Player Matchup

Rama
Rama
BigZo7
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 118L
1,469 Elo+
Party 2
Anubis
Anubis
Kamikaze5
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,398 Elo+
Party 2
Ares
Ares
SynthetikKrispy
Ares
Level 7
God Stats
19W - 8L
1,654 SR
Queue Stats
21W - 20L
1,350 Elo+
Party 2
Team Averages
Level 58
1,551 SR
1,405 Elo+

VS

Team Averages
Level 50
1,476 SR
1,447 Elo+
Horus
Horus
Exiloz
Horus
Level 49
God Stats
1W - 1L
1,417 SR
Queue Stats
16W - 17L
1,423 Elo+
Party 1
Set
Set
Tutenarankh
Set
Level 17
God Stats
1W - 3L
1,439 SR
Queue Stats
8W - 10L
1,367 Elo+
Party 1
Merlin
Merlin
swalama
Merlin
Level 84
God Stats
23W - 31L
1,571 SR
Queue Stats
766W - 841L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BigZo7
Rama
12
8 / 0 / 7
8,461
846
11,906
5,950
2,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Kamikaze5
Anubis
11
3 / 0 / 10
7,583
758
4,870
4,211
1,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 10
8,384
838
6,041
9,776
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exiloz
Horus
8
0 / 7 / 1
5,746
575
1,667
10,597
7,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 6 / 1
5,863
586
2,542
8,380
3,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
swalama
Merlin
9
1 / 3 / 0
6,195
620
5,993
8,151
3,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
BigZo7
Rama
8
0
7
11.5
L
Horus
Exiloz
Horus
0
7
1
0.07
W
Anubis
Kamikaze5
Anubis
3
0
10
8
W
5
1
10
10
L
0
6
1
0.08
L
Merlin
swalama
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
10,202
19,937
Taken
27,128
13,823
Mitigated
15,043
5,295
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BigZo7
Rama
11,906
10,245
0
1,959
5,950
2,299
1,655
2,794
3,156
0
38,755
L
Horus
Exiloz
Horus
1,667
1,023
1,358
1,384
10,597
7,785
0
4,743
5,854
0
4,221
W
Anubis
Kamikaze5
Anubis
4,870
225
0
1,650
4,211
1,847
695
1,623
2,588
17,549
0
W
6,041
441
0
1,686
9,776
9,677
358
2,767
7,009
14,918
0
L
2,542
1,089
62
473
8,380
3,337
0
3,526
4,854
0
11,384
L
Merlin
swalama
Merlin
5,993
173
0
356
8,151
3,921
0
3,038
5,113
22,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
17,804
98
Minions Killed
65
5
Camps Cleared
2
530,511
Distance Traveled
463,850
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,461
846
61
6
2
150,166
4
L
Horus
5,746
575
10
1
1
130,697
3
W
Anubis
7,583
758
16
2
1
172,155
0
W
Ares
8,384
838
21
2
2
208,190
0
L
Set
5,863
586
21
2
0
165,410
3
L
Merlin
6,195
620
34
3
1
167,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role