Player Matchup

Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
CypherBoY ll
Ratatoskr
Level 119
God Stats
14W - 13L
1,589 SR
Queue Stats
481W - 451L
1,491 Elo+
Party 3
Achilles
Achilles
JXJVitor
Achilles
Level 108
God Stats
8W - 6L
1,482 SR
Queue Stats
249W - 261L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
KzCoanTFI
Cernunnos
Level 117
God Stats
32W - 27L
1,563 SR
Queue Stats
579W - 551L
1,495 Elo+
Party 3
Chang'e
Chang'e
balenciaga_more
Chang'e
Level 103
God Stats
8W - 7L
1,492 SR
Queue Stats
133W - 150L
1,430 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,468 Elo+

VS

Team Averages
Level 119
1,606 SR
1,577 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lzzyThunderl
Ymir
Level 47
God Stats
6W - 2L
1,982 SR
Queue Stats
68W - 25L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
oCorsaryio
Gilgamesh
Level 86
God Stats
6W - 1L
1,550 SR
Queue Stats
80W - 45L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 4 / 1
5,303
482
2,153
5,214
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
CypherBoY ll
Ratatoskr
10
3 / 4 / 1
6,392
581
2,842
8,330
2,131
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JXJVitor
Achilles
9
1 / 4 / 0
5,144
468
2,249
6,637
3,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
KzCoanTFI
Cernunnos
8
0 / 2 / 1
4,899
445
2,611
5,447
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,292
481
1,793
4,599
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 3
7,687
699
4,818
5,690
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
12
0 / 1 / 2
7,114
647
3,353
3,806
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
10
2 / 3 / 2
6,263
569
3,405
7,056
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 2
6,824
620
2,358
5,510
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
oCorsaryio
Gilgamesh
13
6 / 1 / 2
7,741
704
6,168
8,736
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
W
Sol
 
Sol
4
0
3
5.5
W
Neith
 
Neith
0
1
2
1
W
Chang'e
 
Chang'e
2
3
2
1
L
Ratatoskr
CypherBoY ll
Ratatoskr
3
4
1
0.88
L
Achilles
JXJVitor
Achilles
1
4
0
0.25
L
Cernunnos
KzCoanTFI
Cernunnos
0
2
1
0.25
L
0
1
1
0.5
W
3
0
2
4
W
Gilgamesh
oCorsaryio
Gilgamesh
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
20,102
30,227
Taken
30,798
9,440
Mitigated
10,990
6,340
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,153
196
0
592
5,214
1,286
0
2,755
2,459
21,641
0
W
Sol
 
Sol
4,818
2,231
0
4,464
5,690
1,864
2,102
0
5,690
45,658
6,280
W
Neith
 
Neith
3,353
1,138
0
1,158
3,806
1,047
60
342
3,464
0
45,972
W
Chang'e
 
Chang'e
3,405
249
132
2,294
7,056
1,723
755
2,285
4,564
23,682
0
L
Ratatoskr
CypherBoY ll
Ratatoskr
2,842
1,262
0
472
8,330
2,131
0
2,263
6,067
0
27,309
L
Achilles
JXJVitor
Achilles
2,249
831
0
944
6,637
3,488
0
3,645
2,992
0
17,952
L
Cernunnos
KzCoanTFI
Cernunnos
2,611
728
0
1,345
5,447
1,230
892
530
4,917
0
25,435
L
1,793
317
806
2,181
4,599
1,305
528
748
3,851
14,806
0
W
2,358
392
0
2,036
5,510
2,953
198
498
4,963
21,126
0
W
Gilgamesh
oCorsaryio
Gilgamesh
6,168
2,483
0
3,452
8,736
3,403
0
525
8,171
0
47,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
35,629
237
Minions Killed
368
0
Camps Cleared
0
991,957
Distance Traveled
1,064,464
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,303
482
52
5
0
202,733
5
W
Sol
7,687
699
89
8
0
203,756
2
W
Neith
7,114
647
103
9
0
186,905
4
W
Chang'e
6,263
569
45
4
0
206,849
5
L
Ratatoskr
6,392
581
56
5
0
232,172
2
L
Achilles
5,144
468
45
4
0
209,684
2
L
Cernunnos
4,899
445
54
5
0
174,661
3
L
Chang'e
5,292
481
30
3
0
172,707
0
W
Ymir
6,824
620
42
4
0
213,731
5
W
Gilgamesh
7,741
704
89
8
0
253,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role