Player Matchup

Izanami
Izanami
busheyryan
Izanami
Level 158
God Stats
0W - 2L
1,653 SR
Queue Stats
139W - 93L
1,613 Elo+
Party 2
Hachiman
Hachiman
kurama_165
Hachiman
Level 159
God Stats
0W - 1L
1,356 SR
Queue Stats
54W - 41L
1,625 Elo+
Party 2
Vulcan
Vulcan
sageofepics
Vulcan
Level 127
God Stats
2W - 5L
1,354 SR
Queue Stats
231W - 214L
1,578 Elo+
Party 1
Fafnir
Fafnir
slykorrea
Fafnir
Level 160
God Stats
1W - 2L
1,358 SR
Queue Stats
298W - 284L
1,589 Elo+
Party 1
Medusa
Medusa
woozilyhoora
Medusa
Level 144
God Stats
3W - 3L
1,607 SR
Queue Stats
71W - 50L
1,602 Elo+
Party 2
Team Averages
Level 150
1,466 SR
1,601 Elo+

VS

Team Averages
Level 141
1,521 SR
1,570 Elo+
Kuzenbo
Kuzenbo
Cub Diddy
Kuzenbo
Level 109
God Stats
12W - 5L
1,685 SR
Queue Stats
333W - 315L
1,557 Elo+
Solo
Hera
Hera
DangerDewm
Hera
Level 154
God Stats
3W - 3L
1,396 SR
Queue Stats
413W - 381L
1,593 Elo+
Solo
Susano
Susano
InlaidoakDk
Susano
Level 136
God Stats
3W - 1L
1,479 SR
Queue Stats
69W - 89L
1,505 Elo+
Solo
Ganesha
Ganesha
MulletMan69
Ganesha
Level 156
God Stats
7W - 2L
1,547 SR
Queue Stats
127W - 118L
1,568 Elo+
Solo
Apollo
Apollo
SRC Raven
Apollo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 145L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
busheyryan
Izanami
14
3 / 8 / 9
9,329
718
13,719
13,295
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
kurama_165
Hachiman
18
5 / 6 / 9
11,322
871
19,424
12,413
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
3 / 6 / 7
10,739
826
13,079
10,473
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
slykorrea
Fafnir
16
3 / 4 / 6
9,837
757
8,558
16,018
21,105
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
2 / 7 / 8
9,798
754
13,647
12,320
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cub Diddy
Kuzenbo
16
4 / 4 / 18
10,421
802
8,116
25,370
34,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 14
10,811
832
11,416
8,948
3,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
18
15 / 4 / 11
12,106
931
17,984
15,968
7,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MulletMan69
Ganesha
18
0 / 3 / 27
11,293
869
9,768
19,541
25,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
SRC Raven
Apollo
18
8 / 4 / 17
11,012
847
12,146
15,681
7,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
16
Kills
31
31
Deaths
16
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cub Diddy
Kuzenbo
4
4
18
3.25
W
4
1
14
11
W
Susano
15
4
11
5.13
W
Ganesha
MulletMan69
Ganesha
0
3
27
4.5
W
Apollo
SRC Raven
Apollo
8
4
17
4.13
L
Izanami
busheyryan
Izanami
3
8
9
0.94
L
Hachiman
kurama_165
Hachiman
5
6
9
1.58
L
Vulcan
3
6
7
1.08
L
Fafnir
slykorrea
Fafnir
3
4
6
1.5
L
Medusa
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
59,430
64,519
Taken
85,508
38,587
Mitigated
79,579
8,040
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cub Diddy
Kuzenbo
8,116
1,641
1,591
7,113
25,370
34,745
623
5,835
19,535
12,796
0
W
11,416
1,963
2,495
1,146
8,948
3,856
812
3,372
5,576
33,686
0
W
Susano
17,984
1,509
1,208
4,357
15,968
7,881
1,133
4,056
11,912
0
27,798
W
Ganesha
MulletMan69
Ganesha
9,768
259
1,299
3,288
19,541
25,214
456
4,238
15,303
26,729
0
W
Apollo
SRC Raven
Apollo
12,146
4,102
3,123
3,885
15,681
7,883
2,747
4,136
11,545
0
34,684
L
Izanami
busheyryan
Izanami
13,719
6,927
0
939
13,295
4,515
596
8,036
5,253
0
23,281
L
Hachiman
kurama_165
Hachiman
19,424
6,028
287
1,559
12,413
4,434
672
4,884
7,529
0
41,693
L
Vulcan
13,079
4,661
805
358
10,473
4,274
684
3,991
6,482
32,349
0
L
Fafnir
slykorrea
Fafnir
8,558
3,113
400
2,638
16,018
21,105
87
5,909
10,043
14,178
0
L
Medusa
13,647
4,267
0
1,054
12,320
4,259
1,457
6,408
5,912
0
27,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
55,643
149
Minions Killed
154
0
Camps Cleared
0
1,167,302
Distance Traveled
1,131,705
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,421
802
8
1
0
208,784
1
W
Hera
10,811
832
52
4
0
246,879
0
W
Susano
12,106
931
33
3
0
202,178
1
W
Ganesha
11,293
869
2
0
0
252,972
3
W
Apollo
11,012
847
59
5
0
220,892
3
L
Izanami
9,329
718
24
2
0
182,532
0
L
Hachiman
11,322
871
46
4
0
228,693
7
L
Vulcan
10,739
826
32
2
0
272,009
0
L
Fafnir
9,837
757
7
1
0
244,420
0
L
Medusa
9,798
754
40
3
0
239,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role