Player Matchup

Heimdallr
Heimdallr
Masters
Jaggi
Heimdallr
Masters
Level 160
God Stats
23W - 20L
1,676 SR
Queue Stats
568W - 518L
2,841 MMR
Solo
Awilix
Awilix
Masters
NGHTMRES
Awilix
Masters
Level 66
God Stats
18W - 9L
1,683 SR
Queue Stats
106W - 80L
2,536 MMR
Solo
Achilles
Achilles
Masters
StailgameYT
Achilles
Masters
Level 150
God Stats
15W - 22L
1,438 SR
Queue Stats
607W - 573L
3,060 MMR
Solo
Thoth
Thoth
Masters
TrinityPride
Thoth
Masters
Level 160
God Stats
3W - 2L
1,596 SR
Queue Stats
306W - 306L
2,838 MMR
Solo
Yemoja
Yemoja
Masters
sℓeepy
Yemoja
Masters
Level 134
God Stats
4W - 4L
1,757 SR
Queue Stats
46W - 26L
2,543 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,630 SR
2,764 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,529 SR
2,026 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Lión
Thanatos
Masters
Level 159
God Stats
2W - 2L
1,536 SR
Queue Stats
245W - 243L
2,505 MMR
Solo
Gilgamesh
Gilgamesh
Masters
VoidUG
Gilgamesh
Masters
Level 160
God Stats
7W - 6L
1,608 SR
Queue Stats
225W - 188L
3,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jaggi
Heimdallr
18
2 / 2 / 2
10,685
534
9,651
14,653
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
NGHTMRES
Awilix
17
5 / 7 / 4
10,365
518
12,639
15,183
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
StailgameYT
Achilles
17
4 / 3 / 1
10,563
528
14,881
21,341
22,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 9 / 5
9,071
454
8,876
16,031
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
sℓeepy
Yemoja
12
1 / 6 / 5
8,095
405
5,261
18,013
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebOdinOlorunSolLoki

VS

Bans
ArtioThe MorriganSetTerraTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
5 / 3 / 9
11,740
587
13,702
15,586
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
 
Morgan Le Fay
17
4 / 3 / 11
10,973
549
12,188
12,235
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
16
2 / 2 / 14
10,503
525
6,932
18,139
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Lión
Thanatos
19
7 / 2 / 6
11,771
589
11,889
16,343
9,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
VoidUG
Gilgamesh
19
8 / 2 / 11
12,735
637
15,764
18,082
15,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
12
Kills
26
27
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
3
9
3.17
W
Morgan Le Fay
 
Morgan Le Fay
4
3
11
3.17
W
Sylvanus
 
Sylvanus
2
2
14
4.5
L
Heimdallr
Jaggi
Heimdallr
2
2
2
1.5
W
Thanatos
Lión
Thanatos
7
2
6
5
L
Awilix
NGHTMRES
Awilix
5
7
4
1
L
Achilles
StailgameYT
Achilles
4
3
1
1.5
L
0
9
5
0.28
W
Gilgamesh
VoidUG
Gilgamesh
8
2
11
6.75
L
Yemoja
sℓeepy
Yemoja
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,308
Damage
60,475
85,221
Taken
80,385
53,457
Mitigated
58,842
23,844
Healing
45,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,702
9,850
0
6,716
15,586
7,106
2,130
2,671
12,827
0
90,182
W
Morgan Le Fay
 
Morgan Le Fay
12,188
1,708
438
2,729
12,235
5,520
1,135
3,095
8,840
85,608
0
W
Sylvanus
 
Sylvanus
6,932
1,097
5,344
7,354
18,139
21,786
77
4,824
13,055
28,347
0
L
Heimdallr
Jaggi
Heimdallr
9,651
4,425
0
7,231
14,653
6,260
2,893
2,440
12,213
0
92,988
W
Thanatos
Lión
Thanatos
11,889
3,158
0
17,098
16,343
9,204
1,665
509
15,820
0
77,557
L
Awilix
NGHTMRES
Awilix
12,639
4,812
0
2,808
15,183
5,859
0
5,262
9,921
0
68,706
L
Achilles
StailgameYT
Achilles
14,881
3,463
0
5,994
21,341
22,263
532
3,492
17,849
0
72,403
L
8,876
262
73
2,391
16,031
4,202
0
3,696
12,335
66,133
0
W
Gilgamesh
VoidUG
Gilgamesh
15,764
3,783
0
5,982
18,082
15,226
612
2,510
15,362
8,901
83,746
L
Yemoja
sℓeepy
Yemoja
5,261
735
1,690
3,657
18,013
14,873
0
6,321
11,692
26,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
57,722
614
Minions Killed
608
0
Camps Cleared
0
1,882,182
Distance Traveled
2,030,496
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,740
587
150
8
0
400,365
3
W
Morgan Le Fay
10,973
549
147
7
0
380,001
3
W
Sylvanus
10,503
525
22
1
0
361,008
12
L
Heimdallr
10,685
534
166
8
0
347,502
9
W
Thanatos
11,771
589
135
7
0
406,941
3
L
Awilix
10,365
518
119
6
0
416,856
7
L
Achilles
10,563
528
148
7
0
432,876
8
L
Thoth
9,071
454
134
7
0
339,230
7
W
Gilgamesh
12,735
637
154
8
0
482,181
4
L
Yemoja
8,095
405
47
2
0
345,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role