Player Matchup

Bakasura
Bakasura
BF6 Dark
Bakasura
Level 60
God Stats
67W - 48L
1,518 SR
Queue Stats
239W - 273L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
CrimsonSlata808
Guan Yu
Level 27
God Stats
2W - 1L
1,730 SR
Queue Stats
2W - 5L
1,684 Elo+
Party 1
Scylla
Scylla
ForreShure
Scylla
Level 27
God Stats
28W - 19L
1,548 SR
Queue Stats
169W - 145L
1,424 Elo+
Solo
Neith
Neith
GEORDAN808
Neith
Level 18
God Stats
9W - 11L
1,439 SR
Queue Stats
30W - 33L
1,366 Elo+
Party 1
Bellona
Bellona
KanakaMaoli2267
Bellona
Level 27
God Stats
31W - 28L
1,488 SR
Queue Stats
188W - 229L
1,370 Elo+
Party 1
Team Averages
Level 32
1,545 SR
1,446 Elo+

VS

Team Averages
Level 23
1,570 SR
1,407 Elo+
Neith
Neith
GBAudiS6
Neith
Level 28
God Stats
46W - 52L
1,586 SR
Queue Stats
106W - 122L
1,410 Elo+
Solo
Fenrir
Fenrir
L4L0_1643
Fenrir
Level 16
God Stats
10W - 11L
1,439 SR
Queue Stats
15W - 25L
1,346 Elo+
Solo
Tiamat
Tiamat
Piroket
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 137L
1,452 Elo+
Party 2
Ares
Ares
RisinPhoenix812
Ares
Level 18
God Stats
25W - 19L
1,517 SR
Queue Stats
148W - 180L
1,361 Elo+
Solo
Hades
Hades
capitao-decimal
Hades
Level 22
God Stats
8W - 2L
1,806 SR
Queue Stats
51W - 50L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BF6 Dark
Bakasura
20
24 / 5 / 6
17,970
719
31,071
25,981
12,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 16
12,346
494
3,750
22,475
23,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ForreShure
Scylla
20
13 / 1 / 6
16,229
649
21,859
19,684
7,494
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
3 / 5 / 9
12,104
484
15,275
16,197
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 5 / 6
13,292
532
8,693
20,018
17,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GBAudiS6
Neith
16
1 / 8 / 8
10,481
419
11,196
19,341
5,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
L4L0_1643
Fenrir
16
3 / 8 / 6
10,568
423
8,394
22,317
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Piroket
Tiamat
17
1 / 14 / 14
10,305
412
12,040
20,697
10,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 1 / 1
11,928
477
5,691
10,569
7,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 12 / 3
13,302
532
31,982
35,028
30,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
43
Kills
21
21
Deaths
43
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BF6 Dark
Bakasura
24
5
6
5.4
W
1
5
16
1.8
W
Scylla
ForreShure
Scylla
13
1
6
16
L
Neith
GBAudiS6
Neith
1
8
8
0.63
W
Neith
3
5
9
1.5
W
2
5
6
1
L
Fenrir
L4L0_1643
Fenrir
3
8
6
0.75
L
Tiamat
Piroket
Tiamat
1
14
14
0.57
L
1
1
1
1.5
L
15
12
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,648
Damage
69,303
104,355
Taken
107,952
65,907
Mitigated
61,621
48,551
Healing
29,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BF6 Dark
Bakasura
31,071
21,704
0
11,265
25,981
12,415
2,863
11,155
14,826
0
125,163
W
3,750
684
4,979
11,019
22,475
23,832
861
10,794
11,681
0
13,977
W
Scylla
ForreShure
Scylla
21,859
2,032
617
7,680
19,684
7,494
1,758
9,424
10,260
132,838
0
L
Neith
GBAudiS6
Neith
11,196
4,799
0
4,559
19,341
5,791
888
5,073
13,316
0
75,501
W
Neith
15,275
10,054
0
6,152
16,197
5,050
3,421
10,436
5,761
0
75,592
W
8,693
3,147
0
6,839
20,018
17,116
3,120
11,797
8,221
3,712
65,611
L
Fenrir
L4L0_1643
Fenrir
8,394
1,559
0
6,287
22,317
7,683
0
3,762
16,828
0
69,226
L
Tiamat
Piroket
Tiamat
12,040
651
57
2,309
20,697
10,488
312
2,691
17,252
49,872
0
L
5,691
544
0
2,891
10,569
7,419
534
2,210
7,999
82,229
0
L
31,982
1,127
218
12,887
35,028
30,240
1,062
7,879
24,160
76,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,941
Gold Earned
56,584
646
Minions Killed
505
0
Camps Cleared
0
2,513,507
Distance Traveled
2,071,100
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,970
719
213
9
0
605,016
7
W
Guan Yu
12,346
494
13
1
0
468,470
7
W
Scylla
16,229
649
191
8
0
513,199
4
L
Neith
10,481
419
123
5
0
417,712
0
W
Neith
12,104
484
108
4
0
450,708
0
W
Bellona
13,292
532
121
5
0
476,114
0
L
Fenrir
10,568
423
97
4
0
420,168
1
L
Tiamat
10,305
412
54
2
0
392,360
0
L
Ares
11,928
477
142
6
0
487,498
0
L
Hades
13,302
532
89
4
0
353,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role