayo
Da Ji
Level 32
God Stats
1W - 10L
1,197 SR
Queue Stats
163W - 161L
1,437 Elo+
Party 2
Merlin
Merlin
RealChamaco
Merlin
Level 43
God Stats
16W - 11L
1,580 SR
Queue Stats
364W - 411L
1,363 Elo+
Party 2
Artemis
Artemis
chepefortuna12
Artemis
Level 25
God Stats
17W - 19L
1,497 SR
Queue Stats
85W - 91L
1,421 Elo+
Party 2
Artio
Artio
nike12345kn
Artio
Level 48
God Stats
4W - 11L
1,127 SR
Queue Stats
372W - 403L
1,408 Elo+
Party 2
Nemesis
Nemesis
salomon184
Nemesis
Level 46
God Stats
1W - 3L
1,404 SR
Queue Stats
153W - 162L
1,395 Elo+
Party 2
Team Averages
Level 39
1,361 SR
1,405 Elo+

VS

Team Averages
Level 59
1,624 SR
1,584 Elo+
Skadi
Skadi
Comedyne
Skadi
Level 28
God Stats
22W - 9L
1,617 SR
Queue Stats
59W - 30L
1,685 Elo+
Party 1
Thoth
Thoth
Lolofolo2000
Thoth
Level 129
God Stats
8W - 2L
1,713 SR
Queue Stats
295W - 200L
1,686 Elo+
Party 1
Mercury
Mercury
Smitesuckspeen
Mercury
Level 28
God Stats
22W - 8L
1,709 SR
Queue Stats
115W - 53L
1,680 Elo+
Party 1
Cliodhna
Cliodhna
jmoney710
Cliodhna
Level 14
God Stats
8W - 6L
1,526 SR
Queue Stats
8W - 8L
1,401 Elo+
Party 3
Geb
Geb
slyM Status
Geb
Level 97
God Stats
6W - 4L
1,556 SR
Queue Stats
41W - 36L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cpt_kayo
Da Ji
14
6 / 10 / 3
9,073
478
10,361
17,773
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
3 / 12 / 4
8,237
434
8,267
14,935
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 2
8,123
428
8,986
14,618
4,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 7
7,814
411
3,825
20,151
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
salomon184
Nemesis
15
5 / 6 / 2
8,586
452
6,119
13,962
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comedyne
Skadi
16
5 / 3 / 5
10,110
532
10,808
10,357
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 1 / 3
13,738
723
26,593
12,086
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 6
11,550
608
13,445
14,504
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
jmoney710
Cliodhna
15
1 / 6 / 5
9,752
513
4,911
9,797
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 7
9,682
510
10,526
13,485
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
17
Kills
40
40
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
Comedyne
Skadi
5
3
5
2.5
L
Da Ji
Cpt_kayo
Da Ji
6
10
3
0.75
W
21
1
3
22.5
L
Merlin
3
12
4
0.42
W
9
3
6
4
L
3
8
2
0.5
W
Cliodhna
jmoney710
Cliodhna
1
6
5
0.58
L
0
4
7
0.88
L
Nemesis
salomon184
Nemesis
5
6
2
1
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
66,283
81,439
Taken
60,229
35,437
Mitigated
26,646
17,474
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Comedyne
Skadi
10,808
5,122
0
1,904
10,357
2,785
2,277
2,283
8,074
0
58,981
L
Da Ji
Cpt_kayo
Da Ji
10,361
2,386
0
3,910
17,773
5,542
0
7,663
10,062
0
52,690
W
26,593
327
0
4,319
12,086
4,439
769
2,697
9,389
105,497
0
L
Merlin
8,267
384
0
1,022
14,935
4,212
0
9,688
5,154
34,387
0
W
13,445
9,471
0
3,916
14,504
5,751
62
3,406
11,098
0
83,218
L
8,986
5,318
0
1,885
14,618
4,605
0
5,090
9,324
0
49,188
W
Cliodhna
jmoney710
Cliodhna
4,911
814
0
1,257
9,797
3,581
1,736
795
9,002
0
43,780
L
3,825
561
1,310
6,207
20,151
15,167
0
9,797
9,811
15,737
0
L
Nemesis
salomon184
Nemesis
6,119
2,409
0
3,140
13,962
5,911
0
3,900
9,969
0
35,151
W
10,526
1,563
0
3,468
13,485
10,090
1,102
2,911
10,574
40,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,833
Gold Earned
54,832
319
Minions Killed
520
0
Camps Cleared
0
1,663,625
Distance Traveled
1,839,293
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,110
532
90
5
0
334,800
0
L
Da Ji
9,073
478
85
4
0
331,379
0
W
Thoth
13,738
723
159
8
0
382,402
2
L
Merlin
8,237
434
57
3
0
293,292
3
W
Mercury
11,550
608
124
7
0
429,661
0
L
Artemis
8,123
428
86
5
0
288,225
3
W
Cliodhna
9,752
513
84
4
0
342,800
0
L
Artio
7,814
411
15
1
0
349,675
4
L
Nemesis
8,586
452
76
4
0
401,054
3
W
Geb
9,682
510
63
3
0
349,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role