Player Matchup

Nike
Nike
Pemnid
Nike
Level 142
God Stats
7W - 0L
1,927 SR
Queue Stats
297W - 200L
1,678 Elo+
Party 1
Eset
Eset
disipliner999
Eset
Level 83
God Stats
26W - 11L
1,512 SR
Queue Stats
154W - 138L
1,544 Elo+
Party 3
Sol
Sol
hehCARRIED
Sol
Level 47
God Stats
12W - 2L
1,690 SR
Queue Stats
49W - 12L
1,785 Elo+
Party 1
Mercury
Mercury
o Fuzzy x
Mercury
Level 63
God Stats
40W - 35L
1,456 SR
Queue Stats
168W - 151L
1,530 Elo+
Party 3
Medusa
Medusa
thecosmickitten
Medusa
Level 100
God Stats
4W - 0L
1,813 SR
Queue Stats
239W - 131L
1,684 Elo+
Party 1
Team Averages
Level 87
1,680 SR
1,644 Elo+

VS

Team Averages
Level 120
1,508 SR
1,484 Elo+
Heimdallr
Heimdallr
BigWorm94
Heimdallr
Level 141
God Stats
9W - 12L
1,462 SR
Queue Stats
438W - 406L
1,549 Elo+
Party 2
Fafnir
Fafnir
JayS133per
Fafnir
Level 152
God Stats
8W - 6L
1,505 SR
Queue Stats
648W - 690L
1,460 Elo+
Party 2
Nox
Nox
Triexco
Nox
Level 129
God Stats
18W - 11L
1,513 SR
Queue Stats
587W - 642L
1,452 Elo+
Party 2
Thanatos
Thanatos
bornpyld
Thanatos
Level 48
God Stats
6W - 4L
1,585 SR
Queue Stats
50W - 39L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
kanelsnurr o
Ratatoskr
Level 129
God Stats
20W - 22L
1,472 SR
Queue Stats
530W - 587L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Pemnid
Nike
18
7 / 3 / 12
12,397
590
13,518
18,768
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 5 / 12
12,185
580
11,946
13,381
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 3 / 8
14,068
670
23,892
18,699
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
o Fuzzy x
Mercury
16
4 / 9 / 6
10,639
507
5,893
15,952
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 1 / 6
12,686
604
6,601
9,563
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigWorm94
Heimdallr
16
2 / 3 / 1
10,121
482
5,077
11,887
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JayS133per
Fafnir
12
2 / 6 / 6
8,255
393
6,373
19,589
22,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
16
5 / 8 / 3
10,072
480
12,066
14,053
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bornpyld
Thanatos
16
10 / 8 / 5
10,739
511
15,891
22,385
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
kanelsnurr o
Ratatoskr
16
2 / 6 / 4
10,062
479
8,043
14,943
9,804
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
31
Kills
21
21
Deaths
31
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigWorm94
Heimdallr
2
3
1
0.83
L
Fafnir
JayS133per
Fafnir
2
6
6
0.83
W
Nike
Pemnid
Nike
7
3
12
4.33
L
Nox
5
8
3
0.81
L
Thanatos
bornpyld
Thanatos
10
8
5
1.56
W
5
5
12
2.2
W
11
3
8
5
L
Ratatoskr
kanelsnurr o
Ratatoskr
2
6
4
0.67
W
Mercury
o Fuzzy x
Mercury
4
9
6
0.78
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,850
Damage
47,450
76,363
Taken
82,857
28,956
Mitigated
51,517
32,501
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigWorm94
Heimdallr
5,077
2,614
0
3,500
11,887
4,500
0
2,619
8,992
0
73,042
L
Fafnir
JayS133per
Fafnir
6,373
1,376
0
3,525
19,589
22,414
272
6,172
12,602
25,417
0
W
Nike
Pemnid
Nike
13,518
1,128
498
5,532
18,768
11,242
1,087
5,092
13,600
0
49,029
L
Nox
12,066
1,084
0
1,624
14,053
5,344
700
5,865
7,951
55,405
0
L
Thanatos
bornpyld
Thanatos
15,891
3,831
0
15,956
22,385
9,455
0
10,948
11,130
0
64,624
W
11,946
424
527
3,739
13,381
3,454
119
5,699
7,497
67,086
0
W
23,892
11,203
0
13,560
18,699
5,354
5,369
2,325
16,270
120,969
0
L
Ratatoskr
kanelsnurr o
Ratatoskr
8,043
1,160
0
3,276
14,943
9,804
0
10,234
4,613
0
57,589
W
Mercury
o Fuzzy x
Mercury
5,893
2,733
0
4,066
15,952
5,450
1,011
4,146
11,693
0
63,542
W
6,601
2,901
0
4,579
9,563
3,456
1,211
2,264
7,271
0
93,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
49,249
601
Minions Killed
482
0
Camps Cleared
0
2,036,123
Distance Traveled
1,854,606
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,121
482
134
6
0
356,901
5
L
Fafnir
8,255
393
37
2
0
359,280
7
W
Nike
12,397
590
60
3
0
429,591
7
L
Nox
10,072
480
95
5
0
319,495
6
L
Thanatos
10,739
511
96
5
0
406,478
2
W
Eset
12,185
580
118
6
0
350,148
6
W
Sol
14,068
670
166
8
0
391,864
0
L
Ratatoskr
10,062
479
120
6
0
412,452
1
W
Mercury
10,639
507
91
4
0
436,105
4
W
Medusa
12,686
604
166
8
0
428,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role