Player Matchup

Vamana
Vamana
Feltuzz
Vamana
Level 3
God Stats
2W - 1L
1,853 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo
Pele
Pele
Macaroni75
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,172 Elo+
Solo
Neith
Neith
NostramBlack
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Agni
Agni
Sow-G00
Agni
Level 29
God Stats
18W - 11L
1,615 SR
Queue Stats
182W - 195L
1,601 Elo+
Solo
Ymir
Ymir
T3t3rboy
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,317 Elo+
Solo
Team Averages
Level 14
1,593 SR
1,459 Elo+

VS

Team Averages
Level 20
1,654 SR
1,492 Elo+
Aphrodite
Aphrodite
Ghhodly
Aphrodite
Level 13
God Stats
3W - 0L
1,861 SR
Queue Stats
23W - 15L
1,687 Elo+
Solo
Pele
Pele
PostedToast
Pele
Level 17
God Stats
4W - 4L
1,591 SR
Queue Stats
6W - 7L
1,227 Elo+
Solo
Achilles
Achilles
RAMDEUTER1600
Achilles
Level 13
God Stats
57W - 49L
1,736 SR
Queue Stats
70W - 61L
1,646 Elo+
Solo
Heimdallr
Heimdallr
Spookyjoe16_TTV
Heimdallr
Level 29
God Stats
3W - 3L
1,396 SR
Queue Stats
8W - 6L
1,506 Elo+
Solo
Chang'e
Chang'e
ace-shield7
Chang'e
Level 26
God Stats
2W - 0L
1,690 SR
Queue Stats
184W - 206L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Feltuzz
Vamana
15
1 / 8 / 2
9,867
395
11,883
28,207
35,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 10 / 2
9,035
361
4,604
15,116
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 14 / 3
8,623
345
8,916
17,574
6,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Sow-G00
Agni
17
6 / 6 / 2
10,905
436
16,659
15,259
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 7 / 3
9,339
374
7,284
19,914
16,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ghhodly
Aphrodite
20
11 / 2 / 17
13,764
551
25,030
23,248
10,132
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 5 / 7
12,587
503
7,825
23,608
11,309
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
RAMDEUTER1600
Achilles
20
20 / 0 / 5
15,863
635
25,931
20,681
20,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Spookyjoe16_TTV
Heimdallr
19
7 / 4 / 16
13,282
531
14,497
16,906
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ace-shield7
Chang'e
20
4 / 4 / 11
13,046
522
8,816
16,510
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
13
Kills
45
45
Deaths
15
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vamana
Feltuzz
Vamana
1
8
2
0.25
W
Aphrodite
Ghhodly
Aphrodite
11
2
17
9.75
L
2
10
2
0.3
L
2
14
3
0.25
W
3
5
7
1.3
W
Achilles
RAMDEUTER1600
Achilles
20
0
5
22.5
L
Agni
Sow-G00
Agni
6
6
2
1.17
W
Heimdallr
Spookyjoe16_TTV
Heimdallr
7
4
16
3.75
L
Ymir
2
7
3
0.5
W
Chang'e
ace-shield7
Chang'e
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
82,099
96,070
Taken
100,953
70,556
Mitigated
55,532
16,072
Healing
50,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Feltuzz
Vamana
11,883
5,089
0
9,978
28,207
35,944
508
8,797
19,410
62
67,993
W
Aphrodite
Ghhodly
Aphrodite
25,030
3,001
5,058
15,633
23,248
10,132
3,179
4,743
18,130
95,201
0
L
4,604
733
0
953
15,116
6,056
162
8,271
6,845
0
30,335
L
8,916
3,303
0
1,405
17,574
6,021
0
6,488
11,086
0
29,780
W
7,825
2,359
0
7,654
23,608
11,309
1,009
6,242
16,762
0
84,594
W
Achilles
RAMDEUTER1600
Achilles
25,931
7,194
0
7,818
20,681
20,738
1,723
2,360
17,303
21,168
92,930
L
Agni
Sow-G00
Agni
16,659
921
102
1,765
15,259
6,057
686
6,504
8,755
71,794
0
W
Heimdallr
Spookyjoe16_TTV
Heimdallr
14,497
4,482
0
4,792
16,906
7,046
8,563
4,141
12,611
0
82,256
L
Ymir
7,284
1,540
0
1,869
19,914
16,478
234
8,102
11,812
37,895
0
W
Chang'e
ace-shield7
Chang'e
8,816
797
1,495
8,126
16,510
6,307
629
5,361
10,515
79,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
68,542
385
Minions Killed
702
0
Camps Cleared
0
2,187,315
Distance Traveled
2,305,451
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,867
395
111
4
0
455,145
4
W
Aphrodite
13,764
551
134
5
0
468,751
2
L
Pele
9,035
361
67
3
0
463,814
0
L
Neith
8,623
345
41
2
0
347,311
0
W
Pele
12,587
503
125
5
0
419,989
0
W
Achilles
15,863
635
184
7
0
493,779
7
L
Agni
10,905
436
119
5
0
393,877
2
W
Heimdallr
13,282
531
133
5
0
450,441
5
L
Ymir
9,339
374
47
2
0
527,168
3
W
Chang'e
13,046
522
126
5
0
472,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role