Player Matchup

Scylla
Scylla
ChloricSayad
Scylla
Level 159
God Stats
9W - 3L
1,813 SR
Queue Stats
171W - 129L
1,591 Elo+
Party 2
Chang'e
Chang'e
Elbizsk8
Chang'e
Level 157
God Stats
3W - 0L
1,842 SR
Queue Stats
277W - 297L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
NACHZERER
Zhong Kui
Level 156
God Stats
1W - 0L
1,671 SR
Queue Stats
183W - 124L
1,687 Elo+
Party 2
Team Averages
Level 157
1,775 SR
1,596 Elo+

VS

Team Averages
Level 83
1,736 SR
1,722 Elo+
Hercules
Hercules
ALonePrayer
Hercules
Level 17
God Stats
13W - 5L
1,897 SR
Queue Stats
36W - 15L
1,726 Elo+
Party 1
Xbalanque
Xbalanque
Cowsmacker
Xbalanque
Level 83
God Stats
1W - 3L
1,581 SR
Queue Stats
76W - 51L
1,743 Elo+
Party 1
Agni
Agni
FancyTrousers
Agni
Level 150
God Stats
0W - 1L
1,731 SR
Queue Stats
549W - 535L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 2 / 6
7,970
725
5,757
7,845
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Elbizsk8
Chang'e
12
8 / 2 / 3
9,076
825
8,799
9,775
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
NACHZERER
Zhong Kui
13
4 / 3 / 6
8,542
777
10,833
10,955
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALonePrayer
Hercules
11
1 / 3 / 5
7,842
713
4,757
12,512
10,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Cowsmacker
Xbalanque
12
3 / 6 / 3
8,271
752
5,653
11,895
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 4
8,372
761
10,280
7,761
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
7
7
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALonePrayer
Hercules
1
3
5
1.17
W
Scylla
1
2
6
2
L
Xbalanque
Cowsmacker
Xbalanque
3
6
3
0.75
W
Chang'e
Elbizsk8
Chang'e
8
2
3
4.75
L
3
4
4
1.25
W
Zhong Kui
NACHZERER
Zhong Kui
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,389
Damage
20,690
28,575
Taken
32,168
13,655
Mitigated
17,326
9,741
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALonePrayer
Hercules
4,757
815
165
1,650
12,512
10,223
140
8,634
3,878
0
8,275
W
Scylla
5,757
578
0
2,681
7,845
2,749
705
3,475
4,082
31,936
2,315
L
Xbalanque
Cowsmacker
Xbalanque
5,653
2,754
0
1,535
11,895
4,361
998
9,348
2,547
0
24,813
W
Chang'e
Elbizsk8
Chang'e
8,799
2,578
1,386
3,308
9,775
3,939
912
1,560
7,979
19,401
2,445
L
10,280
548
0
500
7,761
2,742
450
4,894
2,867
34,232
0
W
Zhong Kui
NACHZERER
Zhong Kui
10,833
2,833
0
2,366
10,955
6,967
1,095
4,423
6,097
29,579
3,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
24,485
138
Minions Killed
94
7
Camps Cleared
2
583,083
Distance Traveled
616,424
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,842
713
3
0
1
230,322
0
W
Scylla
7,970
725
50
5
4
206,317
0
L
Xbalanque
8,271
752
52
5
1
178,291
1
W
Chang'e
9,076
825
35
3
0
194,711
4
L
Agni
8,372
761
39
4
0
207,811
4
W
Zhong Kui
8,542
777
53
5
3
182,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role