Player Matchup

Nike
Nike
Ghostsniper1940
Nike
Level 118
God Stats
57W - 16L
1,802 SR
Queue Stats
625W - 407L
1,637 Elo+
Party 1
Odin
Odin
Nate009
Odin
Level 128
God Stats
26W - 12L
1,693 SR
Queue Stats
375W - 234L
1,658 Elo+
Party 1
Zeus
Zeus
lector07
Zeus
Level 148
God Stats
49W - 15L
1,714 SR
Queue Stats
1,032W - 692L
1,660 Elo+
Party 1
Team Averages
Level 131
1,736 SR
1,652 Elo+

VS

Team Averages
Level 126
1,444 SR
1,548 Elo+
Ymir
Ymir
Kiwoo
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,550 Elo+
Solo
Jing Wei
Jing Wei
SUPERROBOT500
Jing Wei
Level 127
God Stats
2W - 5L
1,393 SR
Queue Stats
213W - 229L
1,555 Elo+
Solo
Zeus
Zeus
TemplesPanic
Zeus
Level 143
God Stats
1W - 3L
1,438 SR
Queue Stats
226W - 274L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,263
772
7,504
10,737
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
Nate009
Odin
12
2 / 4 / 10
8,746
729
4,552
11,309
5,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
16
13 / 1 / 5
11,073
923
16,684
4,963
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kiwoo
Ymir
10
1 / 6 / 5
7,743
645
1,685
11,873
11,490
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
SUPERROBOT500
Jing Wei
12
2 / 6 / 3
8,241
687
7,073
11,940
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 0
7,554
630
6,797
9,184
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
6
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Ymir
Kiwoo
Ymir
1
6
5
0.58
W
Odin
Nate009
Odin
2
4
10
1.75
L
Jing Wei
SUPERROBOT500
Jing Wei
2
6
3
0.58
L
2
6
0
0.33
W
Zeus
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
15,555
27,009
Taken
32,997
16,152
Mitigated
19,059
4,573
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,504
580
0
1,912
10,737
8,900
311
3,334
6,952
0
20,144
L
Ymir
Kiwoo
Ymir
1,685
313
0
250
11,873
11,490
0
7,666
3,998
5,901
0
W
Odin
Nate009
Odin
4,552
798
336
1,087
11,309
5,592
322
3,243
7,869
0
16,020
L
Jing Wei
SUPERROBOT500
Jing Wei
7,073
4,746
0
343
11,940
4,480
0
5,422
6,131
0
30,416
L
6,797
570
0
1,729
9,184
3,089
0
3,790
5,137
26,457
0
W
Zeus
16,684
869
0
1,238
4,963
1,660
1,328
1,753
3,156
61,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
23,538
145
Minions Killed
113
7
Camps Cleared
3
722,198
Distance Traveled
565,898
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,263
772
26
2
0
266,450
0
L
Ymir
7,743
645
11
1
1
176,332
0
W
Odin
8,746
729
26
2
2
235,037
1
L
Jing Wei
8,241
687
56
5
1
205,860
1
L
Zeus
7,554
630
46
4
1
183,706
2
W
Zeus
11,073
923
93
8
5
220,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role