Player Matchup

Neith
Neith
AtaMasala
Neith
Level 66
God Stats
173W - 252L
1,296 SR
Queue Stats
235W - 362L
1,283 Elo+
Solo
Janus
Janus
Brick 2113
Janus
Level 36
God Stats
7W - 4L
1,470 SR
Queue Stats
73W - 111L
1,210 Elo+
Solo
Cliodhna
Cliodhna
hew_janus420
Cliodhna
Level 48
God Stats
6W - 10L
1,378 SR
Queue Stats
42W - 42L
1,311 Elo+
Solo
Team Averages
Level 50
1,382 SR
1,268 Elo+

VS

Team Averages
Level 17
1,562 SR
1,239 Elo+
Zeus
Zeus
ShortyStamp
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,233 Elo+
Party 1
King Arthur
King Arthur
TKing101
King Arthur
Level 14
God Stats
1W - 8L
1,537 SR
Queue Stats
19W - 36L
1,175 Elo+
Party 1
Thor
Thor
ToxicWasted
Thor
Level 12
God Stats
5W - 3L
1,648 SR
Queue Stats
6W - 4L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtaMasala
Neith
20
10 / 2 / 8
16,075
670
13,947
20,396
10,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
17
3 / 3 / 14
14,729
614
17,361
9,765
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
hew_janus420
Cliodhna
19
8 / 4 / 10
15,465
644
26,481
13,565
5,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
13,272
553
17,014
21,535
6,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TKing101
King Arthur
18
5 / 5 / 3
14,052
586
8,340
24,568
24,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 4
12,970
540
9,098
26,570
10,382
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
9
9
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AtaMasala
Neith
10
2
8
7
W
Janus
3
3
14
3.33
L
2
10
4
0.4
L
King Arthur
TKing101
King Arthur
5
5
3
1.3
L
2
7
4
0.57
W
Cliodhna
hew_janus420
Cliodhna
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,789
Damage
34,452
43,726
Taken
72,673
19,256
Mitigated
41,127
15,226
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AtaMasala
Neith
13,947
5,936
0
10,517
20,396
10,567
2,469
9,296
11,100
0
71,414
W
Janus
17,361
2,994
402
1,384
9,765
3,273
515
3,066
6,699
61,052
0
L
17,014
1,399
972
3,158
21,535
6,066
0
5,218
16,317
72,501
0
L
King Arthur
TKing101
King Arthur
8,340
1,510
739
2,823
24,568
24,679
288
8,206
16,362
78
32,397
L
9,098
757
0
834
26,570
10,382
441
5,492
21,078
36
41,200
W
Cliodhna
hew_janus420
Cliodhna
26,481
912
0
2,923
13,565
5,416
450
5,674
7,891
0
59,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
40,294
245
Minions Killed
227
12
Camps Cleared
8
1,188,833
Distance Traveled
1,108,380
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,075
670
93
4
8
381,918
4
W
Janus
14,729
614
101
4
2
347,854
1
L
Zeus
13,272
553
110
5
5
306,628
0
L
King Arthur
14,052
586
45
2
3
445,664
4
L
Thor
12,970
540
72
3
0
356,088
0
W
Cliodhna
15,465
644
51
2
2
459,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role